URAvatar: Universal Relightable Gaussian Codec Avatars
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Abstract (arXiv)
We present a new approach to creating photorealistic and relightable head avatars from a phone scan with unknown illumination. The reconstructed avatars can be animated and relit in real time with the global illumination of diverse environments. Unlike existing approaches that estimate parametric reflectance parameters via inverse rendering, our approach directly models learnable radiance transfer that incorporates global light transport in an efficient manner for real-time rendering. However, learning such a complex light transport that can generalize across identities is non-trivial. A phone scan in a single environment lacks sufficient information to infer how the head would appear in general environments. To address this, we build a universal relightable avatar model represented by 3D Gaussians. We train on hundreds of high-quality multi-view human scans with controllable point lights. High-resolution geometric guidance further enhances the reconstruction accuracy and generalization. Once trained, we finetune the pretrained model on a phone scan using inverse rendering to obtain a personalized relightable avatar. Our experiments establish the efficacy of our design, outperforming existing approaches while retaining real-time rendering capability.
Key facts. Cited by 43 papers in the map (data through 14 Oct 2026). Builds on 43 of its 88 references that are in the map. First posted on arXiv 31 Oct 2024.
Builds on
43 of 88 references.
References · 43
- 2014Adam: A Method for Stochastic Optimizationcited by 37,240
- 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2016Perceptual Losses for Real-Time Style Transfer and Super-Resolutioncited by 2,694
- 2016HyperNetworkscited by 1,027
- 2021Neural Fields in Visual Computing and Beyondcited by 540
- 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 467
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2018Generating 3D faces using Convolutional Mesh Autoencoderscited by 268
- 2020StyleRig: Rigging StyleGAN for 3D Control over Portrait Imagescited by 268
- 2019Deferred Neural Rendering: Image Synthesis using Neural Texturescited by 253
- 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 231
31 more
- 2022PointAvatar: Deformable Point-based Head Avatars from Videoscited by 184
- 2018Deep Appearance Models for Face Renderingcited by 164
- 2018Nonlinear 3D Face Morphable Modelcited by 157
- 2019Single Image Portrait Relightingcited by 152
- 2021Pixel Codec Avatarscited by 127
- 2022RigNeRF: Fully Controllable Neural 3D Portraitscited by 126
- 2020Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric Imagescited by 98
- 2020Learning Formation of Physically-Based Face Attributescited by 94
- 2020Neural Light Transport for Relighting and View Synthesiscited by 73
- 2022Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptationcited by 67
- 2024SwitchLight: Co-design of Physics-driven Architecture and Pre-training Framework for Human Portrait Relightingcited by 67
- 2020A Morphable Face Albedo Modelcited by 54
- 2023StyleAvatar: Real-time Photo-realistic Portrait Avatar from a Single Videocited by 52
- 2023LatentAvatar: Learning Latent Expression Code for Expressive Neural Head Avatarcited by 50
- 2021AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANscited by 49
- 2019Photo-Realistic Facial Details Synthesis from Single Imagecited by 40
- 2023FLARE: Fast Learning of Animatable and Relightable Mesh Avatarscited by 39
- 2022VoLux-GAN: A Generative Model for 3D Face Synthesis with HDRI Relightingcited by 37
- 2023Towards Practical Capture of High-Fidelity Relightable Avatarscited by 34
- 2021FLAME-in-NeRF : Neural control of Radiance Fields for Free View Face Animationcited by 33
- 2024Holo-Relighting: Controllable Volumetric Portrait Relighting from a Single Imagecited by 32
- 2022SunStage: Portrait Reconstruction and Relighting using the Sun as a Light Stagecited by 30
- 2023MEGANE: Morphable Eyeglass and Avatar Networkcited by 24
- 2021A Light Stage on Every Deskcited by 21
- 2024VRMM: A Volumetric Relightable Morphable Head Modelcited by 19
- 2023Single-Shot Implicit Morphable Faces with Consistent Texture Parameterizationcited by 16
- 2022EyeNeRF: A Hybrid Representation for Photorealistic Synthesis, Animation and Relighting of Human Eyescited by 14
- 2023LumiGAN: Unconditional Generation of Relightable 3D Human Facescited by 14
- 2022Rotation-Equivariant Conditional Spherical Neural Fields for Learning a Natural Illumination Priorcited by 12
- 2023Diffusion Posterior Illumination for Ambiguity-aware Inverse Renderingcited by 6
- 2023Artist-Friendly Relightable and Animatable Neural Headscited by 6
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Citing papers per year: 2024: 1; 2025: 26; 2026: 16.
