mlsanityData to 14 Oct 2026

Neural Point-based Shape Modeling of Humans in Challenging Clothing

arXiv 2209.06814 ↗First posted 14 Sep 2022cs.CV cs.GRcited by 29

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Abstract (arXiv)

Parametric 3D body models like SMPL only represent minimally-clothed people and are hard to extend to clothing because they have a fixed mesh topology and resolution. To address these limitations, recent work uses implicit surfaces or point clouds to model clothed bodies. While not limited by topology, such methods still struggle to model clothing that deviates significantly from the body, such as skirts and dresses. This is because they rely on the body to canonicalize the clothed surface by reposing it to a reference shape. Unfortunately, this process is poorly defined when clothing is far from the body. Additionally, they use linear blend skinning to pose the body and the skinning weights are tied to the underlying body parts. In contrast, we model the clothing deformation in a local coordinate space without canonicalization. We also relax the skinning weights to let multiple body parts influence the surface. Specifically, we extend point-based methods with a coarse stage, that replaces canonicalization with a learned pose-independent "coarse shape" that can capture the rough surface geometry of clothing like skirts. We then refine this using a network that infers the linear blend skinning weights and pose dependent displacements from the coarse representation. The approach works well for garments that both conform to, and deviate from, the body. We demonstrate the usefulness of our approach by learning person-specific avatars from examples and then show how they can be animated in new poses and motions. We also show that the method can learn directly from raw scans with missing data, greatly simplifying the process of creating realistic avatars. Code is available for research purposes at smallurlhttps://qianlim.github.io/SkiRT.

Key facts. Cited by 29 papers in the map (data through 14 Oct 2026). Builds on 45 of its 64 references that are in the map. First posted on arXiv 14 Sep 2022.

Builds on

45 of 64 references.

References · 45

  1. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
  2. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
  3. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
  4. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  5. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  6. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  7. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  8. 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
  9. 2019Neural Point-Based Graphicscited by 327
  10. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  11. 2018Generating 3D faces using Convolutional Mesh Autoencoderscited by 268
  12. 2020Neural Unsigned Distance Fields for Implicit Function Learningcited by 265
33 more
  1. 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
  2. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  3. 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 205
  4. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  5. 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
  6. 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
  7. 2020TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Stylecited by 149
  8. 2020Combining Implicit Function Learning and Parametric Models for 3D Human Reconstructioncited by 133
  9. 2020BCNet: Learning Body and Cloth Shape from A Single Imagecited by 120
  10. 2019CLOTH3D: Clothed 3D Humanscited by 116
  11. 2020LoopReg: Self-supervised Learning of Implicit Surface Correspondences, Pose and Shape for 3D Human Mesh Registrationcited by 108
  12. 2020Deep Fashion3D: A Dataset and Benchmark for 3D Garment Reconstruction from Single Imagescited by 103
  13. 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
  14. 2018DeepWrinkles: Accurate and Realistic Clothing Modelingcited by 90
  15. 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 90
  16. 2021The Power of Points for Modeling Humans in Clothingcited by 90
  17. 2017Detailed, accurate, human shape estimation from clothed 3D scan sequencescited by 89
  18. 2019Learning-Based Animation of Clothing for Virtual Try-Oncited by 89
  19. 2019SpiralNet++: A Fast and Highly Efficient Mesh Convolution Operatorcited by 89
  20. 2020SIZER: A Dataset and Model for Parsing 3D Clothing and Learning Size Sensitive 3D Clothingcited by 87
  21. 2022SNUG: Self-Supervised Neural Dynamic Garmentscited by 83
  22. 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
  23. 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
  24. 2022gDNA: Towards Generative Detailed Neural Avatarscited by 72
  25. 2020SMPLpix: Neural Avatars from 3D Human Modelscited by 69
  26. 2022Learning Implicit Templates for Point-Based Clothed Human Modelingcited by 50
  27. 2020Fully Convolutional Graph Neural Networks for Parametric Virtual Try-Oncited by 48
  28. 2022PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequencecited by 46
  29. 2021Dynamic Surface Function Networks for Clothed Human Bodiescited by 44
  30. 2021Locally Aware Piecewise Transformation Fields for 3D Human Mesh Registrationcited by 41
  31. 2022Registering Explicit to Implicit: Towards High-Fidelity Garment mesh Reconstruction from Single Imagescited by 39
  32. 2022Predicting Loose-Fitting Garment Deformations Using Bone-Driven Motion Networkscited by 39
  33. 2022SPAMs: Structured Implicit Parametric Modelscited by 29

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 1; 2023: 12; 2024: 8; 2025: 3; 2026: 5.

29 papers.

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  1. 2022PointAvatar: Deformable Point-based Head Avatars from Videoscited by 184
  2. 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 70
  3. 2023Learning Locally Editable Virtual Humanscited by 54
  4. 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
  5. 2023Dynamic Point Fieldscited by 37
  6. 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
  7. 2023Garment Recovery with Shape and Deformation Priorscited by 24
  8. 2024ChatGarment: Garment Estimation, Generation and Editing via Large Language Modelscited by 23
  9. 2023CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decompositioncited by 21
  10. 2023NSF: Neural Surface Fields for Human Modeling from Monocular Depthcited by 21
  11. 2025Single View Garment Reconstruction Using Diffusion Mapping Via Pattern Coordinatescited by 12
  12. 2023GAPS: Geometry-Aware, Physics-Based, Self-Supervised Neural Garment Drapingcited by 9
17 more
  1. 2024ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D imagecited by 9
  2. 2023Self-supervised Learning of Implicit Shape Representation with Dense Correspondence for Deformable Objectscited by 8
  3. 2023Learning Anchor Transformations for 3D Garment Animationcited by 7
  4. 2024Robust Biharmonic Skinning Using Geometric Fieldscited by 6
  5. 2023PHRIT: Parametric Hand Representation with Implicit Templatecited by 5
  6. 2024AniDress: Animatable Loose-Dressed Avatar from Sparse Views Using Garment Rigging Modelcited by 3
  7. 2024FreeCloth: Free-form Generation Enhances Challenging Clothed Human Modelingcited by 2
  8. 2025D-Garment: Physically Grounded Latent Diffusion for Dynamic Garment Deformationscited by 2
  9. 2026NGL: Natural Garment Language for Training-Free Sewing Pattern Estimationcited by 2
  10. 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-Oncited by 2
  11. 2023Invertible Neural Skinningcited by 1
  12. 2024PocoLoco: A Point Cloud Diffusion Model of Human Shape in Loose Clothingcited by 1
  13. 2024InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Videocited by 0
  14. 2025Learning High-Fidelity Cloth Animation via Skinning-Free Image Transfercited by 0
  15. 2026PoseCraft: Tokenized 3D Body Landmark and Camera Conditioning for Photorealistic Human Image Synthesiscited by 0
  16. 2026AvatarDynamizer: From Static to Dynamic Human Avatars via Generative Dynamic Texturescited by 0
  17. 2026DiT-Garment: Garment Dynamics with Diffusion Transformerscited by 0