mlsanityData to 14 Oct 2026

Task-Oriented Communication for Human Action Understanding via Edge-Cloud Co-Inference

arXiv 2605.07354 ↗First posted 8 May 2026eess.SP cs.CVcited by 1

Not on the map. Why?

Abstract (arXiv)

The expanding application of smart sensing has created a growing demand for the accurate understanding of human action at the network edge. Traditional approaches require massive video data to be transmitted from resource-constrained edge devices to powerful cloud servers, incurring prohibitive uplink bandwidth consumption and unacceptable latency while raising privacy concerns. To overcome these bottlenecks, we propose a task-oriented communication framework for human action understanding (TOAU) through edge-cloud collaboration. Our framework utilizes a monocular pose estimator to extract continuous joint coordinates from raw videos, followed by a vector quantized variational autoencoder (VQ-VAE) to convert these coordinates into discrete motion tokens. Consequently, only a compact sequence of codebook indices is transmitted over the network, consuming as few as 9 bits per frame and avoiding privacy leakages. At the cloud server, a lightweight projector aligns these motion tokens with the embedding space of a large vision-language model (VLM) to facilitate complex action understanding, which is trained with an efficient instruction tuning paradigm. Comprehensive evaluations on three benchmarks demonstrate that our TOAU system reduces the transmission payload to approximately 1% and the system latency to around 20% compared to video codec-based solutions, while delivering comparable action understanding accuracy.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 39 of its 61 references that are in the map. First posted on arXiv 8 May 2026.

Builds on

39 of 61 references.

References · 39

  1. 2023Visual Instruction Tuningcited by 7,869
  2. 2025Qwen3-VL Technical Reportcited by 2,793
  3. 2023Video-LLaVA: Learning United Visual Representation by Alignment Before Projectioncited by 1,402
  4. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  5. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
  6. 2017End-to-end Recovery of Human Shape and Posecited by 885
  7. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
  8. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
  9. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
  10. 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
  11. 2022ViTPose: Simple Vision Transformer Baselines for Human Pose Estimationcited by 456
  12. 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 408
27 more
  1. 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 359
  2. 2018DVC: An End-to-end Deep Video Compression Frameworkcited by 332
  3. 2021BABEL: Bodies, Action and Behavior with English Labelscited by 265
  4. 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 238
  5. 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 227
  6. 2021Deep Contextual Video Compressioncited by 221
  7. 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 206
  8. 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 163
  9. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 153
  10. 2022Hybrid Spatial-Temporal Entropy Modelling for Neural Video Compressioncited by 128
  11. 2021Temporal Context Mining for Learned Video Compressioncited by 117
  12. 2021Learning Task-Oriented Communication for Edge Inference: An Information Bottleneck Approachcited by 110
  13. 2024MotionLLM: Understanding Human Behaviors from Human Motions and Videoscited by 90
  14. 2023AvatarGPT: All-in-One Framework for Motion Understanding, Planning, Generation and Beyondcited by 63
  15. 2020Communication-Computation Trade-Off in Resource-Constrained Edge Inferencecited by 60
  16. 2022Capturing Humans in Motion: Temporal-Attentive 3D Human Pose and Shape Estimation from Monocular Videocited by 60
  17. 2020A Technical Overview of AV1cited by 47
  18. 2023Global-to-Local Modeling for Video-based 3D Human Pose and Shape Estimationcited by 47
  19. 2024OD-VAE: An Omni-dimensional Video Compressor for Improving Latent Video Diffusion Modelcited by 30
  20. 2022Robust Information Bottleneck for Task-Oriented Communication with Digital Modulationcited by 29
  21. 2024Human Motion Instruction Tuningcited by 29
  22. 2023Motion Question Answering via Modular Motion Programscited by 27
  23. 2023Co-Evolution of Pose and Mesh for 3D Human Body Estimation from Videocited by 25
  24. 2025Task-Oriented Feature Compression for Multimodal Understanding via Device-Edge Co-Inferencecited by 18
  25. 2022PoseScript: Linking 3D Human Poses and Natural Languagecited by 14
  26. 2024Tackling Distribution Shifts in Task-Oriented Communication with Information Bottleneckcited by 7
  27. 2024Task-Oriented Communication for Vehicle-to-Infrastructure Cooperative Perceptioncited by 5

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2026Latency-Tolerant Cloud-Edge Collaborative Vision-Language-Action Models via Emergent Representational Specialization
  2. 2026RAPID: Redundancy-Aware and Compatibility-Optimal Edge-Cloud Partitioned Inference for Diverse VLA Models
  3. 2026HumanNet: Scaling Human-centric Video Learning to One Million Hours
  4. 2025ActionFlow: A Pipelined Action Acceleration for Vision Language Models on Edge
  5. 2026LARY: A Latent Action Representation Yielding Benchmark for Generalizable Vision-to-Action Alignment
  6. 2026Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models
  7. 2026ACE-Ego-0: Unifying Egocentric Human and Robotic Data for VLA Pretraining
  8. 2026Motion-Focused Latent Action Enables Cross-Embodiment VLA Training from Human EgoVideos