mlsanityData to 14 Oct 2026

AvatarBack: Back-Head Generation for Complete 3D Avatars from Front-View Images

arXiv 2508.20623 ↗First posted 28 Aug 2025cs.CVcited by 1

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Abstract (arXiv)

Recent advances in Gaussian Splatting have significantly boosted the reconstruction of head avatars, enabling high-quality facial modeling by representing an 3D avatar as a collection of 3D Gaussians. However, existing methods predominantly rely on frontal-view images, leaving the back-head poorly constructed. This leads to geometric inconsistencies, structural blurring, and reduced realism in the rear regions, ultimately limiting the fidelity of reconstructed avatars. To address this challenge, we propose AvatarBack, a novel plug-and-play framework specifically designed to reconstruct complete and consistent 3D Gaussian avatars by explicitly modeling the missing back-head regions. AvatarBack integrates two core technical innovations,i.e., the Subject-specific Generator (SSG) and the Adaptive Spatial Alignment Strategy (ASA). The former leverages a generative prior to synthesize identity-consistent, plausible back-view pseudo-images from sparse frontal inputs, providing robust multi-view supervision. To achieve precise geometric alignment between these synthetic views and the 3D Gaussian representation, the later employs learnable transformation matrices optimized during training, effectively resolving inherent pose and coordinate discrepancies. Extensive experiments on NeRSemble and K-hairstyle datasets, evaluated using geometric, photometric, and GPT-4o-based perceptual metrics, demonstrate that AvatarBack significantly enhances back-head reconstruction quality while preserving frontal fidelity. Moreover, the reconstructed avatars maintain consistent visual realism under diverse motions and remain fully animatable.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 39 of its 47 references that are in the map. First posted on arXiv 28 Aug 2025.

Builds on

39 of 47 references.

References · 39

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 6,013
  3. 2022Generative Adversarial Networkscited by 5,627
  4. 2024GPT-4o System Cardcited by 4,588
  5. 2014Going Deeper with Convolutionscited by 4,241
  6. 2021StyleCLIP: Text-Driven Manipulation of StyleGAN Imagerycited by 991
  7. 2016Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modelingcited by 558
  8. 2020Learning an Animatable Detailed 3D Face Model from In-The-Wild Imagescited by 477
  9. 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
  10. 2021Pivotal Tuning for Latent-based Editing of Real Imagescited by 427
  11. 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 260
  12. 2023NeRSemble: Multi-view Radiance Field Reconstruction of Human Headscited by 194
27 more
  1. 2022PointAvatar: Deformable Point-based Head Avatars from Videoscited by 184
  2. 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 172
  3. 2022Instant Volumetric Head Avatarscited by 159
  4. 2023PanoHead: Geometry-Aware 3D Full-Head Synthesis in 360circcited by 93
  5. 2022AvatarMAV: Fast 3D Head Avatar Reconstruction Using Motion-Aware Neural Voxelscited by 73
  6. 2024NPGA: Neural Parametric Gaussian Avatarscited by 46
  7. 2022GCFSR: a Generative and Controllable Face Super Resolution Method Without Facial and GAN Priorscited by 39
  8. 2023FLARE: Fast Learning of Animatable and Relightable Mesh Avatarscited by 39
  9. 2024MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editingcited by 38
  10. 2023HHAvatar: Gaussian Head Avatar with Dynamic Hairscited by 35
  11. 2024FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Videocited by 32
  12. 2025RGBAvatar: Reduced Gaussian Blendshapes for Online Modeling of Head Avatarscited by 29
  13. 2025HRAvatar: High-Quality and Relightable Gaussian Head Avatarcited by 25
  14. 2021K-Hairstyle: A Large-scale Korean Hairstyle Dataset for Virtual Hair Editing and Hairstyle Classificationcited by 18
  15. 2024PSAvatar: A Point-based Shape Model for Real-Time Head Avatar Animation with 3D Gaussian Splattingcited by 17
  16. 2024SurFhead: Affine Rig Blending for Geometrically Accurate 2D Gaussian Surfel Head Avatarscited by 15
  17. 2024GraphAvatar: Compact Head Avatars with GNN-Generated 3D Gaussianscited by 11
  18. 2024GPHM: Gaussian Parametric Head Model for Monocular Head Avatar Reconstructioncited by 10
  19. 2024DreamLCM: Towards High-Quality Text-to-3D Generation via Latent Consistency Modelcited by 8
  20. 2025GroomLight: Hybrid Inverse Rendering for Relightable Human Hair Appearance Modelingcited by 7
  21. 2025BecomingLit: Relightable Gaussian Avatars with Hybrid Neural Shadingcited by 6
  22. 2025InstaFace: Identity-Preserving Facial Editing with Single Image Inferencecited by 5
  23. 2025TeGA: Texture Space Gaussian Avatars for High-Resolution Dynamic Head Modelingcited by 4
  24. 2025SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editingcited by 4
  25. 2025AvatarMakeup: Realistic Makeup Transfer for 3D Animatable Head Avatarscited by 3
  26. 2025HyperGaussians: High-Dimensional Gaussian Splatting for High-Fidelity Animatable Face Avatarscited by 3
  27. 2025LightHeadEd: Relightable & Editable Head Avatars from a Smartphonecited by 1

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