Urban Radiance Field Representation with Deformable Neural Mesh Primitives
Not on the map. Why?
Abstract (arXiv)
Neural Radiance Fields (NeRFs) have achieved great success in the past few years. However, most current methods still require intensive resources due to ray marching-based rendering. To construct urban-level radiance fields efficiently, we design Deformable Neural Mesh Primitive~(DNMP), and propose to parameterize the entire scene with such primitives. The DNMP is a flexible and compact neural variant of classic mesh representation, which enjoys both the efficiency of rasterization-based rendering and the powerful neural representation capability for photo-realistic image synthesis. Specifically, a DNMP consists of a set of connected deformable mesh vertices with paired vertex features to parameterize the geometry and radiance information of a local area. To constrain the degree of freedom for optimization and lower the storage budgets, we enforce the shape of each primitive to be decoded from a relatively low-dimensional latent space. The rendering colors are decoded from the vertex features (interpolated with rasterization) by a view-dependent MLP. The DNMP provides a new paradigm for urban-level scene representation with appealing properties: (1) High-quality rendering. Our method achieves leading performance for novel view synthesis in urban scenarios. (2) Low computational costs. Our representation enables fast rendering (2.07ms/1k pixels) and low peak memory usage (110MB/1k pixels). We also present a lightweight version that can run 33× faster than vanilla NeRFs, and comparable to the highly-optimized Instant-NGP (0.61 vs 0.71ms/1k pixels). Project page: hrefhttps://dnmp.github.io/https://dnmp.github.io/.
Key facts. Cited by 55 papers in the map (data through 14 Oct 2026). Builds on 47 of its 67 references that are in the map. First posted on arXiv 20 Jul 2023.
Builds on
47 of 67 references.
References · 47
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,451
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
35 more
- 2020Neural Sparse Voxel Fieldscited by 959
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 788
- 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 784
- 2020Convolutional Occupancy Networkscited by 761
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
- 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 651
- 2021KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3Dcited by 575
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
- 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 460
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
- 2019Neural Point-Based Graphicscited by 327
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
- 2021Urban Radiance Fieldscited by 263
- 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
- 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 229
- 2020PatchmatchNet: Learned Multi-View Patchmatch Stereocited by 207
- 2020Stable View Synthesiscited by 165
- 2021NeRF--: Neural Radiance Fields Without Known Camera Parameterscited by 155
- 2022Panoptic NeRF: 3D-to-2D Label Transfer for Panoptic Urban Scene Segmentationcited by 152
- 2019Deep Stereo using Adaptive Thin Volume Representation with Uncertainty Awarenesscited by 151
- 2019Neural Rerendering in the Wildcited by 121
- 2020Learning Deformable Tetrahedral Meshes for 3D Reconstructioncited by 85
- 2021TermiNeRF: Ray Termination Prediction for Efficient Neural Renderingcited by 70
- 2020Curriculum DeepSDFcited by 62
- 2021Neural Point Light Fieldscited by 51
- 2022READ: Large-Scale Neural Scene Rendering for Autonomous Drivingcited by 51
- 2021Learning Neural Light Fields with Ray-Space Embedding Networkscited by 49
Built on by
Citing papers per year: 2023: 2; 2024: 36; 2025: 14; 2026: 3.
55 papers.
