Targeted Structure Completion for Sparse-View 3D Reconstruction in Autonomous Driving
Not on the map. Why?
Abstract (arXiv)
Reconstructing 3D scene structures from sparse, low-overlap observations remains a fundamental challenge in autonomous driving. Recent state-of-the-art frameworks achieve promising results by incorporating voxel-based Gaussians, but incur substantial computational redundancy due to a uniform volumetric processing strategy. To bridge the gap between the efficiency of pixel-based Gaussian methods and the structural completeness of voxel-based Gaussian approaches, we propose FocusGS, a simple yet effective framework that shifts the paradigm from global densification to targeted structural completion. Our central insight is that structural completion should be decoupled from deterministic regions, with computation concentrated exclusively on areas exhibiting geometric ambiguity. Specifically, FocusGS addresses the localization challenge by deriving a 3D Geometric Ambiguity Manifold to accurately isolate localized areas prone to occlusion and high geometric uncertainty. To overcome the subsequent manifold completion challenge, we design a lightweight targeted structure completion module that selectively instantiates and optimizes continuous Gaussian queries strictly within this unstructured, sparse topological subspace. Extensive experiments demonstrate that FocusGS achieves a superior efficiency-quality trade-off, advancing state-of-the-art performance on driving-centric benchmarks while naturally reducing the total number of Gaussians by ~74% and decreasing rendering time by ~34%.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 60 of its 67 references that are in the map. First posted on arXiv 6 Jul 2026.
Builds on
60 of 67 references.
References · 60
- 2014Adam: A Method for Stochastic Optimizationcited by 37,240
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,968
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2019nuScenes: A multimodal dataset for autonomous drivingcited by 4,523
- 2020Deformable DETR: Deformable Transformers for End-to-End Object Detectioncited by 3,422
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
- 2022BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformerscited by 1,218
- 2022Planning-oriented Autonomous Drivingcited by 1,087
- 2022BEVFusion: Multi-Task Multi-Sensor Fusion with Unified Bird's-Eye View Representationcited by 850
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
- 2021BEVDet: High-performance Multi-camera 3D Object Detection in Bird-Eye-Viewcited by 713
38 more
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
- 2023VAD: Vectorized Scene Representation for Efficient Autonomous Drivingcited by 622
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2022BEVDepth: Acquisition of Reliable Depth for Multi-view 3D Object Detectioncited by 572
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
- 2021MonoScene: Monocular 3D Semantic Scene Completioncited by 363
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 332
- 2023Occ3D: A Large-Scale 3D Occupancy Prediction Benchmark for Autonomous Drivingcited by 332
- 2023SurroundOcc: Multi-Camera 3D Occupancy Prediction for Autonomous Drivingcited by 316
- 2023OccFormer: Dual-path Transformer for Vision-based 3D Semantic Occupancy Predictioncited by 293
- 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 286
- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
- 2025AutoVLA: A Vision-Language-Action Model for End-to-End Autonomous Driving with Adaptive Reasoning and Reinforcement Fine-Tuningcited by 260
- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 243
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
- 2023OpenOccupancy: A Large Scale Benchmark for Surrounding Semantic Occupancy Perceptioncited by 221
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 221
- 2021GeoNeRF: Generalizing NeRF with Geometry Priorscited by 196
- 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
- 2025OpenDriveVLA: Towards End-to-end Autonomous Driving with Large Vision Language Action Modelcited by 176
- 2024GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Predictioncited by 157
- 2024L4GM: Large 4D Gaussian Reconstruction Modelcited by 144
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 2021Light Field Neural Renderingcited by 108
- 2023Learning to Render Novel Views from Wide-Baseline Stereo Pairscited by 104
- 2023ADriver-I: A General World Model for Autonomous Drivingcited by 104
- 2024SparseOcc: Rethinking Sparse Latent Representation for Vision-Based Semantic Occupancy Predictioncited by 96
- 2023WoVoGen: World Volume-aware Diffusion for Controllable Multi-camera Driving Scene Generationcited by 93
- 2024DriveWorld: 4D Pre-trained Scene Understanding via World Models for Autonomous Drivingcited by 93
- 2024WorldDreamer: Towards General World Models for Video Generation via Predicting Masked Tokenscited by 89
- 2024OccLLaMA: An Occupancy-Language-Action Generative World Model for Autonomous Drivingcited by 83
- 2023MuRF: Multi-Baseline Radiance Fieldscited by 71
- 2024GaussianWorld: Gaussian World Model for Streaming 3D Occupancy Predictioncited by 67
- 2024SCube: Instant Large-Scale Scene Reconstruction using VoxSplatscited by 60
- 2024STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenescited by 55
50 most cited of 60 All 60 (JSON)
Built on by
Not cited yet.