43 papers.
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- 2025Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatarscited by 53
- 2024FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Videocited by 32
- 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
- 2025Lux Post Facto: Learning Portrait Performance Relighting with Conditional Video Diffusion and a Hybrid Datasetcited by 28
- 2025Relightable Full-Body Gaussian Codec Avatarscited by 22
- 2025UniGaze: Towards Universal Gaze Estimation via Large-scale Pre-Trainingcited by 8
- 2025LUCAS: Layered Universal Codec Avatarscited by 7
- 2025HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatarscited by 7
- 2025HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesiscited by 7
- 2025Audio-Driven Universal Gaussian Head Avatarscited by 7
- 2025Audio Driven Real-Time Facial Animation for Social Telepresencecited by 5
- 2025TeGA: Texture Space Gaussian Avatars for High-Resolution Dynamic Head Modelingcited by 4
31 more
- 2025Generalizable and Relightable Gaussian Splatting for Human Novel View Synthesiscited by 4
- 2025Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modelingcited by 3
- 2025HyperGaussians: High-Dimensional Gaussian Splatting for High-Fidelity Animatable Face Avatarscited by 3
- 2025Bringing Your Portrait to 3D Presencecited by 3
- 2026Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretrainingcited by 3
- 2025Text-based Animatable 3D Avatars with Morphable Model Alignmentcited by 2
- 2025FlexAvatar: Flexible Large Reconstruction Model for Animatable Gaussian Head Avatars with Detailed Deformationcited by 2
- 2026PhysHead: Simulation-Ready Gaussian Head Avatarscited by 2
- 2025LightHeadEd: Relightable & Editable Head Avatars from a Smartphonecited by 1
- 2025ArchitectHead: Continuous Level of Detail Control for 3D Gaussian Head Avatarscited by 1
- 2025GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatarscited by 1
- 2025WildCap: Facial Albedo Capture in the Wild via Hybrid Inverse Renderingcited by 1
- 2025FactorPortrait: Controllable Portrait Animation via Disentangled Expression, Pose, and Viewpointcited by 1
- 2025POLAR: A Portrait OLAT Dataset and Generative Framework for Illumination-Aware Face Modelingcited by 1
- 2025Pix2NPHM: Learning to Regress NPHM Reconstructions From a Single Imagecited by 1
- 2026ELITE: Efficient Gaussian Head Avatar from a Monocular Video via Learned Initialization and TEst-time Generative Adaptationcited by 1
- 2026NBAvatar: Neural Billboards Avatars with Realistic Hand-Face Interactioncited by 1
- 2026Feed-forward Gaussian Registration for Head Avatar Creation and Editingcited by 1
- 2026GenLCA: 3D Diffusion for Full-Body Avatars from In-the-Wild Videoscited by 1
- 2026LumiMotion: Improving Gaussian Relighting with Scene Dynamicscited by 1
- 2026Large-Scale High-Quality 3D Gaussian Head Reconstruction from Multi-View Capturescited by 1
- 2026FiCA: Feed-forward instant Gaussian Codec Avatars from a Single Portrait Imagecited by 1
- 2025Capture, Canonicalize, Splat: Zero-Shot 3D Gaussian Avatars from Unstructured Phone Imagescited by 0
- 2025Using Gaussian Splats to Create High-Fidelity Facial Geometry and Texturecited by 0
- 2026Learning a Delighting Prior for Facial Appearance Capture in the Wildcited by 0
- 2026EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Renderingcited by 0
- 2026Pixel Cube: Diffusion-based Portrait Video Relighting Through Realistic Lighting Reproductioncited by 0
