Guided Motion Diffusion for Controllable Human Motion Synthesis
On the map: Diffusion models → Video generation
Abstract (arXiv)
Denoising diffusion models have shown great promise in human motion synthesis conditioned on natural language descriptions. However, integrating spatial constraints, such as pre-defined motion trajectories and obstacles, remains a challenge despite being essential for bridging the gap between isolated human motion and its surrounding environment. To address this issue, we propose Guided Motion Diffusion (GMD), a method that incorporates spatial constraints into the motion generation process. Specifically, we propose an effective feature projection scheme that manipulates motion representation to enhance the coherency between spatial information and local poses. Together with a new imputation formulation, the generated motion can reliably conform to spatial constraints such as global motion trajectories. Furthermore, given sparse spatial constraints (e.g. sparse keyframes), we introduce a new dense guidance approach to turn a sparse signal, which is susceptible to being ignored during the reverse steps, into denser signals to guide the generated motion to the given constraints. Our extensive experiments justify the development of GMD, which achieves a significant improvement over state-of-the-art methods in text-based motion generation while allowing control of the synthesized motions with spatial constraints.
Key facts. Cited by 223 papers in the map (data through 14 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 61 of its 69 references that are in the map. First posted on arXiv 21 May 2023.
Builds on
61 of 69 references.
Closest ancestors · 9
Same direction, newest first
- 2023Modiff: Action-Conditioned 3D Motion Generation with Denoising Diffusion Probabilistic Models10 Jan
- 2022Executing your Commands via Motion Diffusion in Latent Space8 Dec
- 2022Pretrained Diffusion Models for Unified Human Motion Synthesis6 Dec
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Model5 Dec
- 2022Imagen Video: High Definition Video Generation with Diffusion Models5 Oct
- 2022Human Motion Diffusion Model29 Sep
- 2022FLAME: Free-form Language-based Motion Synthesis & Editing1 Sep
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model31 Aug
- 2022Video Diffusion Models7 Apr
Other references · 52
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2020Denoising Diffusion Implicit Modelscited by 9,781
- 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 9,122
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
- 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,058
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,585
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,355
- 2022Scalable Diffusion Models with Transformerscited by 6,054
- 2022Classifier-Free Diffusion Guidancecited by 5,847
- 2019Generative Modeling by Estimating Gradients of the Data Distributioncited by 4,101
38 more
- 2021Improved Denoising Diffusion Probabilistic Modelscited by 3,761
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
- 2022Prompt-to-Prompt Image Editing with Cross Attention Controlcited by 2,431
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
- 2021Image Super-Resolution via Iterative Refinementcited by 1,511
- 2020DiffWave: A Versatile Diffusion Model for Audio Synthesiscited by 1,354
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
- 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,061
- 2022eDiff-I: Text-to-Image Diffusion Models with an Ensemble of Expert Denoiserscited by 931
- 2021ILVR: Conditioning Method for Denoising Diffusion Probabilistic Modelscited by 635
- 2022Improving Diffusion Models for Inverse Problems using Manifold Constraintscited by 508
- 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
- 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 485
- 2021Diffusion Autoencoders: Toward a Meaningful and Decodable Representationcited by 449
- 2021Grad-TTS: A Diffusion Probabilistic Model for Text-to-Speechcited by 447
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 441
- 2021SRDiff: Single Image Super-Resolution with Diffusion Probabilistic Modelscited by 415
- 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 359
- 2022Diffusion Models already have a Semantic Latent Spacecited by 328
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
- 2022Novel View Synthesis with Diffusion Modelscited by 300
- 2022EDGE: Editable Dance Generation From Musiccited by 287
- 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
- 2021Robust Motion In-betweeningcited by 229
- 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
- 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 190
- 2018RUDDER: Return Decomposition for Delayed Rewardscited by 173
- 2020Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenescited by 135
- 2021DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformercited by 111
- 2021Text2Gestures: A Transformer-Based Network for Generating Emotive Body Gestures for Virtual Agentscited by 106
- 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
- 2021SAGA: Stochastic Whole-Body Grasping with Contactcited by 91
- 2020Convolutional Autoencoders for Human Motion Infillingcited by 73
- 2022UDE: A Unified Driving Engine for Human Motion Generationcited by 67
- 2021Single-Shot Motion Completion with Transformercited by 59
- 2020Perpetual Motion: Generating Unbounded Human Motioncited by 36
50 most cited of 52 All 52 (JSON)
Built on by
Citing papers per year: 2023: 15; 2024: 61; 2025: 82; 2026: 65.