Sort:
By area:
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 221
- 2024HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splattingcited by 142
- 2024DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representationcited by 123
- 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Drivingcited by 105
- 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
- 2024HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Drivingcited by 90
- 2024ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restorationcited by 89
- 2024Representing Long Volumetric Video with Temporal Gaussian Hierarchycited by 58
- 2024FreeVS: Generative View Synthesis on Free Driving Trajectorycited by 53
- 2024StreetCrafter: Street View Synthesis with Controllable Video Diffusion Modelscited by 49
- 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Priorcited by 36
38 more
- 2025ReconDreamer++: Harmonizing Generative and Reconstructive Models for Driving Scene Representationcited by 36
- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 2024DreamForge: Motion-Aware Autoregressive Video Generation for Multi-View Driving Scenescited by 35
- 2024Spectrally Pruned Gaussian Fields with Neural Compensationcited by 33
- 2024DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Drivingcited by 29
- 2025DRAWER: Digital Reconstruction and Articulation With Environment Realismcited by 29
- 2024S-NeRF++: Autonomous Driving Simulation via Neural Reconstruction and Generationcited by 28
- 2024Multi-Level Neural Scene Graphs for Dynamic Urban Environmentscited by 27
- 2024Video2Game: Real-time, Interactive, Realistic and Browser-Compatible Environment from a Single Videocited by 26
- 2025CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Drivingcited by 25
- 2024SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous Drivingcited by 20
- 2024Neural Radiance Field in Autonomous Driving: A Surveycited by 19
- 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
- 2024MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality Renderingcited by 19
- 2024AlignMiF: Geometry-Aligned Multimodal Implicit Field for LiDAR-Camera Joint Synthesiscited by 17
- 2024Urban Architect: Steerable 3D Urban Scene Generation with Layout Priorcited by 17
- 2024HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenescited by 16
- 2024NeRFs in Robotics: A Surveycited by 16
- 2024Bench2Drive-R: Turning Real World Data into Reactive Closed-Loop Autonomous Driving Benchmark by Generative Modelcited by 14
- 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Videocited by 14
- 2024EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splattingcited by 13
- 2024Lightning NeRF: Efficient Hybrid Scene Representation for Autonomous Drivingcited by 12
- 2024TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Autonomous Drivingcited by 11
- 2025GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splattingcited by 11
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
- 2024UrbanCAD: Towards Highly Controllable and Photorealistic 3D Vehicles for Urban Scene Simulationcited by 7
- 2024RCDN: Towards Robust Camera-Insensitivity Collaborative Perception via Dynamic Feature-based 3D Neural Modelingcited by 6
- 20243D StreetUnveiler with Semantic-aware 2DGS -- a simple baselinecited by 4
- 2025FlexDrive: Toward Trajectory Flexibility in Driving Scene Reconstruction and Renderingcited by 4
- 2025DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenescited by 4
- 2025Novel View Synthesis from A Few Glimpses via Test-Time Natural Video Completioncited by 4
- 2025IM360: Large-scale Indoor Mapping with 360 Camerascited by 3
- 2025FreeDriveRF: Monocular RGB Dynamic NeRF without Poses for Autonomous Driving via Point-Level Dynamic-Static Decouplingcited by 3
- 2024Editing Implicit and Explicit Representations of Radiance Fields: A Surveycited by 1
- 2025S3R-GS: Streamlining the Pipeline for Large-Scale Street Scene Reconstructioncited by 1
- 2026LR-SGS: Robust LiDAR-Reflectance-Guided Salient Gaussian Splatting for Self-Driving Scene Reconstructioncited by 1
- 2024Data-driven Camera and Lidar Simulation Models for Autonomous Driving: A Review from Generative Models to Volume Rendererscited by 0
- 2024Neural Radiance Fields with Torch Unitscited by 0
50 most cited of 55 All 55 (JSON)
- 2026Dynamic-Robust Photometric-Semantic Reconstruction for Open-Vocabulary 3D Scene Understanding29 Aug 2026
- 2026SparseStreet: Sparse Gaussian Splatting for Real-Time Street Scene Simulation2 Jun 2026
