mlsanityData to 7 Oct 2026

Synergistic Global-space Camera and Human Reconstruction from Videos

arXiv 2405.14855 ↗First posted 23 May 2024cs.CV cs.AIcited by 17

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Abstract (arXiv)

Remarkable strides have been made in reconstructing static scenes or human bodies from monocular videos. Yet, the two problems have largely been approached independently, without much synergy. Most visual SLAM methods can only reconstruct camera trajectories and scene structures up to scale, while most HMR methods reconstruct human meshes in metric scale but fall short in reasoning with cameras and scenes. This work introduces Synergistic Camera and Human Reconstruction (SynCHMR) to marry the best of both worlds. Specifically, we design Human-aware Metric SLAM to reconstruct metric-scale camera poses and scene point clouds using camera-frame HMR as a strong prior, addressing depth, scale, and dynamic ambiguities. Conditioning on the dense scene recovered, we further learn a Scene-aware SMPL Denoiser to enhance world-frame HMR by incorporating spatio-temporal coherency and dynamic scene constraints. Together, they lead to consistent reconstructions of camera trajectories, human meshes, and dense scene point clouds in a common world frame. Project page: https://paulchhuang.github.io/synchmr

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 51 of its 74 references that are in the map. First posted on arXiv 23 May 2024.

Builds on

51 of 74 references.

References · 51

  1. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
  2. 2021Masked-attention Mask Transformer for Universal Image Segmentationcited by 2,338
  3. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  4. 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,484
  5. 2017End-to-end Recovery of Human Shape and Posecited by 883
  6. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
  7. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
  8. 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 646
  9. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
  10. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
  11. 2020Searching Efficient 3D Architectures with Sparse Point-Voxel Convolutioncited by 422
  12. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 344
38 more
  1. 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 334
  2. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
  3. 2018Learning 3D Human Dynamics from Videocited by 315
  4. 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 304
  5. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  6. 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
  7. 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 237
  8. 2017Single-Shot Multi-Person 3D Pose Estimation From Monocular RGBcited by 195
  9. 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 176
  10. 2018Monocular Total Capture: Posing Face, Body, and Hands in the Wildcited by 162
  11. 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 162
  12. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
  13. 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
  14. 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
  15. 2020Coherent Reconstruction of Multiple Humans from a Single Imagecited by 136
  16. 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 136
  17. 2021SPEC: Seeing People in the Wild with an Estimated Cameracited by 134
  18. 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 128
  19. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  20. 2019DenseRaC: Joint 3D Pose and Shape Estimation by Dense Render-and-Comparecited by 100
  21. 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
  22. 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 95
  23. 2020Weakly Supervised 3D Human Pose and Shape Reconstruction with Normalizing Flowscited by 94
  24. 2023TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environmentscited by 89
  25. 2020Human Body Model Fitting by Learned Gradient Descentcited by 81
  26. 2020FrankMocap: Fast Monocular 3D Hand and Body Motion Capture by Regression and Integrationcited by 72
  27. 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 66
  28. 2023SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban Environmentscited by 47
  29. 20204D Human Body Capture from Egocentric Video via 3D Scene Groundingcited by 43
  30. 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstructioncited by 41
  31. 2022D&D: Learning Human Dynamics from Dynamic Cameracited by 39
  32. 2022HSC4D: Human-centered 4D Scene Capture in Large-scale Indoor-outdoor Space Using Wearable IMUs and LiDARcited by 38
  33. 2023CIMI4D: A Large Multimodal Climbing Motion Dataset under Human-scene Interactionscited by 27
  34. 2022BodySLAM: Joint Camera Localisation, Mapping, and Human Motion Trackingcited by 23
  35. 2023Scene-Aware 3D Multi-Human Motion Capture from a Single Cameracited by 19
  36. 2021HUMBI: A Large Multiview Dataset of Human Body Expressions and Benchmark Challengecited by 17
  37. 2023Learning Human Mesh Recovery in 3D Scenescited by 13
  38. 2022SmartMocap: Joint Estimation of Human and Camera Motion using Uncalibrated RGB Camerascited by 8

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Citing papers per year: 2024: 2; 2025: 8; 2026: 7.

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