Compositional Human-Scene Interaction Synthesis with Semantic Control
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Abstract (arXiv)
Synthesizing natural interactions between virtual humans and their 3D environments is critical for numerous applications, such as computer games and AR/VR experiences. Our goal is to synthesize humans interacting with a given 3D scene controlled by high-level semantic specifications as pairs of action categories and object instances, e.g., "sit on the chair". The key challenge of incorporating interaction semantics into the generation framework is to learn a joint representation that effectively captures heterogeneous information, including human body articulation, 3D object geometry, and the intent of the interaction. To address this challenge, we design a novel transformer-based generative model, in which the articulated 3D human body surface points and 3D objects are jointly encoded in a unified latent space, and the semantics of the interaction between the human and objects are embedded via positional encoding. Furthermore, inspired by the compositional nature of interactions that humans can simultaneously interact with multiple objects, we define interaction semantics as the composition of varying numbers of atomic action-object pairs. Our proposed generative model can naturally incorporate varying numbers of atomic interactions, which enables synthesizing compositional human-scene interactions without requiring composite interaction data. We extend the PROX dataset with interaction semantic labels and scene instance segmentation to evaluate our method and demonstrate that our method can generate realistic human-scene interactions with semantic control. Our perceptual study shows that our synthesized virtual humans can naturally interact with 3D scenes, considerably outperforming existing methods. We name our method COINS, for COmpositional INteraction Synthesis with Semantic Control. Code and data are available at https://github.com/zkf1997/COINS.
Key facts. Cited by 83 papers in the map (data through 14 Oct 2026). Builds on 38 of its 59 references that are in the map. First posted on arXiv 26 Jul 2022.
Builds on
38 of 59 references.
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Citing papers per year: 2022: 1; 2023: 14; 2024: 31; 2025: 26; 2026: 11.
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- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 239
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 182
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
- 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
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- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 80
- 2024Generating Human Interaction Motions in Scenes with Text Controlcited by 80
- 2022Full-Body Articulated Human-Object Interactioncited by 78
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2023SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generationcited by 64
38 more
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- 2023Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environmentscited by 51
- 2024Generating Human Motion in 3D Scenes from Text Descriptionscited by 49
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
- 2024CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangementcited by 44
- 2023GenZI: Zero-Shot 3D Human-Scene Interaction Generationcited by 40
- 2023Generating Continual Human Motion in Diverse 3D Scenescited by 39
- 2024LaserHuman: Language-guided Scene-aware Human Motion Generation in Free Environmentcited by 33
- 2024AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agentscited by 32
- 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationcited by 32
- 2024HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Devicecited by 27
- 2025HOIGen-1M: A Large-scale Dataset for Human-Object Interaction Video Generationcited by 26
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- 2023ROAM: Robust and Object-Aware Motion Generation Using Neural Pose Descriptorscited by 23
- 2024EgoGaussian: Dynamic Scene Understanding from Egocentric Video with 3D Gaussian Splattingcited by 23
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- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactionscited by 20
- 2024InterFusion: Text-Driven Generation of 3D Human-Object Interactioncited by 18
- 2024Sitcom-Crafter: A Plot-Driven Human Motion Generation System in 3D Scenescited by 14
- 2024SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesiscited by 14
- 2025Reconstructing In-the-Wild Open-Vocabulary Human-Object Interactionscited by 13
- 2025Auto-Regressive Diffusion for Generating 3D Human-Object Interactionscited by 12
- 2025Human-Object Interaction via Automatically Designed VLM-Guided Motion Policycited by 12
- 2025SceneMI: Motion In-betweening for Modeling Human-Scene Interactionscited by 11
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- 2025Motion Synthesis with Sparse and Flexible Keyjoint Controlcited by 9
- 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisionscited by 9
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- 2024HERM: Benchmarking and Enhancing Multimodal LLMs for Human-Centric Understandingcited by 7
- 20253D Human Interaction Generation: A Surveycited by 7
- 2025Target-Aware Video Diffusion Modelscited by 7
50 most cited of 83 All 83 (JSON)
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- 2026ComplexMimic: Human-Scene Interaction Imitation in Complex 3D Environments2 Jul 2026
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- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control14 May 2026
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- 2026Visually-grounded Humanoid Agents9 Apr 2026
- 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement6 Apr 2026
- 2026Open-Vocabulary Functional 3D Human-Scene Interaction Generation28 Jan 2026
- 2026Dynamic Worlds, Dynamic Humans: Generating Virtual Human-Scene Interaction Motion in Dynamic Scenes27 Jan 2026