- 2026LR-SGS: Robust LiDAR-Reflectance-Guided Salient Gaussian Splatting for Self-Driving Scene Reconstruction13 Mar 2026
- 2025Novel View Synthesis from A Few Glimpses via Test-Time Natural Video Completion22 Nov 2025
- 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Video7 Oct 2025
- 2025DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenes28 Aug 2025
- 2025GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splatting25 Jul 2025
- 2025UrbanCraft: Urban View Extrapolation via Hierarchical Sem-Geometric Priors29 May 2025
- 2025PS4PRO: Pixel-to-pixel Supervision for Photorealistic Rendering and Optimization28 May 2025
- 2025FreeDriveRF: Monocular RGB Dynamic NeRF without Poses for Autonomous Driving via Point-Level Dynamic-Static Decoupling14 May 2025
- 2025DRAWER: Digital Reconstruction and Articulation With Environment Realism21 Apr 2025
- 2025ReconDreamer++: Harmonizing Generative and Reconstructive Models for Driving Scene Representation24 Mar 2025
38 more
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Survey17 Mar 2025
- 2025S3R-GS: Streamlining the Pipeline for Large-Scale Street Scene Reconstruction11 Mar 2025
- 2025CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Driving9 Mar 2025
- 2025FlexDrive: Toward Trajectory Flexibility in Driving Scene Reconstruction and Rendering28 Feb 2025
- 2025IM360: Large-scale Indoor Mapping with 360 Cameras18 Feb 2025
- 2024Editing Implicit and Explicit Representations of Radiance Fields: A Survey23 Dec 2024
- 2024StreetCrafter: Street View Synthesis with Controllable Video Diffusion Models17 Dec 2024
- 2024Representing Long Volumetric Video with Temporal Gaussian Hierarchy12 Dec 2024
- 2024DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Driving12 Dec 2024
- 2024Bench2Drive-R: Turning Real World Data into Reactive Closed-Loop Autonomous Driving Benchmark by Generative Model11 Dec 2024
- 2024HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Driving2 Dec 2024
- 2024ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restoration29 Nov 2024
- 2024UrbanCAD: Towards Highly Controllable and Photorealistic 3D Vehicles for Urban Scene Simulation28 Nov 2024
- 2024EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splatting23 Nov 2024
- 2024SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous Driving23 Nov 2024
- 2024FreeVS: Generative View Synthesis on Free Driving Trajectory23 Oct 2024
- 2024DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representation17 Oct 2024
- 2024MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality Rendering11 Oct 2024
- 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splatting6 Oct 2024
- 2024DreamForge: Motion-Aware Autoregressive Video Generation for Multi-View Driving Scenes6 Sep 2024
- 2024IOVS4NeRF:Incremental Optimal View Selection for Large-Scale NeRFs26 Jul 2024
- 2024Dynamic 3D Gaussian Fields for Urban Areas5 Jun 2024
- 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Driving30 May 2024
- 20243D StreetUnveiler with Semantic-aware 2DGS -- a simple baseline28 May 2024
- 2024RCDN: Towards Robust Camera-Insensitivity Collaborative Perception via Dynamic Feature-based 3D Neural Modeling27 May 2024
- 2024NeRFs in Robotics: A Survey2 May 2024
- 2024Spectrally Pruned Gaussian Fields with Neural Compensation1 May 2024
- 2024Neural Radiance Field in Autonomous Driving: A Survey22 Apr 2024
- 2024Video2Game: Real-time, Interactive, Realistic and Browser-Compatible Environment from a Single Video15 Apr 2024
- 2024Urban Architect: Steerable 3D Urban Scene Generation with Layout Prior10 Apr 2024
- 2024Neural Radiance Fields with Torch Units3 Apr 2024
- 2024TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Autonomous Driving3 Apr 2024
- 2024Multi-Level Neural Scene Graphs for Dynamic Urban Environments29 Mar 2024
- 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior29 Mar 2024
- 2024HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes29 Mar 2024
- 2024HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting19 Mar 2024
- 2024Lightning NeRF: Efficient Hybrid Scene Representation for Autonomous Driving9 Mar 2024
- 2024AlignMiF: Geometry-Aligned Multimodal Implicit Field for LiDAR-Camera Joint Synthesis27 Feb 2024
50 newest of 55 All 55 (JSON)
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 221
- 2024DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representationcited by 123
- 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Drivingcited by 105
