mlsanityData to 14 Oct 2026

MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editing

arXiv 2404.19026 ↗First posted 29 Apr 2024cs.CVcited by 38

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Abstract (arXiv)

Creating high-fidelity head avatars from multi-view videos is a core issue for many AR/VR applications. However, existing methods usually struggle to obtain high-quality renderings for all different head components simultaneously since they use one single representation to model components with drastically different characteristics (e.g., skin vs. hair). In this paper, we propose a Hybrid Mesh-Gaussian Head Avatar (MeGA) that models different head components with more suitable representations. Specifically, we select an enhanced FLAME mesh as our facial representation and predict a UV displacement map to provide per-vertex offsets for improved personalized geometric details. To achieve photorealistic renderings, we obtain facial colors using deferred neural rendering and disentangle neural textures into three meaningful parts. For hair modeling, we first build a static canonical hair using 3D Gaussian Splatting. A rigid transformation and an MLP-based deformation field are further applied to handle complex dynamic expressions. Combined with our occlusion-aware blending, MeGA generates higher-fidelity renderings for the whole head and naturally supports more downstream tasks. Experiments on the NeRSemble dataset demonstrate the effectiveness of our designs, outperforming previous state-of-the-art methods and supporting various editing functionalities, including hairstyle alteration and texture editing.

Key facts. Cited by 38 papers in the map (data through 14 Oct 2026). Builds on 40 of its 61 references that are in the map. First posted on arXiv 29 Apr 2024.

Builds on

40 of 61 references.

References · 40

  1. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  4. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  5. 2019MaskGAN: Towards Diverse and Interactive Facial Image Manipulationcited by 628
  6. 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 467
  7. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  8. 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 260
  9. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 231
  10. 2021HeadNeRF: A Real-time NeRF-based Parametric Head Modelcited by 228
  11. 2021Neural Head Avatars from Monocular RGB Videoscited by 213
  12. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
28 more
  1. 2023NeRSemble: Multi-view Radiance Field Reconstruction of Human Headscited by 194
  2. 2022PointAvatar: Deformable Point-based Head Avatars from Videoscited by 184
  3. 2018Deep Appearance Models for Face Renderingcited by 164
  4. 2022Instant Volumetric Head Avatarscited by 159
  5. 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 142
  6. 2022Reconstructing Personalized Semantic Facial NeRF Models From Monocular Videocited by 128
  7. 2021Pixel Codec Avatarscited by 127
  8. 2023Relightable Gaussian Codec Avatarscited by 127
  9. 2023FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embeddingcited by 108
  10. 2023MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatarcited by 89
  11. 2020Learning Compositional Radiance Fields of Dynamic Human Headscited by 78
  12. 2022AvatarMAV: Fast 3D Head Avatar Reconstruction Using Motion-Aware Neural Voxelscited by 73
  13. 2023HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splattingcited by 60
  14. 2024GaussianHair: Hair Modeling and Rendering with Light-aware Gaussianscited by 48
  15. 2020High-Fidelity 3D Digital Human Head Creation from RGB-D Selfiescited by 47
  16. 2023GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivationcited by 46
  17. 2023Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videoscited by 44
  18. 2024SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasingcited by 41
  19. 2023FLARE: Fast Learning of Animatable and Relightable Mesh Avatarscited by 39
  20. 2023HAvatar: High-fidelity Head Avatar via Facial Model Conditioned Neural Radiance Fieldcited by 37
  21. 2023Implicit Neural Head Synthesis via Controllable Local Deformation Fieldscited by 14
  22. 2023Neural Point-based Volumetric Avatar: Surface-guided Neural Points for Efficient and Photorealistic Volumetric Head Avatarcited by 14
  23. 2024UltrAvatar: A Realistic Animatable 3D Avatar Diffusion Model with Authenticity Guided Texturescited by 13
  24. 2020Gaussian kernel smoothingcited by 6
  25. 2021MotionHint: Self-Supervised Monocular Visual Odometry with Motion Constraintscited by 6
  26. 2020ORBBuf: A Robust Buffering Method for Remote Visual SLAMcited by 5
  27. 2023HeadCraft: Modeling High-Detail Shape Variations for Animated 3DMMscited by 5
  28. 2023LoLep: Single-View View Synthesis with Locally-Learned Planes and Self-Attention Occlusion Inferencecited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 4; 2025: 13; 2026: 21.