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interactioncited by 0
- 2026LUNA: Learning Universal 3D Human Animation Beyond Skinningcited by 0
- 2026S-Avatar: Diffusion-Guided Gaussian Head Avatars from a Single Imagecited by 0
- 2026Relightable 3D Avatar Reconstruction with Semantic-Adaptive Motion-Illumination Responsescited by 0
- 2026Relightable 3D Avatar Reconstruction with Semantic-Adaptive Motion-Illumination Responses21 Sep 2026
- 2026S-Avatar: Diffusion-Guided Gaussian Head Avatars from a Single Image30 Jul 2026
- 2026LUNA: Learning Universal 3D Human Animation Beyond Skinning30 Jun 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026FiCA: Feed-forward instant Gaussian Codec Avatars from a Single Portrait Image23 Jun 2026
- 2026Pixel Cube: Diffusion-based Portrait Video Relighting Through Realistic Lighting Reproduction1 Jun 2026
- 2026EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Rendering27 May 2026
- 2026Learning a Delighting Prior for Facial Appearance Capture in the Wild7 May 2026
- 2026Large-Scale High-Quality 3D Gaussian Head Reconstruction from Multi-View Captures5 May 2026
- 2026LumiMotion: Improving Gaussian Relighting with Scene Dynamics13 Apr 2026
- 2026GenLCA: 3D Diffusion for Full-Body Avatars from In-the-Wild Videos8 Apr 2026
- 2026PhysHead: Simulation-Ready Gaussian Head Avatars7 Apr 2026
31 more
- 2026Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining2 Apr 2026
- 2026Feed-forward Gaussian Registration for Head Avatar Creation and Editing16 Mar 2026
- 2026NBAvatar: Neural Billboards Avatars with Realistic Hand-Face Interaction12 Mar 2026
- 2026ELITE: Efficient Gaussian Head Avatar from a Monocular Video via Learned Initialization and TEst-time Generative Adaptation15 Jan 2026
- 2025Pix2NPHM: Learning to Regress NPHM Reconstructions From a Single Image19 Dec 2025
- 2025FlexAvatar: Flexible Large Reconstruction Model for Animatable Gaussian Head Avatars with Detailed Deformation19 Dec 2025
- 2025Using Gaussian Splats to Create High-Fidelity Facial Geometry and Texture18 Dec 2025
- 2025POLAR: A Portrait OLAT Dataset and Generative Framework for Illumination-Aware Face Modeling15 Dec 2025
- 2025FactorPortrait: Controllable Portrait Animation via Disentangled Expression, Pose, and Viewpoint12 Dec 2025
- 2025WildCap: Facial Albedo Capture in the Wild via Hybrid Inverse Rendering12 Dec 2025
- 2025GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatars9 Dec 2025
- 2025Bringing Your Portrait to 3D Presence27 Nov 2025
- 2025Capture, Canonicalize, Splat: Zero-Shot 3D Gaussian Avatars from Unstructured Phone Images15 Oct 2025
- 2025ArchitectHead: Continuous Level of Detail Control for 3D Gaussian Head Avatars7 Oct 2025
- 2025Audio Driven Real-Time Facial Animation for Social Telepresence1 Oct 2025
- 2025Audio-Driven Universal Gaussian Head Avatars23 Sep 2025
- 2025HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesis12 Aug 2025
- 2025HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatars25 Jul 2025
- 2025HyperGaussians: High-Dimensional Gaussian Splatting for High-Fidelity Animatable Face Avatars3 Jul 2025
- 2025Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modeling7 Jun 2025
- 2025Generalizable and Relightable Gaussian Splatting for Human Novel View Synthesis27 May 2025
- 2025TeGA: Texture Space Gaussian Avatars for High-Resolution Dynamic Head Modeling8 May 2025
- 2025Text-based Animatable 3D Avatars with Morphable Model Alignment22 Apr 2025
- 2025LightHeadEd: Relightable & Editable Head Avatars from a Smartphone13 Apr 2025
