mlsanityData to 7 Oct 2026

CIMI4D: A Large Multimodal Climbing Motion Dataset under Human-scene Interactions

arXiv 2303.17948 ↗First posted 31 Mar 2023cs.CVcited by 27

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Abstract (arXiv)

Motion capture is a long-standing research problem. Although it has been studied for decades, the majority of research focus on ground-based movements such as walking, sitting, dancing, etc. Off-grounded actions such as climbing are largely overlooked. As an important type of action in sports and firefighting field, the climbing movements is challenging to capture because of its complex back poses, intricate human-scene interactions, and difficult global localization. The research community does not have an in-depth understanding of the climbing action due to the lack of specific datasets. To address this limitation, we collect CIMI4D, a large rock ClImbing MotIon dataset from 12 persons climbing 13 different climbing walls. The dataset consists of around 180,000 frames of pose inertial measurements, LiDAR point clouds, RGB videos, high-precision static point cloud scenes, and reconstructed scene meshes. Moreover, we frame-wise annotate touch rock holds to facilitate a detailed exploration of human-scene interaction. The core of this dataset is a blending optimization process, which corrects for the pose as it drifts and is affected by the magnetic conditions. To evaluate the merit of CIMI4D, we perform four tasks which include human pose estimations (with/without scene constraints), pose prediction, and pose generation. The experimental results demonstrate that CIMI4D presents great challenges to existing methods and enables extensive research opportunities. We share the dataset with the research community in http://www.lidarhumanmotion.net/cimi4d/.

Key facts. Cited by 27 papers in the map (data through 7 Oct 2026). Builds on 46 of its 80 references that are in the map. First posted on arXiv 31 Mar 2023.

Builds on

46 of 80 references.

References · 46

  1. 2017Quo Vadis, Action Recognition? A New Model and the Kinetics Datasetcited by 3,259
  2. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  3. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
  4. 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,061
  5. 2017End-to-end Recovery of Human Shape and Posecited by 883
  6. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  7. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
  8. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
  9. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  10. 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 493
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  12. 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 334
34 more
  1. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
  2. 2018Learning 3D Human Dynamics from Videocited by 315
  3. 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 294
  4. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  5. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
  6. 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 203
  7. 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 176
  8. 2017PoseTrack: A Benchmark for Human Pose Estimation and Trackingcited by 173
  9. 2020Populating 3D Scenes by Learning Human-Scene Interactioncited by 164
  10. 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
  11. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
  12. 2020TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Stylecited by 148
  13. 2022Physical Inertial Poser (PIP): Physics-aware Real-time Human Motion Tracking from Sparse Inertial Sensorscited by 144
  14. 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
  15. 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 136
  16. 2017Sparse Inertial Poser: Automatic 3D Human Pose Estimation from Sparse IMUscited by 108
  17. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  18. 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
  19. 2018LiveCap: Real-time Human Performance Capture from Monocular Videocited by 93
  20. 2022Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fieldscited by 85
  21. 2019EventCap: Monocular 3D Capture of High-Speed Human Motions using an Event Cameracited by 65
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Citing papers per year: 2023: 3; 2024: 11; 2025: 7; 2026: 6.

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  1. 2023MM-Fi: Multi-Modal Non-Intrusive 4D Human Dataset for Versatile Wireless Sensingcited by 77
  2. 2024CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangementcited by 40
  3. 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 37
  4. 2024LaserHuman: Language-guided Scene-aware Human Motion Generation in Free Environmentcited by 33
  5. 2025Joint Optimization for 4D Human-Scene Reconstruction in the Wildcited by 29
  6. 2024LiveHPS: LiDAR-based Scene-level Human Pose and Shape Estimation in Free Environmentcited by 20
  7. 2024Synergistic Global-space Camera and Human Reconstruction from Videoscited by 17
  8. 2024MMVP: A Multimodal MoCap Dataset with Vision and Pressure Sensorscited by 16
  9. 2024RELI11D: A Comprehensive Multimodal Human Motion Dataset and Methodcited by 16
  10. 2025Motion Synthesis with Sparse and Flexible Keyjoint Controlcited by 9
  11. 2024Move-in-2D: 2D-Conditioned Human Motion Generationcited by 8
  12. 20253D Human Interaction Generation: A Surveycited by 6
15 more
  1. 2024HiSC4D: Human-centered interaction and 4D Scene Capture in Large-scale Space Using Wearable IMUs and LiDARcited by 5
  2. 2024Pre-training a Density-Aware Pose Transformer for Robust LiDAR-based 3D Human Pose Estimationcited by 4
  3. 2024A Unified Framework for Human-centric Point Cloud Video Understandingcited by 3
  4. 2025ClimbingCap: Multi-Modal Dataset and Method for Rock Climbing in World Coordinatecited by 3
  5. 2026Towards Motion Turing Test: Evaluating Human-Likeness in Humanoid Robotscited by 3
  6. 2024Towards Multi-Modal Animal Pose Estimation: A Survey and In-Depth Analysiscited by 2
  7. 2023SwimXYZ: A large-scale dataset of synthetic swimming motions and videoscited by 1
  8. 2025The Way Up: A Dataset for Hold Usage Detection in Sport Climbingcited by 1
  9. 2026FlashCap: Millisecond-Accurate Human Motion Capture via Flashing LEDs and Event-Based Visioncited by 1
  10. 20253D Human Pose and Shape Estimation from LiDAR Point Clouds: A Reviewcited by 0
  11. 2025Point2Pose: A Generative Framework for 3D Human Pose Estimation with Multi-View Point Cloud Datasetcited by 0
  12. 2026B'ezier Degradation Modeling for LiDAR-based Human Motion Capturecited by 0
  13. 2026MotionMAR: Multi-scale Auto-Regressive Human Motion Reconstruction from Sparse Observationscited by 0
  14. 2026Crowd4D: Scene-Aware Monocular 4D Crowd Reconstructioncited by 0
  15. 2026Training-Free Hold-Usage Detection in Sport Climbing with Foundation Pose Modelscited by 0