StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Views
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Abstract (arXiv)
We present a novel multi-view implicit surface reconstruction technique, termed StreetSurf, that is readily applicable to street view images in widely-used autonomous driving datasets, such as Waymo-perception sequences, without necessarily requiring LiDAR data. As neural rendering research expands rapidly, its integration into street views has started to draw interests. Existing approaches on street views either mainly focus on novel view synthesis with little exploration of the scene geometry, or rely heavily on dense LiDAR data when investigating reconstruction. Neither of them investigates multi-view implicit surface reconstruction, especially under settings without LiDAR data. Our method extends prior object-centric neural surface reconstruction techniques to address the unique challenges posed by the unbounded street views that are captured with non-object-centric, long and narrow camera trajectories. We delimit the unbounded space into three parts, close-range, distant-view and sky, with aligned cuboid boundaries, and adapt cuboid/hyper-cuboid hash-grids along with road-surface initialization scheme for finer and disentangled representation. To further address the geometric errors arising from textureless regions and insufficient viewing angles, we adopt geometric priors that are estimated using general purpose monocular models. Coupled with our implementation of efficient and fine-grained multi-stage ray marching strategy, we achieve state of the art reconstruction quality in both geometry and appearance within only one to two hours of training time with a single RTX3090 GPU for each street view sequence. Furthermore, we demonstrate that the reconstructed implicit surfaces have rich potential for various downstream tasks, including ray tracing and LiDAR simulation.
Key facts. Cited by 120 papers in the map (data through 14 Oct 2026). Builds on 54 of its 69 references that are in the map. First posted on arXiv 8 Jun 2023.
Builds on
54 of 69 references.
References · 54
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- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,205
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- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
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- 2023Progressively Optimized Local Radiance Fields for Robust View Synthesiscited by 103
- 2023Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenescited by 90
- 2022Neural 3D Reconstruction in the Wildcited by 79
- 2022NerfAcc: A General NeRF Acceleration Toolboxcited by 74
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- 2022Critical Regularizations for Neural Surface Reconstruction in the Wildcited by 52
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50 most cited of 54 All 54 (JSON)
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Citing papers per year: 2023: 10; 2024: 62; 2025: 32; 2026: 16.
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- 2024Lightning NeRF: Efficient Hybrid Scene Representation for Autonomous Drivingcited by 12
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- 2025ReconDreamer++: Harmonizing Generative and Reconstructive Models for Driving Scene Representation24 Mar 2025
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