Spatial-Temporal Multi-Scale Quantization for Flexible Motion Generation
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Abstract (arXiv)
Despite significant advancements in human motion generation, current motion representations, typically formulated as discrete frame sequences, still face two critical limitations: (i) they fail to capture motion from a multi-scale perspective, limiting the capability in complex patterns modeling; (ii) they lack compositional flexibility, which is crucial for model's generalization in diverse generation tasks. To address these challenges, we introduce MSQ, a novel quantization method that compresses the motion sequence into multi-scale discrete tokens across spatial and temporal dimensions. MSQ employs distinct encoders to capture body parts at varying spatial granularities and temporally interpolates the encoded features into multiple scales before quantizing them into discrete tokens. Building on this representation, we establish a generative mask modeling model to effectively support motion editing, motion control, and conditional motion generation. Through quantitative and qualitative analysis, we show that our quantization method enables the seamless composition of motion tokens without requiring specialized design or re-training. Furthermore, extensive evaluations demonstrate that our approach outperforms existing baseline methods on various benchmarks.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 67 of its 76 references that are in the map. First posted on arXiv 12 Aug 2025.
Builds on
67 of 76 references.
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38 more
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Citing papers per year: 2025: 1; 2026: 2.
3 papers.
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- 2024MoGenTS: Motion Generation based on Spatial-Temporal Joint Modeling
- 2025Being-M0.5: A Real-Time Controllable Vision-Language-Motion Model
- 2026Spatiotemporally Decoupled Autoregressive Diffusion Model for Human Motion Generation
- 2026MotionMaestro: Masked Tokenization for Unified Motion Generation
- 2026Rethinking Fixed Temporal Grids: Frequency-Disentangled Motion Generation
- 2025Making Pose Representations More Expressive and Disentangled via Residual Vector Quantization
- 2026PRISM: Streaming Human Motion Generation with Per-Joint Latent Decomposition
- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregression