Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenes
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Abstract (arXiv)
Reconstruction and intrinsic decomposition of scenes from captured imagery would enable many applications such as relighting and virtual object insertion. Recent NeRF based methods achieve impressive fidelity of 3D reconstruction, but bake the lighting and shadows into the radiance field, while mesh-based methods that facilitate intrinsic decomposition through differentiable rendering have not yet scaled to the complexity and scale of outdoor scenes. We present a novel inverse rendering framework for large urban scenes capable of jointly reconstructing the scene geometry, spatially-varying materials, and HDR lighting from a set of posed RGB images with optional depth. Specifically, we use a neural field to account for the primary rays, and use an explicit mesh (reconstructed from the underlying neural field) for modeling secondary rays that produce higher-order lighting effects such as cast shadows. By faithfully disentangling complex geometry and materials from lighting effects, our method enables photorealistic relighting with specular and shadow effects on several outdoor datasets. Moreover, it supports physics-based scene manipulations such as virtual object insertion with ray-traced shadow casting.
Key facts. Cited by 89 papers in the map (data through 7 Oct 2026). Builds on 52 of its 74 references that are in the map. First posted on arXiv 6 Apr 2023.
Builds on
52 of 74 references.
References · 52
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- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
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- 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
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- 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
- 2020Hierarchical Multi-Scale Attention for Semantic Segmentationcited by 183
- 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
- 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
- 2021NeRS: Neural Reflectance Surfaces for Sparse-view 3D Reconstruction in the Wildcited by 136
- 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illuminationcited by 135
- 2021NeRF for Outdoor Scene Relightingcited by 114
- 2022IRON: Inverse Rendering by Optimizing Neural SDFs and Materials from Photometric Imagescited by 110
- 2022NeILF: Neural Incident Light Field for Physically-based Material Estimationcited by 105
- 2019Neural Inverse Rendering of an Indoor Scene from a Single Imagecited by 101
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- 2017Shading Annotations in the Wildcited by 19
50 most cited of 52 All 52 (JSON)
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Citing papers per year: 2023: 15; 2024: 46; 2025: 22; 2026: 6.
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38 more
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- 2024LidaRF: Delving into Lidar for Neural Radiance Field on Street Scenescited by 14
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- 2025RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splattingcited by 12
- 2023Digging into Depth Priors for Outdoor Neural Radiance Fieldscited by 11
- 2023The Sky's the Limit: Re-lightable Outdoor Scenes via a Sky-pixel Constrained Illumination Prior and Outside-In Visibilitycited by 11
- 2024Driving View Synthesis on Free-form Trajectories with Generative Priorcited by 11
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- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
50 most cited of 89 All 89 (JSON)
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- 2026R3GW: Relightable 3D Gaussians for Outdoor Scenes in the Wild3 Mar 2026
- 2026LightCity: An Urban Dataset for Outdoor Inverse Rendering and Reconstruction under Multi-illumination Conditions1 Feb 2026
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- 2025ROSGS: Relightable Outdoor Scenes With Gaussian Splatting14 Sep 2025
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- 2025LuxDiT: Lighting Estimation with Video Diffusion Transformer3 Sep 2025
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- 2025RF4D:Neural Radar Fields for Novel View Synthesis in Outdoor Dynamic Scenes27 May 2025
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- 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesiscited by 37
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- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Renderingcited by 16
- 2025LuxDiT: Lighting Estimation with Video Diffusion Transformercited by 14
- 2024Driving View Synthesis on Free-form Trajectories with Generative Priorcited by 11
- 2025LuxDiT: Lighting Estimation with Video Diffusion Transformer3 Sep 2025
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Rendering20 Aug 2025
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models30 Jan 2025
- 2024Driving View Synthesis on Free-form Trajectories with Generative Prior2 Dec 2024
- 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis13 Sep 2024
- 2024Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering19 Aug 2024
- 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion models1 May 2024
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- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 2024S-NeRF++: Autonomous Driving Simulation via Neural Reconstruction and Generationcited by 28
- 2025RealEngine: Simulating Autonomous Driving in Realistic Contextcited by 10
- 2026DriveWeaver: Point-Conditioned Video Inpainting for Controllable Vehicle Insertion in Autonomous Driving Simulationcited by 0
- 2026DriveWeaver: Point-Conditioned Video Inpainting for Controllable Vehicle Insertion in Autonomous Driving Simulation30 Jun 2026
- 2025RealEngine: Simulating Autonomous Driving in Realistic Context22 May 2025
- 2024Dynamic 3D Gaussian Fields for Urban Areas5 Jun 2024
- 2024S-NeRF++: Autonomous Driving Simulation via Neural Reconstruction and Generation3 Feb 2024
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting2 Jan 2024
- 2025Cosmos-Drive-Dreams: Scalable Synthetic Driving Data Generation with World Foundation Modelscited by 80
- 2023Applications of Large Scale Foundation Models for Autonomous Drivingcited by 14
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
- 2025DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenescited by 4
- 2025DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenes28 Aug 2025
- 2025Cosmos-Drive-Dreams: Scalable Synthetic Driving Data Generation with World Foundation Models10 Jun 2025
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Survey17 Mar 2025
- 2023Applications of Large Scale Foundation Models for Autonomous Driving20 Nov 2023
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
- 2023EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervisioncited by 216
- 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
- 2023StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Viewscited by 120
- 2024LoopSplat: Loop Closure by Registering 3D Gaussian Splatscited by 59
- 2024FreeVS: Generative View Synthesis on Free Driving Trajectorycited by 52
- 2024DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shadingcited by 40
- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relightingcited by 38
- 2024Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Renderingcited by 34
- 2024DistillNeRF: Perceiving 3D Scenes from Single-Glance Images by Distilling Neural Fields and Foundation Model Featurescited by 33
- 2023SpecNeRF: Gaussian Directional Encoding for Specular Reflectionscited by 30
- 2024Neural Material Adaptor for Visual Grounding of Intrinsic Dynamicscited by 30
12 most cited of 72 All 72 (JSON)
- 2026HELIOS: From midnight to noon, continuous outdoor urban scene relighting1 Sep 2026
- 2026BRDFusion: Physics Meets Generation for Urban Scene Inverse Rendering15 Jun 2026
- 2026TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions9 Jun 2026
- 2026R3GW: Relightable 3D Gaussians for Outdoor Scenes in the Wild3 Mar 2026
- 2026LightCity: An Urban Dataset for Outdoor Inverse Rendering and Reconstruction under Multi-illumination Conditions1 Feb 2026
- 2025Nexels: Neurally-Textured Surfels for Real-Time Novel View Synthesis with Sparse Geometries15 Dec 2025
- 2025ROSGS: Relightable Outdoor Scenes With Gaussian Splatting14 Sep 2025
- 2025SynthDrive: Scalable Real2Sim2Real Sensor Simulation Pipeline for High-Fidelity Asset Generation and Driving Data Synthesis8 Sep 2025
- 2025InvRGB+L: Inverse Rendering of Complex Scenes with Unified Color and LiDAR Reflectance Modeling23 Jul 2025
- 2025Self-Supervised Multimodal NeRF for Autonomous Driving24 Jun 2025
- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting18 Jun 2025
- 2025RF4D:Neural Radar Fields for Novel View Synthesis in Outdoor Dynamic Scenes27 May 2025
12 newest of 72 All 72 (JSON)