mlsanityData to 14 Oct 2026

HoliGS: Holistic Gaussian Splatting for Embodied View Synthesis

arXiv 2506.19291 ↗First posted 24 Jun 2025cs.CVcited by 7

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Abstract (arXiv)

We propose HoliGS, a novel deformable Gaussian splatting framework that addresses embodied view synthesis from long monocular RGB videos. Unlike prior 4D Gaussian splatting and dynamic NeRF pipelines, which struggle with training overhead in minute-long captures, our method leverages invertible Gaussian Splatting deformation networks to reconstruct large-scale, dynamic environments accurately. Specifically, we decompose each scene into a static background plus time-varying objects, each represented by learned Gaussian primitives undergoing global rigid transformations, skeleton-driven articulation, and subtle non-rigid deformations via an invertible neural flow. This hierarchical warping strategy enables robust free-viewpoint novel-view rendering from various embodied camera trajectories by attaching Gaussians to a complete canonical foreground shape (eg, egocentric or third-person follow), which may involve substantial viewpoint changes and interactions between multiple actors. Our experiments demonstrate that ourmethod~ achieves superior reconstruction quality on challenging datasets while significantly reducing both training and rendering time compared to state-of-the-art monocular deformable NeRFs. These results highlight a practical and scalable solution for EVS in real-world scenarios. The source code will be released.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 63 of its 88 references that are in the map. First posted on arXiv 24 Jun 2025.

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63 of 88 references.

References · 63

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  3. 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,415
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  8. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  9. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  10. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
  11. 2017End-to-end Recovery of Human Shape and Posecited by 885
  12. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
38 more
  1. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
  2. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  3. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  4. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
  5. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
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  7. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
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  10. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  11. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  12. 2024UniDepth: Universal Monocular Metric Depth Estimationcited by 382
  13. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
  14. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
  15. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
  16. 20163D Menagerie: Modeling the 3D shape and pose of animalscited by 312
  17. 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
  18. 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
  19. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  20. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  21. 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 200
  22. 2021BANMo: Building Animatable 3D Neural Models from Many Casual Videoscited by 197
  23. 2023Robust Dynamic Radiance Fieldscited by 194
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  25. 2020Robust Consistent Video Depth Estimationcited by 188
  26. 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
  27. 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 174
  28. 2020Novel View Synthesis of Dynamic Scenes with Globally Coherent Depths from a Monocular Cameracited by 166
  29. 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 152
  30. 2022D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Videocited by 137
  31. 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videoscited by 97
  32. 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
  33. 2021Neural Trajectory Fields for Dynamic Novel View Synthesiscited by 86
  34. 20204D Visualization of Dynamic Events from Unconstrained Multi-View Videoscited by 66
  35. 2022MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videoscited by 63
  36. 2022Fast-SNARF: A Fast Deformer for Articulated Neural Fieldscited by 55
  37. 2023Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenescited by 55
  38. 2023Reconstructing Animatable Categories from Videoscited by 47

50 most cited of 63 All 63 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 4.

7 papers.