Natural Human Motion Recovery by Aligning High-Order Temporal Dynamics from Monocular Videos
Not on the map. Why?
Abstract (arXiv)
Human motion recovered from monocular videos often appears overly smooth or dynamically inconsistent, even when joint positions are numerically accurate. We observe that this limitation stems from the absence of reliable high-order temporal cues -- velocity and acceleration -- which are essential for reconstructing motion that exhibits realistic momentum, timing, and high-frequency detail. We introduce HTD-Refine, a post-processing framework that augments existing Human Motion Recovery (HMR) pipelines using explicitly estimated high-order temporal dynamics. At the core of our system is PVA-Net, a temporal transformer that infers per-joint 2D positions, 3D velocities, and 3D accelerations directly from a monocular video. These predicted dynamics serve as soft yet informative constraints in a global optimization procedure that refines world-space trajectories, significantly reducing jitter, suppressing over-smoothing, and restoring physically plausible motion. Extensive experiments on challenging in-the-wild benchmarks show that HTD-Refine consistently improves state-of-the-art HMR methods, yielding more accurate global trajectories and substantially more natural motion dynamics. Our results highlight the critical role of high-order temporal modeling in advancing monocular human motion recovery.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 39 of its 49 references that are in the map. First posted on arXiv 26 May 2026.
Builds on
39 of 49 references.
References · 39
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
- 2021RoFormer: Enhanced Transformer with Rotary Position Embeddingcited by 4,703
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
- 2022Human Motion Diffusion Modelcited by 1,080
- 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,064
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 657
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
27 more
- 2022ViTPose: Simple Vision Transformer Baselines for Human Pose Estimationcited by 456
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 238
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
- 2025Video Depth Anything: Consistent Depth Estimation for Super-Long Videoscited by 207
- 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 206
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 180
- 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusioncited by 165
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
- 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 137
- 2025ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skillscited by 130
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 106
- 2025TWIST: Teleoperated Whole-Body Imitation Systemcited by 101
- 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
- 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 97
- 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 95
- 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 68
- 2024Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimationcited by 59
- 2024RoHM: Robust Human Motion Reconstruction via Diffusioncited by 48
- 2025Human3R: Everyone Everywhere All at Oncecited by 37
- 2024WHAC: World-grounded Humans and Camerascited by 30
- 2025Joint Optimization for 4D Human-Scene Reconstruction in the Wildcited by 29
- 2025From Skin to Skeleton: Towards Biomechanically Accurate 3D Digital Humanscited by 27
- 2021A causal convolutional neural network for multi-subject motion modeling and generationcited by 8
- 2021Heuristic Weakly Supervised 3D Human Pose Estimationcited by 3
Built on by
Not cited yet.