223 papers.
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- 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 168
- 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusioncited by 165
- 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
- 2024Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wildcited by 114
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 98
- 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 94
- 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Modelscited by 93
- 2024Multi-Track Timeline Control for Text-Driven 3D Human Motion Generationcited by 91
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 89
- 2024Generating Human Interaction Motions in Scenes with Text Controlcited by 80
- 2024Flexible Motion In-betweening with Diffusion Modelscited by 71
- 2025Go to Zero: Towards Zero-shot Motion Generation with Million-scale Datacited by 68
38 more
- 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
- 2024MotionFix: Text-Driven 3D Human Motion Editingcited by 64
- 2023AvatarGPT: All-in-One Framework for Motion Understanding, Planning, Generation and Beyondcited by 63
- 2023ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactionscited by 62
- 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 62
- 2024Lodge: A Coarse to Fine Diffusion Network for Long Dance Generation Guided by the Characteristic Dance Primitivescited by 61
- 2024MotionGPT-2: A General-Purpose Motion-Language Model for Motion Generation and Understandingcited by 59
- 2024Estimating Body and Hand Motion in an Ego-sensed Worldcited by 58
- 2024Taming Diffusion Probabilistic Models for Character Controlcited by 57
- 2023Interactive Character Control with Auto-Regressive Motion Diffusion Modelscited by 55
- 2024ScaMo: Exploring the Scaling Law in Autoregressive Motion Generation Modelcited by 53
- 2024Generating Human Motion in 3D Scenes from Text Descriptionscited by 49
- 2024RoHM: Robust Human Motion Reconstruction via Diffusioncited by 48
- 2024The Language of Motion: Unifying Verbal and Non-verbal Language of 3D Human Motioncited by 46
- 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactionscited by 44
- 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesiscited by 43
- 2023Fast Diffusion-Based Counterfactuals for Shortcut Removal and Generationcited by 41
- 2024MoGenTS: Motion Generation based on Spatial-Temporal Joint Modelingcited by 41
- 2025AnyTop: Character Animation Diffusion with Any Topologycited by 41
- 2025SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editingcited by 39
- 2024MaskControl: Spatio-Temporal Control for Masked Motion Synthesiscited by 38
- 2026Kimodo: Scaling Controllable Human Motion Generationcited by 37
- 2024HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objectscited by 36
- 2024Enabling Synergistic Full-Body Control in Prompt-Based Co-Speech Motion Generationcited by 35
- 2024Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfercited by 31
- 2024MotionChain: Conversational Motion Controllers via Multimodal Promptscited by 30
- 2025MotionLab: Unified Human Motion Generation and Editing via the Motion-Condition-Motion Paradigmcited by 30
- 2025Absolute Coordinates Make Motion Generation Easycited by 29
- 2025Diffuse-CLoC: Guided Diffusion for Physics-based Character Look-ahead Controlcited by 28
- 2025PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllerscited by 28
- 2024ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Modelcited by 26
- 2025A Survey on Human Interaction Motion Generationcited by 25
- 2025UniPhys: Unified Planner and Controller with Diffusion for Flexible Physics-Based Character Controlcited by 25
- 2025Guiding Human-Object Interactions with Rich Geometry and Relationscited by 24
- 2023InterControl: Zero-shot Human Interaction Generation by Controlling Every Jointcited by 23
- 2025Fg-T2M++: LLMs-Augmented Fine-Grained Text Driven Human Motion Generationcited by 21
- 2024Programmable Motion Generation for Open-Set Motion Control Taskscited by 20
- 2025ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generationcited by 20
50 most cited of 223 All 223 (JSON)
- 2026CleanMDM: Clean Motion Diffusion Model for Multimodal Motion Cleanup4 Oct 2026
- 2026Streaming Multi-Track Timeline Control for 3D Human Motion Generation2 Oct 2026
- 2026MotionSpaceFlow: Representation-Aware Flow Matching in Direct Motion Space28 Sep 2026
