mlsanityData to 14 Oct 2026

DrivingVoxels: Compositional Sparse Voxel Rasterization for Dynamic Driving Scene Reconstruction

arXiv 2606.23031 ↗First posted 22 Jun 2026cs.CVcited by 0

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Abstract (arXiv)

Reconstructing dynamic urban scenes remains challenging due to the unbounded nature of driving environments and the presence of multiple dynamic objects. Currently, potentially faster sparse voxel methods are mainly designed for static scenarios. On the other hand, dynamic approaches based on 3D Gaussian Splatting, despite their high-fidelity, are often time-consuming for driving scenarios and exhibit uncontrollable memory growth in large scenes. To address these limitations, we present DrivingVoxels, a compositional sparse voxel rendering framework for dynamic driving scenes. Our method jointly rasterizes sparse voxels from multiple independent octrees within a single rendering pass. Each rigid dynamic object is represented by an octree defined in its local coordinate frame, while a separate static octree models the stationary background. DrivingVoxels adopts a fully explicit, neural-free representation together with a LiDAR-guided structural initialization that efficiently captures scene geometry. We evaluate our framework on the PandaSet benchmark, demonstrating that DrivingVoxels performs on par on perceptual metrics and better on structural metrics for NVS and reconstruction while requiring shorter training times than previous 3DGS-base methods to an efficient optimization workflow anchored by a strong LiDAR prior.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 27 of its 31 references that are in the map. First posted on arXiv 22 Jun 2026.

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27 of 31 references.

References · 27

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021SegFormer: Simple and Efficient Design for Semantic Segmentation with Transformerscited by 2,940
  4. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  5. 2024Depth Anything V2cited by 1,422
  6. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  7. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  8. 2020Neural Sparse Voxel Fieldscited by 959
  9. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  10. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
  11. 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 297
  12. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
15 more
  1. 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 221
  2. 2021PandaSet: Advanced Sensor Suite Dataset for Autonomous Drivingcited by 190
  3. 2024OmniRe: Omni Urban Scene Reconstructioncited by 161
  4. 2023NeuRAD: Neural Rendering for Autonomous Drivingcited by 150
  5. 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
  6. 2023StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Viewscited by 120
  7. 2024Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Renderingcited by 35
  8. 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstructioncited by 17
  9. 2024SG-NeRF: Neural Surface Reconstruction with Scene Graph Optimizationcited by 5
  10. 2024ViiNeuS: Volumetric Initialization for Implicit Neural Surface reconstruction of urban scenes with limited image overlapcited by 4
  11. 2025Refining Ground Truth Poses in Autonomous Driving Datasets via Neural Renderingcited by 4
  12. 2025SaLF: Sparse Local Fields for Multi-Sensor Rendering in Real-Timecited by 3
  13. 2025J-NeuS: Joint field optimization for Neural Surface reconstruction in urban scenes with limited image overlapcited by 2
  14. 2025SVRecon: Sparse Voxel Rasterization for Surface Reconstructioncited by 2
  15. 2026LESV: Language Embedded Sparse Voxel Fusion for Open-Vocabulary 3D Scene Understandingcited by 1

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