38 papers.

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  1. 2024Generalizable and Animatable Gaussian Head Avatarcited by 97
  2. 2024Deep Reinforcement Learning-based Obstacle Avoidance for Robot Movement in Warehouse Environmentscited by 17
  3. 2024Research on reinforcement learning based warehouse robot navigation algorithm in complex warehouse layoutcited by 14
  4. 2025HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatarscited by 7
  5. 2025FastAvatar: Instant 3D Gaussian Splatting for Faces from Single Unconstrained Posescited by 7
  6. 2024Generating Editable Head Avatars with 3D Gaussian GANscited by 5
  7. 2025SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editingcited by 4
  8. 2026FastGHA: Generalized Few-Shot 3D Gaussian Head Avatars with Real-Time Animationcited by 4
  9. 2025GeoAvatar: Adaptive Geometrical Gaussian Splatting for 3D Head Avatarcited by 3
  10. 2025SRM-Hair: Single Image Head Mesh Reconstruction via 3D Morphable Haircited by 2
  11. 2025TexAvatars : Hybrid Texel-3D Representations for Stable Rigging of Photorealistic Gaussian Head Avatarscited by 2
  12. 2026Leveraging Avatar Fingerprinting: A Multi-Generator Photorealistic Talking-Head Public Database and Benchmarkcited by 2
26 more
  1. 2026PhysHead: Simulation-Ready Gaussian Head Avatarscited by 2
  2. 2025LightHeadEd: Relightable & Editable Head Avatars from a Smartphonecited by 1
  3. 2025AvatarBack: Back-Head Generation for Complete 3D Avatars from Front-View Imagescited by 1
  4. 2025Durian: Dual Reference Image-Guided Portrait Animation with Attribute Transfercited by 1
  5. 2025From Volume Rendering to 3D Gaussian Splatting: Theory and Applicationscited by 1
  6. 2025GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatarscited by 1
  7. 2026LegacyAvatars: Volumetric Face Avatars For Traditional Graphics Pipelinescited by 1
  8. 2026OmniFaceRig: Fully Automatic Inner-Mouth-Aware Face Rigging Across Diverse 3D Character Topologiescited by 1
  9. 2026HarmoView: Harmonizing Multi-View Constraints for Identity-Consistent Video Generationcited by 1
  10. 2026HairLRM: Strand-based Hair Modeling via Large Reconstruction Modelscited by 1
  11. 2026Monocular Avatar Reconstruction via Cascaded Diffusion Priors and UV-Space Differentiable Shadingcited by 1
  12. 2025Gaussian Pixel Codec Avatars: A Hybrid Representation for Efficient Renderingcited by 0
  13. 2025Using Gaussian Splats to Create High-Fidelity Facial Geometry and Texturecited by 0
  14. 2026CaricatureGS: Exaggerating 3D Gaussian Splatting Faces With Gaussian Curvaturecited by 0
  15. 2026ProgressiveAvatars: Progressive Animatable 3D Gaussian Avatarscited by 0
  16. 2026FHAvatar: Fast and High-Fidelity Reconstruction of Face-and-Hair Composable 3D Head Avatar from Few Casual Capturescited by 0
  17. 2026EfficientMonoHair: Fast Strand-Level Reconstruction from Monocular Video via Multi-View Direction Fusioncited by 0
  18. 2026FaceParts: Segmentation and Editing of Gaussian Splattingcited by 0
  19. 20264D-GSW: Kinematic-Aware Spatio-Temporal Consistent Watermarking for 4D Gaussian Splattingcited by 0
  20. 2026SplitAvatar: One-shot Head Avatar with Autoregressive Gaussian Splittingcited by 0
  21. 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photocited by 0
  22. 2026AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalizationcited by 0
  23. 2026FlexiAvatar: Unified 3D Gaussian Human Avatars Under Arbitrary Body Visibilitycited by 0
  24. 2026Head Avatars with Dynamic Explicit Haircited by 0
  25. 2026MGAvatar: Mesh-Bound Gaussians for Head Avatar Geometry and Appearance Modelingcited by 0
  26. 2026HairFlow: Modeling 3D Hair Strands with Multi-Modal Conditioned Diffusioncited by 0