DIPO: Dual-State Images Controlled Articulated Object Generation Powered by Diverse Data
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Abstract (arXiv)
We present DIPO, a novel framework for the controllable generation of articulated 3D objects from a pair of images: one depicting the object in a resting state and the other in an articulated state. Compared to the single-image approach, our dual-image input imposes only a modest overhead for data collection, but at the same time provides important motion information, which is a reliable guide for predicting kinematic relationships between parts. Specifically, we propose a dual-image diffusion model that captures relationships between the image pair to generate part layouts and joint parameters. In addition, we introduce a Chain-of-Thought (CoT) based graph reasoner that explicitly infers part connectivity relationships. To further improve robustness and generalization on complex articulated objects, we develop a fully automated dataset expansion pipeline, name LEGO-Art, that enriches the diversity and complexity of PartNet-Mobility dataset. We propose PM-X, a large-scale dataset of complex articulated 3D objects, accompanied by rendered images, URDF annotations, and textual descriptions. Extensive experiments demonstrate that DIPO significantly outperforms existing baselines in both the resting state and the articulated state, while the proposed PM-X dataset further enhances generalization to diverse and structurally complex articulated objects. Our code and dataset will be released to the community upon publication.
Key facts. Cited by 21 papers in the map (data through 14 Oct 2026). Builds on 41 of its 54 references that are in the map. First posted on arXiv 26 May 2025.
Builds on
41 of 54 references.
References · 41
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29 more
- 2022Model soups: averaging weights of multiple fine-tuned models improves accuracy without increasing inference timecited by 1,396
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- 2018PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understandingcited by 526
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- 2023Habitat 3.0: A Co-Habitat for Humans, Avatars and Robotscited by 228
- 2021BANMo: Building Animatable 3D Neural Models from Many Casual Videoscited by 197
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- 2024URDFormer: A Pipeline for Constructing Articulated Simulation Environments from Real-World Imagescited by 111
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Citing papers per year: 2025: 7; 2026: 14.
21 papers.
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- 2025VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Spacecited by 45
- 2026Infinite-World: Scaling Interactive World Models to 1000-Frame Horizons via Pose-Free Hierarchical Memorycited by 40
- 2025EmbodiedGen: Towards a Generative 3D World Engine for Embodied Intelligencecited by 36
- 2025GaussianArt: Unified Modeling of Geometry and Motion for Articulated Objectscited by 17
- 2026SegviGen: Repurposing 3D Generative Model for Part Segmentationcited by 10
- 2026PAct: Part-Decomposed Single-View Articulated Object Generationcited by 8
- 2026ArtLLM: Generating Articulated Assets via 3D LLMcited by 8
- 2025SPARK: Sim-ready Part-level Articulated Reconstruction with VLM Knowledgecited by 7
- 2026SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLMcited by 5
- 2026Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objectscited by 4
- 2026Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Controlcited by 4
- 2025DragMesh: Interactive 3D Generation Made Easycited by 3
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- 2026Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Datacited by 2
- 2025GAOT: Generating Articulated Objects Through Text-Guided Diffusion Modelscited by 1
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- 2026NeoWorld-Pro: Programming Interactive Scenes from Monocular Images for Embodied Simulationcited by 1
- 2026DragMesh-2: Physically Plausible Dexterous Hand-Object Interaction with Articulated Objectscited by 0
- 2026PWM-ArtGen: Part World Model for Articulated Object Generationcited by 0
- 2026NeoWorld-Pro: Programming Interactive Scenes from Monocular Images for Embodied Simulation25 Aug 2026
- 2026PWM-ArtGen: Part World Model for Articulated Object Generation2 Jul 2026
