mlsanityData to 14 Oct 2026

Human Motion Prediction via Spatio-Temporal Inpainting

arXiv 1812.05478 ↗First posted 13 Dec 2018cs.CVcited by 114

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Abstract (arXiv)

We propose a Generative Adversarial Network (GAN) to forecast 3D human motion given a sequence of past 3D skeleton poses. While recent GANs have shown promising results, they can only forecast plausible motion over relatively short periods of time (few hundred milliseconds) and typically ignore the absolute position of the skeleton w.r.t. the camera. Our scheme provides long term predictions (two seconds or more) for both the body pose and its absolute position. Our approach builds upon three main contributions. First, we represent the data using a spatio-temporal tensor of 3D skeleton coordinates which allows formulating the prediction problem as an inpainting one, for which GANs work particularly well. Secondly, we design an architecture to learn the joint distribution of body poses and global motion, capable to hypothesize large chunks of the input 3D tensor with missing data. And finally, we argue that the L2 metric, considered so far by most approaches, fails to capture the actual distribution of long-term human motion. We propose two alternative metrics, based on the distribution of frequencies, that are able to capture more realistic motion patterns. Extensive experiments demonstrate our approach to significantly improve the state of the art, while also handling situations in which past observations are corrupted by occlusions, noise and missing frames.

Key facts. Cited by 114 papers in the map (data through 14 Oct 2026). First posted on arXiv 13 Dec 2018.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 20; 2022: 24; 2023: 38; 2024: 17; 2025: 12; 2026: 3.

114 papers.

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  1. 2022Human Motion Diffusion Modelcited by 1,080
  2. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
  3. 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 485
  4. 2021Robust Motion In-betweeningcited by 229
  5. 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
  6. 2022TEACH: Temporal Action Composition for 3D Humanscited by 176
  7. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
  8. 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 139
  9. 2022COUCH: Towards Controllable Human-Chair Interactionscited by 135
  10. 2021Audio2Gestures: Generating Diverse Gestures from Speech Audio with Conditional Variational Autoencoderscited by 109
  11. 2022Learning Hierarchical Cross-Modal Association for Co-Speech Gesture Generationcited by 107
  12. 2021MSR-GCN: Multi-Scale Residual Graph Convolution Networks for Human Motion Predictioncited by 100
38 more
  1. 2022Back to MLP: A Simple Baseline for Human Motion Predictioncited by 100
  2. 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
  3. 2023Human Motion Generation: A Surveycited by 96
  4. 2021SAGA: Stochastic Whole-Body Grasping with Contactcited by 91
  5. 2021Space-Time-Separable Graph Convolutional Network for Pose Forecastingcited by 84
  6. 2023HumanMAC: Masked Motion Completion for Human Motion Predictioncited by 81
  7. 2021Multi-Person Extreme Motion Predictioncited by 75
  8. 2021Generating Smooth Pose Sequences for Diverse Human Motion Predictioncited by 66
  9. 2023Single Motion Diffusioncited by 65
  10. 2021Multi-Person 3D Motion Prediction with Multi-Range Transformerscited by 63
  11. 2021Single-Shot Motion Completion with Transformercited by 59
  12. 2022MoDi: Unconditional Motion Synthesis from Diverse Datacited by 59
  13. 2023Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generationcited by 56
  14. 2024ParCo: Part-Coordinating Text-to-Motion Synthesiscited by 55
  15. 2024ReGenNet: Towards Human Action-Reaction Synthesiscited by 53
  16. 2022Spatio-Temporal Gating-Adjacency GCN for Human Motion Predictioncited by 48
  17. 2021Pose Transformers (POTR): Human Motion Prediction with Non-Autoregressive Transformerscited by 46
  18. 2023Task-Oriented Human-Object Interactions Generation with Implicit Neural Representationscited by 42
  19. 2021Multi-level Motion Attention for Human Motion Predictioncited by 35
  20. 2023Diverse Human Motion Prediction Guided by Multi-Level Spatial-Temporal Anchorscited by 34
  21. 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 34
  22. 2022A generic diffusion-based approach for 3D human pose prediction in the wildcited by 33
  23. 20223D Human Motion Prediction: A Surveycited by 30
  24. 2022DeciWatch: A Simple Baseline for 10x Efficient 2D and 3D Pose Estimationcited by 29
  25. 2022Real-time Controllable Motion Transition for Characterscited by 29
  26. 2022Rethinking Learning Approaches for Long-Term Action Anticipationcited by 29
  27. 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motionscited by 29
  28. 2022Consistent 3D Hand Reconstruction in Video via self-supervised Learningcited by 28
  29. 2023Interactive Humanoid: Online Full-Body Motion Reaction Synthesis with Social Affordance Canonicalization and Forecastingcited by 27
  30. 2022Weakly-supervised Action Transition Learning for Stochastic Human Motion Predictioncited by 26
  31. 2023Plan, Posture and Go: Towards Open-World Text-to-Motion Generationcited by 26
  32. 2022PoseTriplet: Co-evolving 3D Human Pose Estimation, Imitation, and Hallucination under Self-supervisioncited by 25
  33. 2023AI-Generated Content (AIGC) for Various Data Modalities: A Surveycited by 25
  34. 2023Revisit Human-Scene Interaction via Space Occupancycited by 25
  35. 2021Multi-Modal Temporal Convolutional Network for Anticipating Actions in Egocentric Videoscited by 23
  36. 2023DiffDance: Cascaded Human Motion Diffusion Model for Dance Generationcited by 23
  37. 2023HMP: Hand Motion Priors for Pose and Shape Estimation from Videocited by 23
  38. 2023OmniMotionGPT: Animal Motion Generation with Limited Datacited by 20

50 most cited of 114 All 114 (JSON)