- 2024HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Drivingcited by 90
- 2024ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restorationcited by 89
- 2024StreetCrafter: Street View Synthesis with Controllable Video Diffusion Modelscited by 49
- 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Priorcited by 36
- 2025ReconDreamer++: Harmonizing Generative and Reconstructive Models for Driving Scene Representationcited by 36
- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 2024DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Drivingcited by 29
- 2024S-NeRF++: Autonomous Driving Simulation via Neural Reconstruction and Generationcited by 28
- 2025ReconDreamer++: Harmonizing Generative and Reconstructive Models for Driving Scene Representation24 Mar 2025
- 2024StreetCrafter: Street View Synthesis with Controllable Video Diffusion Models17 Dec 2024
- 2024DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Driving12 Dec 2024
- 2024HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Driving2 Dec 2024
- 2024ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restoration29 Nov 2024
- 2024DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representation17 Oct 2024
- 2024Dynamic 3D Gaussian Fields for Urban Areas5 Jun 2024
- 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Driving30 May 2024
- 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior29 Mar 2024
- 2024S-NeRF++: Autonomous Driving Simulation via Neural Reconstruction and Generation3 Feb 2024
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting2 Jan 2024
- 2025CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Drivingcited by 25
- 2024Bench2Drive-R: Turning Real World Data into Reactive Closed-Loop Autonomous Driving Benchmark by Generative Modelcited by 14
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
- 2025DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenescited by 4
- 2025DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenes28 Aug 2025
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Survey17 Mar 2025
- 2025CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Driving9 Mar 2025
- 2024Bench2Drive-R: Turning Real World Data into Reactive Closed-Loop Autonomous Driving Benchmark by Generative Model11 Dec 2024
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
- 2024HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splattingcited by 142
- 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
- 2024Representing Long Volumetric Video with Temporal Gaussian Hierarchycited by 58
- 2024FreeVS: Generative View Synthesis on Free Driving Trajectorycited by 53
- 2024Spectrally Pruned Gaussian Fields with Neural Compensationcited by 33
- 2025DRAWER: Digital Reconstruction and Articulation With Environment Realismcited by 29
- 2024Multi-Level Neural Scene Graphs for Dynamic Urban Environmentscited by 27
- 2024Video2Game: Real-time, Interactive, Realistic and Browser-Compatible Environment from a Single Videocited by 26
- 2024SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous Drivingcited by 20
- 2024Neural Radiance Field in Autonomous Driving: A Surveycited by 19
- 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
12 most cited of 38 All 38 (JSON)
- 2026Dynamic-Robust Photometric-Semantic Reconstruction for Open-Vocabulary 3D Scene Understanding29 Aug 2026
- 2026SparseStreet: Sparse Gaussian Splatting for Real-Time Street Scene Simulation2 Jun 2026
- 2026LR-SGS: Robust LiDAR-Reflectance-Guided Salient Gaussian Splatting for Self-Driving Scene Reconstruction13 Mar 2026
- 2025Novel View Synthesis from A Few Glimpses via Test-Time Natural Video Completion22 Nov 2025
- 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Video7 Oct 2025
- 2025GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splatting25 Jul 2025
- 2025UrbanCraft: Urban View Extrapolation via Hierarchical Sem-Geometric Priors29 May 2025
- 2025PS4PRO: Pixel-to-pixel Supervision for Photorealistic Rendering and Optimization28 May 2025
- 2025FreeDriveRF: Monocular RGB Dynamic NeRF without Poses for Autonomous Driving via Point-Level Dynamic-Static Decoupling14 May 2025
- 2025DRAWER: Digital Reconstruction and Articulation With Environment Realism21 Apr 2025
- 2025S3R-GS: Streamlining the Pipeline for Large-Scale Street Scene Reconstruction11 Mar 2025
- 2025FlexDrive: Toward Trajectory Flexibility in Driving Scene Reconstruction and Rendering28 Feb 2025
12 newest of 38 All 38 (JSON)