mlsanityData to 7 Oct 2026

Self-supervised Learning of Motion Capture

arXiv 1712.01337 ↗First posted 4 Dec 2017cs.CVcited by 97

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Abstract (arXiv)

Current state-of-the-art solutions for motion capture from a single camera are optimization driven: they optimize the parameters of a 3D human model so that its re-projection matches measurements in the video (e.g. person segmentation, optical flow, keypoint detections etc.). Optimization models are susceptible to local minima. This has been the bottleneck that forced using clean green-screen like backgrounds at capture time, manual initialization, or switching to multiple cameras as input resource. In this work, we propose a learning based motion capture model for single camera input. Instead of optimizing mesh and skeleton parameters directly, our model optimizes neural network weights that predict 3D shape and skeleton configurations given a monocular RGB video. Our model is trained using a combination of strong supervision from synthetic data, and self-supervision from differentiable rendering of (a) skeletal keypoints, (b) dense 3D mesh motion, and (c) human-background segmentation, in an end-to-end framework. Empirically we show our model combines the best of both worlds of supervised learning and test-time optimization: supervised learning initializes the model parameters in the right regime, ensuring good pose and surface initialization at test time, without manual effort. Self-supervision by back-propagating through differentiable rendering allows (unsupervised) adaptation of the model to the test data, and offers much tighter fit than a pretrained fixed model. We show that the proposed model improves with experience and converges to low-error solutions where previous optimization methods fail.

Key facts. Cited by 97 papers in the map (data through 7 Oct 2026). First posted on arXiv 4 Dec 2017.

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Citing papers per year: 2021: 39; 2022: 23; 2023: 16; 2024: 12; 2025: 6; 2026: 1.

97 papers.

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  1. 2023A Comprehensive Survey on Test-Time Adaptation under Distribution Shiftscited by 353
  2. 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 334
  3. 2021Mesh Graphormercited by 264
  4. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  5. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
  6. 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 203
  7. 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 176
  8. 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 168
  9. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
  10. 2021SCARF: Self-Supervised Contrastive Learning using Random Feature Corruptioncited by 151
  11. 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 136
  12. 2021Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimationcited by 122
38 more
  1. 2021SimPoE: Simulated Character Control for 3D Human Pose Estimationcited by 111
  2. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  3. 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
  4. 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 95
  5. 2022Ego-Body Pose Estimation via Ego-Head Pose Estimationcited by 93
  6. 2021DOVE: Learning Deformable 3D Objects by Watching Videoscited by 61
  7. 2021S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modelingcited by 59
  8. 2021Multiple Instance Captioning: Learning Representations from Histopathology Textbooks and Articlescited by 58
  9. 2023HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recoverycited by 48
  10. 2021Body Meshes as Pointscited by 45
  11. 20233D Human Mesh Estimation from Virtual Markerscited by 44
  12. 2023Animal3D: A Comprehensive Dataset of 3D Animal Pose and Shapecited by 43
  13. 2021Probabilistic 3D Human Shape and Pose Estimation from Multiple Unconstrained Images in the Wildcited by 40
  14. 2021Bilevel Online Adaptation for Out-of-Domain Human Mesh Reconstructioncited by 39
  15. 2021Learning to Regress Bodies from Images using Differentiable Semantic Renderingcited by 39
  16. 2022Occlusion-Aware Self-Supervised Monocular 6D Object Pose Estimationcited by 34
  17. 2021Learning Parallel Dense Correspondence from Spatio-Temporal Descriptors for Efficient and Robust 4D Reconstructioncited by 31
  18. 20233D-Aware Neural Body Fitting for Occlusion Robust 3D Human Pose Estimationcited by 28
  19. 2022A Survey on Video Action Recognition in Sports: Datasets, Methods and Applicationscited by 27
  20. 2021Human Performance Capture from Monocular Video in the Wildcited by 26
  21. 2022PanoFlow: Learning 360deg Optical Flow for Surrounding Temporal Understandingcited by 26
  22. 2022Locality-Aware Inter-and Intra-Video Reconstruction for Self-Supervised Correspondence Learningcited by 26
  23. 2021PC-HMR: Pose Calibration for 3D Human Mesh Recovery from 2D Images/Videoscited by 25
  24. 2021Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptationcited by 24
  25. 2023Back to Optimization: Diffusion-based Zero-Shot 3D Human Pose Estimationcited by 24
  26. 2022FLAG3D: A 3D Fitness Activity Dataset with Language Instructioncited by 23
  27. 2022Unsupervised Visual Representation Learning by Synchronous Momentum Groupingcited by 22
  28. 2021To The Point: Correspondence-driven monocular 3D category reconstructioncited by 21
  29. 2021Learning monocular 3D reconstruction of articulated categories from motioncited by 18
  30. 2022PLIKS: A Pseudo-Linear Inverse Kinematic Solver for 3D Human Body Estimationcited by 18
  31. 2021Detailed Avatar Recovery from Single Imagecited by 16
  32. 2021Modelling Neighbor Relation in Joint Space-Time Graph for Video Correspondence Learningcited by 16
  33. 2024MEGA: Masked Generative Autoencoder for Human Mesh Recoverycited by 13
  34. 2023LiDAR-HMR: 3D Human Mesh Recovery from LiDARcited by 12
  35. 2021Deep Feedback Inverse Problem Solvercited by 11
  36. 2022Multi-Person 3D Pose and Shape Estimation via Inverse Kinematics and Refinementcited by 11
  37. 2022MPT: Mesh Pre-Training with Transformers for Human Pose and Mesh Reconstructioncited by 11
  38. 2023PoseExaminer: Automated Testing of Out-of-Distribution Robustness in Human Pose and Shape Estimationcited by 10

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