- 2026DragMesh-2: Physically Plausible Dexterous Hand-Object Interaction with Articulated Objects13 Jun 2026
- 2026Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Control12 Jun 2026
- 2026Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objects23 May 2026
- 2026Repurposing 3D Generative Model for Autoregressive Layout Generation17 Apr 2026
- 2026Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Data15 Apr 2026
- 2026SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLM24 Mar 2026
- 2026SegviGen: Repurposing 3D Generative Model for Part Segmentation17 Mar 2026
- 2026ArtLLM: Generating Articulated Assets via 3D LLM1 Mar 2026
- 2026ArtPro: Self-Supervised Articulated Object Reconstruction with Adaptive Integration of Mobility Proposals26 Feb 2026
- 2026PAct: Part-Decomposed Single-View Articulated Object Generation16 Feb 2026
9 more
- 2026Infinite-World: Scaling Interactive World Models to 1000-Frame Horizons via Pose-Free Hierarchical Memory2 Feb 2026
- 2026CoDance: An Unbind-Rebind Paradigm for Robust Multi-Subject Animation16 Jan 2026
- 2025DragMesh: Interactive 3D Generation Made Easy6 Dec 2025
- 2025GAOT: Generating Articulated Objects Through Text-Guided Diffusion Models3 Dec 2025
- 2025SPARK: Sim-ready Part-level Articulated Reconstruction with VLM Knowledge1 Dec 2025
- 2025UniArt: Unified 3D Representation for Generating 3D Articulated Objects with Open-Set Articulation26 Nov 2025
- 2025VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Space26 Aug 2025
- 2025GaussianArt: Unified Modeling of Geometry and Motion for Articulated Objects20 Aug 2025
- 2025EmbodiedGen: Towards a Generative 3D World Engine for Embodied Intelligence12 Jun 2025
- 2025VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Spacecited by 45
- 2025EmbodiedGen: Towards a Generative 3D World Engine for Embodied Intelligencecited by 36
- 2025GaussianArt: Unified Modeling of Geometry and Motion for Articulated Objectscited by 17
- 2026SegviGen: Repurposing 3D Generative Model for Part Segmentationcited by 10
- 2026PAct: Part-Decomposed Single-View Articulated Object Generationcited by 8
- 2026ArtLLM: Generating Articulated Assets via 3D LLMcited by 8
- 2025SPARK: Sim-ready Part-level Articulated Reconstruction with VLM Knowledgecited by 7
- 2026SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLMcited by 5
- 2026Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objectscited by 4
- 2025DragMesh: Interactive 3D Generation Made Easycited by 3
- 2026CoDance: An Unbind-Rebind Paradigm for Robust Multi-Subject Animationcited by 3
- 2026Repurposing 3D Generative Model for Autoregressive Layout Generationcited by 3
12 most cited of 17 All 17 (JSON)
- 2026NeoWorld-Pro: Programming Interactive Scenes from Monocular Images for Embodied Simulation25 Aug 2026
- 2026DragMesh-2: Physically Plausible Dexterous Hand-Object Interaction with Articulated Objects13 Jun 2026
- 2026Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objects23 May 2026
- 2026Repurposing 3D Generative Model for Autoregressive Layout Generation17 Apr 2026
- 2026Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Data15 Apr 2026
- 2026SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLM24 Mar 2026
- 2026SegviGen: Repurposing 3D Generative Model for Part Segmentation17 Mar 2026
- 2026ArtLLM: Generating Articulated Assets via 3D LLM1 Mar 2026
- 2026ArtPro: Self-Supervised Articulated Object Reconstruction with Adaptive Integration of Mobility Proposals26 Feb 2026
- 2026PAct: Part-Decomposed Single-View Articulated Object Generation16 Feb 2026
- 2026CoDance: An Unbind-Rebind Paradigm for Robust Multi-Subject Animation16 Jan 2026
- 2025DragMesh: Interactive 3D Generation Made Easy6 Dec 2025
12 newest of 17 All 17 (JSON)
Similar, not cited
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- 2025ArtGen: Conditional Generative Modeling of Articulated Objects in Arbitrary Part-Level States
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- 2025FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusion
- 2025DreamArt: Generating Interactable Articulated Objects from a Single Image
- 2026DailyArt: Discovering Articulation from Single Static Images via Latent Dynamics
- 2025KineDiff3D: Kinematic-Aware Diffusion for Category-Level Articulated Object Shape Reconstruction and Generation
- 2025ARMO: Autoregressive Rigging for Multi-Category Objects
- 2026Artic-O: End-to-End Articulated Object Reconstruction via Latent Geometry Learning