- 2026FloodDiffusion 2: Efficient and Path Controllable Streaming Motion Generation27 Sep 2026
- 2026Motion Style Slider: Endpoint-Supervised Continuous Style Control for Human Motion Diffusion25 Sep 2026
- 2026MoSAT: Human Motion Generation from Spatial Audio and Textual Description20 Sep 2026
- 2026HIGenNTO: Scalable Humanoid Interaction Generation via Noise-Space Trajectory Optimization18 Sep 2026
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026Multi-Modal Controlled Coherent Motion Generation10 Sep 2026
- 2026UniMate: One Unified Model to Animate Diverse Skeletons4 Sep 2026
- 2026InteractGesture: Progressive Chunk Guidance for Continuous Streaming Co-Speech Gesture Control26 Aug 2026
- 2026Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generation4 Aug 2026
38 more
- 2026EgoHTR: Egocentric 4D Demonstrations of Human Terrain Traversal15 Jul 2026
- 2026ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generation9 Jul 2026
- 2026DeSeG: Decoupling Semantic Intent and Geometric Constraints for Physically Plausible Human-Scene Interaction7 Jul 2026
- 2026Training-free Controllable Human Motion Generation under Heterogeneous Constraints2 Jul 2026
- 2026InterCMDM: Block-Causal Diffusion for Autoregressive Human Interaction Generation2 Jul 2026
- 2026Accelerated Likelihood Maximization for Diffusion-based Versatile Content Generation30 Jun 2026
- 2026PoseShield: Neural Collision Fields for Human Self-Collision Resolution29 Jun 2026
- 2026Social Structure Matters in 3D Human-Human Interaction Generation23 Jun 2026
- 2026IMAGIN-4D: Image-Guided Controllable Interaction Generation22 Jun 2026
- 2026Feed-forward Motion In-betweening for Any 4D20 Jun 2026
- 2026Context-Aware Autoregressive Diffusion for Gloss-Wise Sign Language Production19 Jun 2026
- 2026MOCHI: Motion Enhancement of Collaborative Human-object Interactions16 Jun 2026
- 2026Variational Test-time Optimization for Diffusion Synchronization14 Jun 2026
- 2026VideoMDM: Towards 3D Human Motion Generation From 2D Supervision11 Jun 2026
- 2026EgoPriMo: Egocentric Motion Generation for Interactive Humanoid Control7 Jun 2026
- 2026Controllable Dynamic 3D Shape Generation via 3D Trajectories and Text3 Jun 2026
- 2026HumanFlow -- Diffusion-Driven MAV Navigation Among Humans via Tightly-Coupled Motion Tracking, Forecasting, and Control25 May 2026
- 2026DrawMotion: Generating 3D Human Motions by Freehand Drawing20 May 2026
- 2026Unsupervised 3D Human Pose Estimation via Conditional Multi-view Ancestral Sampling15 May 2026
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control14 May 2026
- 2026UMo: Unified Sparse Motion Modeling for Real-Time Co-Speech Avatars14 May 2026
- 2026SCAMP: Sparse-anchor Control is One Small Projection14 May 2026
- 2026Stylized Text-to-Motion Generation via Hypernetwork-Driven Low-Rank Adaptation13 May 2026
- 2026EgoForce: Robust Online Egocentric Motion Reconstruction via Diffusion Forcing13 May 2026
- 2026Dynamic Full-body Motion Agent with Object Interaction via Blending Pre-trained Modular Controllers12 May 2026
- 2026Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimization8 May 2026
- 2026InterPhys: Physics-aware Human Motion Synthesis in a Dynamic Scene1 May 2026
- 2026MotionHiFlow: Text-to-motion via hierarchical flow matching25 Apr 2026
- 2026NaP-Control: Navigating Diffusion Prior for Versatile and Fast Character Control15 Apr 2026
- 2026Coordinate-Based Dual-Constrained Autoregressive Motion Generation9 Apr 2026
- 2026Exploring Motion-Language Alignment for Text-driven Motion Generation3 Apr 2026
- 2026Paper Reconstruction Evaluation: Evaluating Presentation and Hallucination in AI-written Papers1 Apr 2026
- 2026Not All Frames Are Equal: Complexity-Aware Masked Motion Generation via Motion Spectral Descriptors31 Mar 2026
- 2026Controllable Text-to-Motion Generation via Modular Body-Part Phase Control20 Mar 2026
- 2026Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizer19 Mar 2026
- 2026Kimodo: Scaling Controllable Human Motion Generation16 Mar 2026
- 2026ActionPlan: Future-Aware Streaming Motion Synthesis via Frame-Level Action Planning13 Mar 2026
- 2026PhysMoDPO: Physically-Plausible Humanoid Motion with Preference Optimization13 Mar 2026
50 newest of 223 All 223 (JSON)
- 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 168