- 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification10 Dec 2025
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- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025MoReact: Generating Reactive Motion from Textual Descriptions28 Sep 2025
- 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation11 Sep 2025
- 2025LHM-Humanoid: Long-Horizon Human Motion Control for Continuous Object Transport in Cluttered Scenes23 Aug 2025
- 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisions29 Jun 2025
- 2025GenHSI: Controllable Generation of Human-Scene Interaction Videos24 Jun 2025
- 2025HOI-PAGE: Zero-Shot Human-Object Interaction Generation with Part Affordance Guidance8 Jun 2025
- 2025HOSIG: Full-Body Human-Object-Scene Interaction Generation with Hierarchical Scene Perception2 Jun 2025
- 20253D Scene Generation: A Survey8 May 2025
- 2025Context-Aware Human Behavior Prediction Using Multimodal Large Language Models: Challenges and Insights1 Apr 2025
- 2025HOIGen-1M: A Large-scale Dataset for Human-Object Interaction Video Generation31 Mar 2025
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- 2025Human-Object Interaction via Automatically Designed VLM-Guided Motion Policy24 Mar 2025
- 2025Auto-Regressive Diffusion for Generating 3D Human-Object Interactions21 Mar 2025
- 2025SceneMI: Motion In-betweening for Modeling Human-Scene Interactions20 Mar 2025
- 2025Reconstructing In-the-Wild Open-Vocabulary Human-Object Interactions20 Mar 2025
- 2025Motion Synthesis with Sparse and Flexible Keyjoint Control18 Mar 2025
- 20253D Human Interaction Generation: A Survey17 Mar 2025
- 2025A Survey on Human Interaction Motion Generation17 Mar 2025
- 2025Jointly Understand Your Command and Intention:Reciprocal Co-Evolution between Scene-Aware 3D Human Motion Synthesis and Analysis1 Mar 2025
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- 2024SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis28 Dec 2024
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- 2024Sitcom-Crafter: A Plot-Driven Human Motion Generation System in 3D Scenes14 Oct 2024
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- 2024Autonomous Character-Scene Interaction Synthesis from Text Instruction4 Oct 2024
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models30 Sep 2024
- 2024HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Device20 Sep 2024
- 2024DreamHOI: Subject-Driven Generation of 3D Human-Object Interactions with Diffusion Priors12 Sep 2024
- 2024TextIM: Part-aware Interactive Motion Synthesis from Text6 Aug 2024
- 2024EgoGaussian: Dynamic Scene Understanding from Egocentric Video with 3D Gaussian Splatting28 Jun 2024
50 newest of 83 All 83 (JSON)
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 239
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 80
- 2024Generating Human Interaction Motions in Scenes with Text Controlcited by 80
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
- 20253D Scene Generation: A Surveycited by 24
- 2024DreamHOI: Subject-Driven Generation of 3D Human-Object Interactions with Diffusion Priorscited by 9
- 2025Target-Aware Video Diffusion Modelscited by 7
- 2025GenHSI: Controllable Generation of Human-Scene Interaction Videoscited by 6
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Modelscited by 4
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- 20253D Scene Generation: A Survey8 May 2025
- 2025Target-Aware Video Diffusion Models24 Mar 2025
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Models14 Jan 2025
- 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Models30 Sep 2024
- 2024DreamHOI: Subject-Driven Generation of 3D Human-Object Interactions with Diffusion Priors12 Sep 2024
- 2024Generating Human Interaction Motions in Scenes with Text Control16 Apr 2024
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction28 Mar 2024
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance26 Mar 2024
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Intervention17 Mar 2024
- 2024ContactGen: Contact-Guided Interactive 3D Human Generation for Partners30 Jan 2024
12 newest of 13 All 13 (JSON)
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- 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
- 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
- 2023Unified Human-Scene Interaction via Prompted Chain-of-Contactscited by 94
- 2024DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Controlcited by 84
- 2022Full-Body Articulated Human-Object Interactioncited by 78
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2023SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generationcited by 64
- 2024Autonomous Character-Scene Interaction Synthesis from Text Instructioncited by 56
- 2024ReGenNet: Towards Human Action-Reaction Synthesiscited by 53
- 2023Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environmentscited by 51
12 most cited of 64 All 64 (JSON)
- 2026COSMI: COmpositional Synthesis of Multi-object Interactions2 Oct 2026
- 2026Efficient Human-Contact Representation for Human-Scene Interaction10 Aug 2026
- 2026GNOCHI: Generative Neural mOdel for Close Human-Human Interactions11 Jul 2026
- 2026Before the Shutter: Aesthetic and Actionable Portrait Photography Planning in 3D Scenes28 May 2026
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control14 May 2026
- 2026Pi-HOC: Pairwise 3D Human-Object Contact Estimation14 Apr 2026
- 2026Visually-grounded Humanoid Agents9 Apr 2026
- 2026Open-Vocabulary Functional 3D Human-Scene Interaction Generation28 Jan 2026
- 2026Dynamic Worlds, Dynamic Humans: Generating Virtual Human-Scene Interaction Motion in Dynamic Scenes27 Jan 2026
- 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification10 Dec 2025
- 2025Learning to Generate Human-Human-Object Interactions from Textual Descriptions25 Nov 2025
- 2025Uni-Inter: Unifying 3D Human Motion Synthesis Across Diverse Interaction Contexts17 Nov 2025
12 newest of 64 All 64 (JSON)