MoCap-to-Visual Domain Adaptation for Efficient Human Mesh Estimation from 2D Keypoints
Not on the map. Why?
Abstract (arXiv)
This paper presents Key2Mesh, a model that takes a set of 2D human pose keypoints as input and estimates the corresponding body mesh. Since this process does not involve any visual (i.e. RGB image) data, the model can be trained on large-scale motion capture (MoCap) datasets, thereby overcoming the scarcity of image datasets with 3D labels. To enable the model's application on RGB images, we first run an off-the-shelf 2D pose estimator to obtain the 2D keypoints, and then feed these 2D keypoints to Key2Mesh. To improve the performance of our model on RGB images, we apply an adversarial domain adaptation (DA) method to bridge the gap between the MoCap and visual domains. Crucially, our DA method does not require 3D labels for visual data, which enables adaptation to target sets without the need for costly labels. We evaluate Key2Mesh for the task of estimating 3D human meshes from 2D keypoints, in the absence of RGB and mesh label pairs. Our results on widely used H3.6M and 3DPW datasets show that Key2Mesh sets the new state-of-the-art by outperforming other models in PA-MPJPE for both datasets, and in MPJPE and PVE for the 3DPW dataset. Thanks to our model's simple architecture, it operates at least 12x faster than the prior state-of-the-art model, LGD. Additional qualitative samples and code are available on the project website: https://key2mesh.github.io/.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 46 of its 58 references that are in the map. First posted on arXiv 10 Apr 2024.
Builds on
46 of 58 references.
References · 46
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
- 2017Improved Training of Wasserstein GANscited by 2,223
- 2017Adversarial Discriminative Domain Adaptationcited by 1,309
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
- 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,061
- 2017End-to-end Recovery of Human Shape and Posecited by 883
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
- 2018DensePose: Dense Human Pose Estimation In The Wildcited by 573
- 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
34 more
- 2022ViTPose: Simple Vision Transformer Baselines for Human Pose Estimationcited by 450
- 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 417
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 334
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
- 2018Learning 3D Human Dynamics from Videocited by 315
- 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 304
- 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 237
- 2018Learning to Estimate 3D Human Pose and Shape from a Single Color Imagecited by 226
- 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 162
- 2021Probabilistic Modeling for Human Mesh Recoverycited by 152
- 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
- 20233D Human Pose Estimation via Intuitive Physicscited by 100
- 2019Self-Supervised Learning of 3D Human Pose using Multi-view Geometrycited by 98
- 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
- 2017Self-supervised Learning of Motion Capturecited by 97
- 2020Weakly Supervised 3D Human Pose and Shape Reconstruction with Normalizing Flowscited by 94
- 2020Synthetic Training for Accurate 3D Human Pose and Shape Estimation in the Wildcited by 82
- 2020Human Body Model Fitting by Learned Gradient Descentcited by 81
- 2022Cross-Attention of Disentangled Modalities for 3D Human Mesh Recovery with Transformerscited by 81
- 2018Photo Wake-Up: 3D Character Animation from a Single Photocited by 60
- 2020Neural Descent for Visual 3D Human Pose and Shapecited by 60
- 2021Hierarchical Kinematic Probability Distributions for 3D Human Shape and Pose Estimation from Images in the Wildcited by 48
- 20233D Human Mesh Estimation from Virtual Markerscited by 44
- 2021Probabilistic 3D Human Shape and Pose Estimation from Multiple Unconstrained Images in the Wildcited by 40
- 2021Bilevel Online Adaptation for Out-of-Domain Human Mesh Reconstructioncited by 39
- 2021Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptationcited by 24
- 2021Learning to Fit Morphable Modelscited by 16
- 2022MPT: Mesh Pre-Training with Transformers for Human Pose and Mesh Reconstructioncited by 11
- 2022Self-supervised Human Mesh Recovery with Cross-Representation Alignmentcited by 9
- 2023Implicit 3D Human Mesh Recovery using Consistency with Pose and Shape from Unseen-viewcited by 8
- 2022Aligning Silhouette Topology for Self-Adaptive 3D Human Pose Recoverycited by 5
Built on by
Citing papers per year: 2025: 3.
3 papers.