- 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusioncited by 165
- 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 98
- 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Modelscited by 93
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 89
- 2024Generating Human Interaction Motions in Scenes with Text Controlcited by 80
- 2024Flexible Motion In-betweening with Diffusion Modelscited by 71
- 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 62
- 2024Taming Diffusion Probabilistic Models for Character Controlcited by 57
- 2023Interactive Character Control with Auto-Regressive Motion Diffusion Modelscited by 55
- 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesiscited by 43
- 2025SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editingcited by 39
12 most cited of 64 All 64 (JSON)
- 2026CleanMDM: Clean Motion Diffusion Model for Multimodal Motion Cleanup4 Oct 2026
- 2026MotionSpaceFlow: Representation-Aware Flow Matching in Direct Motion Space28 Sep 2026
- 2026InterCMDM: Block-Causal Diffusion for Autoregressive Human Interaction Generation2 Jul 2026
- 2026Accelerated Likelihood Maximization for Diffusion-based Versatile Content Generation30 Jun 2026
- 2026Variational Test-time Optimization for Diffusion Synchronization14 Jun 2026
- 2026HumanFlow -- Diffusion-Driven MAV Navigation Among Humans via Tightly-Coupled Motion Tracking, Forecasting, and Control25 May 2026
- 2026Unsupervised 3D Human Pose Estimation via Conditional Multi-view Ancestral Sampling15 May 2026
- 2026Stylized Text-to-Motion Generation via Hypernetwork-Driven Low-Rank Adaptation13 May 2026
- 2026Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimization8 May 2026
- 2026MotionHiFlow: Text-to-motion via hierarchical flow matching25 Apr 2026
- 2026NaP-Control: Navigating Diffusion Prior for Versatile and Fast Character Control15 Apr 2026
- 2026Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizer19 Mar 2026
12 newest of 64 All 64 (JSON)
- 2025HMVLM: Human Motion-Vision-Lanuage Model via MoE LoRAcited by 4
- 2025HMVLM: Human Motion-Vision-Lanuage Model via MoE LoRA3 Nov 2025
- 2026Feed-forward Motion In-betweening for Any 4Dcited by 1
- 2026Feed-forward Motion In-betweening for Any 4D20 Jun 2026
- 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
- 2024Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wildcited by 114
- 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 94
- 2024Multi-Track Timeline Control for Text-Driven 3D Human Motion Generationcited by 91
- 2025Go to Zero: Towards Zero-shot Motion Generation with Million-scale Datacited by 68
- 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
- 2024MotionFix: Text-Driven 3D Human Motion Editingcited by 64
- 2023AvatarGPT: All-in-One Framework for Motion Understanding, Planning, Generation and Beyondcited by 63
- 2023ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactionscited by 62
- 2024Lodge: A Coarse to Fine Diffusion Network for Long Dance Generation Guided by the Characteristic Dance Primitivescited by 61
- 2024MotionGPT-2: A General-Purpose Motion-Language Model for Motion Generation and Understandingcited by 59
- 2024Estimating Body and Hand Motion in an Ego-sensed Worldcited by 58
12 most cited of 151 All 151 (JSON)
- 2026Streaming Multi-Track Timeline Control for 3D Human Motion Generation2 Oct 2026
- 2026FloodDiffusion 2: Efficient and Path Controllable Streaming Motion Generation27 Sep 2026
- 2026Motion Style Slider: Endpoint-Supervised Continuous Style Control for Human Motion Diffusion25 Sep 2026
- 2026MoSAT: Human Motion Generation from Spatial Audio and Textual Description20 Sep 2026
- 2026HIGenNTO: Scalable Humanoid Interaction Generation via Noise-Space Trajectory Optimization18 Sep 2026
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026Multi-Modal Controlled Coherent Motion Generation10 Sep 2026
- 2026UniMate: One Unified Model to Animate Diverse Skeletons4 Sep 2026
- 2026InteractGesture: Progressive Chunk Guidance for Continuous Streaming Co-Speech Gesture Control26 Aug 2026
- 2026Surface Keypoint Representation for Multi-Object and Articulated Human-Object Interaction Generation4 Aug 2026
- 2026EgoHTR: Egocentric 4D Demonstrations of Human Terrain Traversal15 Jul 2026
- 2026ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generation9 Jul 2026
12 newest of 151 All 151 (JSON)
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