mlsanityData to 7 Oct 2026

Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose

arXiv 2008.09047 ↗First posted 20 Aug 2020cs.CVcited by 248

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Abstract (arXiv)

Most of the recent deep learning-based 3D human pose and mesh estimation methods regress the pose and shape parameters of human mesh models, such as SMPL and MANO, from an input image. The first weakness of these methods is an appearance domain gap problem, due to different image appearance between train data from controlled environments, such as a laboratory, and test data from in-the-wild environments. The second weakness is that the estimation of the pose parameters is quite challenging owing to the representation issues of 3D rotations. To overcome the above weaknesses, we propose Pose2Mesh, a novel graph convolutional neural network (GraphCNN)-based system that estimates the 3D coordinates of human mesh vertices directly from the 2D human pose. The 2D human pose as input provides essential human body articulation information, while having a relatively homogeneous geometric property between the two domains. Also, the proposed system avoids the representation issues, while fully exploiting the mesh topology using a GraphCNN in a coarse-to-fine manner. We show that our Pose2Mesh outperforms the previous 3D human pose and mesh estimation methods on various benchmark datasets. For the codes, see https://github.com/hongsukchoi/Pose2Mesh_RELEASE.

Key facts. Cited by 248 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Aug 2020.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 50; 2022: 40; 2023: 61; 2024: 52; 2025: 27; 2026: 18.

248 papers.

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  1. 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 334
  2. 2023Reconstructing Hands in 3D with Transformerscited by 298
  3. 2021Mesh Graphormercited by 264
  4. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  5. 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 237
  6. 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 200
  7. 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 188
  8. 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 176
  9. 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 168
  10. 2023FastViT: A Fast Hybrid Vision Transformer using Structural Reparameterizationcited by 161
  11. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
  12. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
38 more
  1. 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 136
  2. 2021Real-time Deep Dynamic Characterscited by 133
  3. 2021Human Pose Regression with Residual Log-likelihood Estimationcited by 131
  4. 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 128
  5. 2021Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimationcited by 122
  6. 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 117
  7. 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 105
  8. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  9. 2022Not All Tokens Are Equal: Human-centric Visual Analysis via Token Clustering Transformercited by 99
  10. 2022HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Networkcited by 95
  11. 2022What's in your hands? 3D Reconstruction of Generic Objects in Handscited by 90
  12. 2022Compositional Human-Scene Interaction Synthesis with Semantic Controlcited by 82
  13. 2022Cross-Attention of Disentangled Modalities for 3D Human Mesh Recovery with Transformerscited by 81
  14. 2025PromptHMR: Promptable Human Mesh Recoverycited by 70
  15. 2021Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenescited by 64
  16. 2022LISA: Learning Implicit Shape and Appearance of Handscited by 63
  17. 2021Encoder-decoder with Multi-level Attention for 3D Human Shape and Pose Estimationcited by 62
  18. 2023MotionAGFormer: Enhancing 3D Human Pose Estimation with a Transformer-GCNFormer Networkcited by 62
  19. 2021Camera-Space Hand Mesh Recovery via Semantic Aggregation and Adaptive 2D-1D Registrationcited by 59
  20. 2023EgoHumans: An Egocentric 3D Multi-Human Benchmarkcited by 58
  21. 2024Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimationcited by 57
  22. 2022A Survey on Graph Neural Networks and Graph Transformers in Computer Vision: A Task-Oriented Perspectivecited by 56
  23. 2022Collaborative Learning for Hand and Object Reconstruction with Attention-guided Graph Convolutioncited by 54
  24. 2022Graph Filters for Signal Processing and Machine Learning on Graphscited by 53
  25. 2021I2UV-HandNet: Image-to-UV Prediction Network for Accurate and High-fidelity 3D Hand Mesh Modelingcited by 52
  26. 2022Occluded Human Mesh Recoverycited by 52
  27. 2021THUNDR: Transformer-based 3D HUmaN Reconstruction with Markerscited by 50
  28. 2021A Skeleton-Driven Neural Occupancy Representation for Articulated Handscited by 50
  29. 2021Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspectivecited by 49
  30. 2021Hierarchical Kinematic Probability Distributions for 3D Human Shape and Pose Estimation from Images in the Wildcited by 48
  31. 2023HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recoverycited by 48
  32. 2021Reconstructing 3D Human Pose by Watching Humans in the Mirrorcited by 47
  33. 2023ReFit: Recurrent Fitting Network for 3D Human Recoverycited by 47
  34. 2023GLA-GCN: Global-local Adaptive Graph Convolutional Network for 3D Human Pose Estimation from Monocular Videocited by 46
  35. 2024Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mambacited by 45
  36. 2021Towards Accurate Alignment in Real-time 3D Hand-Mesh Reconstructioncited by 44
  37. 20233D Human Mesh Estimation from Virtual Markerscited by 44
  38. 2022TORE: Token Reduction for Efficient Human Mesh Recovery with Transformercited by 41

50 most cited of 248 All 248 (JSON)