mlsanityData to 14 Oct 2026

STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenes

arXiv 2501.00602 ↗First posted 31 Dec 2024cs.CV cs.LGcited by 55

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Abstract (arXiv)

We present STORM, a spatio-temporal reconstruction model designed for reconstructing dynamic outdoor scenes from sparse observations. Existing dynamic reconstruction methods often rely on per-scene optimization, dense observations across space and time, and strong motion supervision, resulting in lengthy optimization times, limited generalization to novel views or scenes, and degenerated quality caused by noisy pseudo-labels for dynamics. To address these challenges, STORM leverages a data-driven Transformer architecture that directly infers dynamic 3D scene representations--parameterized by 3D Gaussians and their velocities--in a single forward pass. Our key design is to aggregate 3D Gaussians from all frames using self-supervised scene flows, transforming them to the target timestep to enable complete (i.e., "amodal") reconstructions from arbitrary viewpoints at any moment in time. As an emergent property, STORM automatically captures dynamic instances and generates high-quality masks using only reconstruction losses. Extensive experiments on public datasets show that STORM achieves precise dynamic scene reconstruction, surpassing state-of-the-art per-scene optimization methods (+4.3 to 6.6 PSNR) and existing feed-forward approaches (+2.1 to 4.7 PSNR) in dynamic regions. STORM reconstructs large-scale outdoor scenes in 200ms, supports real-time rendering, and outperforms competitors in scene flow estimation, improving 3D EPE by 0.422m and Acc5 by 28.02%. Beyond reconstruction, we showcase four additional applications of our model, illustrating the potential of self-supervised learning for broader dynamic scene understanding.

Key facts. Cited by 55 papers in the map (data through 14 Oct 2026). Builds on 72 of its 78 references that are in the map. First posted on arXiv 31 Dec 2024.

Builds on

72 of 78 references.

References · 72

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38 more
  1. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
  2. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  3. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
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50 most cited of 72 All 72 (JSON)

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Citing papers per year: 2025: 26; 2026: 29.

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  1. 2025Pseudo-Simulation for Autonomous Drivingcited by 150
  2. 20254DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videoscited by 49
  3. 2025DiST-4D: Disentangled Spatiotemporal Diffusion with Metric Depth for 4D Driving Scene Generationcited by 40
  4. 2025SimScale: Learning to Drive via Real-World Simulation at Scalecited by 36
  5. 2025MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Secondcited by 35
  6. 2025GaussianDWM: 3D Gaussian Driving World Model for Unified Scene Understanding and Multi-Modal Generationcited by 23
  7. 2025X-Scene: Large-Scale Driving Scene Generation with High Fidelity and Flexible Controllabilitycited by 20
  8. 2025MonoFusion: Sparse-View 4D Reconstruction via Monocular Fusioncited by 19
  9. 2025Unifying Appearance Codes and Bilateral Grids for Driving Scene Gaussian Splattingcited by 15
  10. 2026TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokenscited by 15
  11. 20254D-LRM: Large Space-Time Reconstruction Model From and To Any View at Any Timecited by 14
  12. 2025Reconstruct, Inpaint, Test-Time Finetune: Dynamic Novel-view Synthesis from Monocular Videoscited by 14
38 more
  1. 2025WorldSplat: Gaussian-Centric Feed-Forward 4D Scene Generation for Autonomous Drivingcited by 13
  2. 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
  3. 2025MuDG: Taming Multi-modal Diffusion with Gaussian Splatting for Urban Scene Reconstructioncited by 8
  4. 2025StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streamscited by 8
  5. 20254D Driving Scene Generation With Stereo Forcingcited by 8
  6. 2025Generative AI for Autonomous Driving: Frontiers and Opportunitiescited by 7
  7. 2025E3D-Bench: A Benchmark for End-to-End 3D Geometric Foundation Modelscited by 7
  8. 2025Efficient Multi-Camera Tokenization with Triplanes for End-to-End Drivingcited by 6
  9. 2026ReconDrive: Fast Feed-Forward 4D Gaussian Splatting for Autonomous Driving Scene Reconstructioncited by 6
  10. 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspectivecited by 6
  11. 2025B'ezierGS: Dynamic Urban Scene Reconstruction with B'ezier Curve Gaussian Splattingcited by 5
  12. 2026Xiaomi Auto World Model: A Joint World Model Integrating Reconstruction and Generation for Autonomous Drivingcited by 5
  13. 2025SQS: Enhancing Sparse Perception Models via Query-based Splatting in Autonomous Drivingcited by 4
  14. 2025IDSplat: Instance-Decomposed 3D Gaussian Splatting for Driving Scenescited by 3
  15. 2026EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesiscited by 3
  16. 2026UFO: Unifying Feed-Forward and Optimization-based Methods for Large Driving Scene Modelingcited by 3
  17. 2026SLARM: Streaming and Language-Aligned Reconstruction Model for Dynamic Scenescited by 3
  18. 2026Instant NuRec: Feed-Forward 3D Gaussian Reconstruction for Driving Scene Simulationcited by 3
  19. 2025Scan, Materialize, Simulate: A Generalizable Framework for Physically Grounded Robot Planningcited by 2
  20. 2025Towards Efficient and Effective Multi-Camera Encoding for End-to-End Drivingcited by 2
  21. 2026EnerGS: Energy-Based Gaussian Splatting with Partial Geometric Priorscited by 2
  22. 2025CVD-STORM: Cross-View Video Diffusion with Spatial-Temporal Reconstruction Model for Autonomous Drivingcited by 1
  23. 2025ReCamDriving: LiDAR-Free Camera-Controlled Video Synthesis for Novel Trajectoriescited by 1
  24. 2026CIPHER: Culvert Inspection through Pairwise Frame Selection and High-Efficiency Reconstructioncited by 1
  25. 2026PointForward: Feedforward Driving Reconstruction through Point-Aligned Representationscited by 1
  26. 2026Envision4D: Envisioning Visual Futures via Feed-forward 4D Gaussian Splatting for Autonomous Drivingcited by 1
  27. 2026SurroundNEXO: Ego-Centric Metric Bridging for Spatially Consistent Geometry in Autonomous Drivingcited by 1
  28. 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolationcited by 0
  29. 2026ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenescited by 0
  30. 2026FRUC: Feedforward Dynamic Scene Reconstruction from Uncalibrated Collaborative Driving Viewscited by 0
  31. 2026L2D2-GS: Learning to Densify for Feedforward Dynamic Gaussian Scene Reconstructioncited by 0
  32. 2026FFAvatar: Feed-Forward 4D Head Avatar Reconstruction from Sparse Portrait Imagescited by 0
  33. 2026DriveWeaver: Point-Conditioned Video Inpainting for Controllable Vehicle Insertion in Autonomous Driving Simulationcited by 0
  34. 2026Targeted Structure Completion for Sparse-View 3D Reconstruction in Autonomous Drivingcited by 0
  35. 2026Visual Geometry Foundation-Aware Gaussians for Single-Frame Surround-View Driving Reconstructioncited by 0
  36. 2026Learning Gaussian Structure: Intervention-Guided Density Control for Feed-Forward Driving Reconstructioncited by 0
  37. 2026MV2: Multi-View Multi-Vehicle Driving Dataset for Novel View Synthesiscited by 0
  38. 2026GaussianDWM++: Language-Grounded 3D Gaussian Driving World Model for Unified Scene Understanding, Editing, and Multi-Modal Generationcited by 0

50 most cited of 55 All 55 (JSON)