- 2025Lux Post Facto: Learning Portrait Performance Relighting with Conditional Video Diffusion and a Hybrid Dataset18 Mar 2025
- 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Prior3 Mar 2025
- 2025Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatars27 Feb 2025
- 2025LUCAS: Layered Universal Codec Avatars27 Feb 2025
- 2025UniGaze: Towards Universal Gaze Estimation via Large-scale Pre-Training4 Feb 2025
- 2025Relightable Full-Body Gaussian Codec Avatars24 Jan 2025
- 2024FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Video23 Nov 2024
- 2025Lux Post Facto: Learning Portrait Performance Relighting with Conditional Video Diffusion and a Hybrid Datasetcited by 28
- 2025Text-based Animatable 3D Avatars with Morphable Model Alignmentcited by 2
- 2025FactorPortrait: Controllable Portrait Animation via Disentangled Expression, Pose, and Viewpointcited by 1
- 2026GenLCA: 3D Diffusion for Full-Body Avatars from In-the-Wild Videoscited by 1
- 2026FiCA: Feed-forward instant Gaussian Codec Avatars from a Single Portrait Imagecited by 1
- 2026FiCA: Feed-forward instant Gaussian Codec Avatars from a Single Portrait Image23 Jun 2026
- 2026GenLCA: 3D Diffusion for Full-Body Avatars from In-the-Wild Videos8 Apr 2026
- 2025FactorPortrait: Controllable Portrait Animation via Disentangled Expression, Pose, and Viewpoint12 Dec 2025
- 2025Text-based Animatable 3D Avatars with Morphable Model Alignment22 Apr 2025
- 2025Lux Post Facto: Learning Portrait Performance Relighting with Conditional Video Diffusion and a Hybrid Dataset18 Mar 2025
- 2025Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatarscited by 53
- 2024FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Videocited by 32
- 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
- 2025Relightable Full-Body Gaussian Codec Avatarscited by 22
- 2025UniGaze: Towards Universal Gaze Estimation via Large-scale Pre-Trainingcited by 8
- 2025LUCAS: Layered Universal Codec Avatarscited by 7
- 2025HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatarscited by 7
- 2025HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesiscited by 7
- 2025Audio-Driven Universal Gaussian Head Avatarscited by 7
- 2025Audio Driven Real-Time Facial Animation for Social Telepresencecited by 5
- 2025TeGA: Texture Space Gaussian Avatars for High-Resolution Dynamic Head Modelingcited by 4
- 2025Generalizable and Relightable Gaussian Splatting for Human Novel View Synthesiscited by 4
12 most cited of 38 All 38 (JSON)
- 2026Relightable 3D Avatar Reconstruction with Semantic-Adaptive Motion-Illumination Responses21 Sep 2026
- 2026S-Avatar: Diffusion-Guided Gaussian Head Avatars from a Single Image30 Jul 2026
- 2026LUNA: Learning Universal 3D Human Animation Beyond Skinning30 Jun 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026Pixel Cube: Diffusion-based Portrait Video Relighting Through Realistic Lighting Reproduction1 Jun 2026
- 2026EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Rendering27 May 2026
- 2026Learning a Delighting Prior for Facial Appearance Capture in the Wild7 May 2026
- 2026Large-Scale High-Quality 3D Gaussian Head Reconstruction from Multi-View Captures5 May 2026
- 2026LumiMotion: Improving Gaussian Relighting with Scene Dynamics13 Apr 2026
- 2026PhysHead: Simulation-Ready Gaussian Head Avatars7 Apr 2026
- 2026Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining2 Apr 2026
- 2026Feed-forward Gaussian Registration for Head Avatar Creation and Editing16 Mar 2026
12 newest of 38 All 38 (JSON)