mlsanityData to 14 Oct 2026

TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinement

arXiv 2205.07982 ↗First posted 16 May 2022cs.CVcited by 70

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Abstract (arXiv)

We present TOCH, a method for refining incorrect 3D hand-object interaction sequences using a data prior. Existing hand trackers, especially those that rely on very few cameras, often produce visually unrealistic results with hand-object intersection or missing contacts. Although correcting such errors requires reasoning about temporal aspects of interaction, most previous works focus on static grasps and contacts. The core of our method are TOCH fields, a novel spatio-temporal representation for modeling correspondences between hands and objects during interaction. TOCH fields are a point-wise, object-centric representation, which encode the hand position relative to the object. Leveraging this novel representation, we learn a latent manifold of plausible TOCH fields with a temporal denoising auto-encoder. Experiments demonstrate that TOCH outperforms state-of-the-art 3D hand-object interaction models, which are limited to static grasps and contacts. More importantly, our method produces smooth interactions even before and after contact. Using a single trained TOCH model, we quantitatively and qualitatively demonstrate its usefulness for correcting erroneous sequences from off-the-shelf RGB/RGB-D hand-object reconstruction methods and transferring grasps across objects.

Key facts. Cited by 70 papers in the map (data through 14 Oct 2026). Builds on 42 of its 81 references that are in the map. First posted on arXiv 16 May 2022.

Builds on

42 of 81 references.

References · 42

  1. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
  2. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  3. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
  4. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
  5. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
  6. 2019Learning joint reconstruction of hands and manipulated objectscited by 378
  7. 2019FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Imagescited by 271
  8. 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 254
  9. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
  10. 2017First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotationscited by 230
  11. 20193D Hand Shape and Pose from Images in the Wildcited by 190
  12. 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 183
30 more
  1. 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 179
  2. 20193D Hand Shape and Pose Estimation from a Single RGB Imagecited by 174
  3. 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
  4. 2019ContactDB: Analyzing and Predicting Grasp Contact via Thermal Imagingcited by 147
  5. 2020Reconstructing Hand-Object Interactions in the Wildcited by 144
  6. 2020Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstructioncited by 139
  7. 2021ContactOpt: Optimizing Contact to Improve Graspscited by 139
  8. 2020Coherent Reconstruction of Multiple Humans from a Single Imagecited by 136
  9. 2022COUCH: Towards Controllable Human-Chair Interactionscited by 135
  10. 2020CPF: Learning a Contact Potential Field to Model the Hand-Object Interactioncited by 128
  11. 2019Exploiting temporal context for 3D human pose estimation in the wildcited by 110
  12. 2020LoopReg: Self-supervised Learning of Implicit Surface Correspondences, Pose and Shape for 3D Human Mesh Registrationcited by 108
  13. 2021Synergies Between Affordance and Geometry: 6-DoF Grasp Detection via Implicit Representationscited by 108
  14. 2013Data-Driven Grasp Synthesis - A Surveycited by 106
  15. 20203D Human Motion Estimation via Motion Compression and Refinementcited by 98
  16. 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
  17. 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
  18. 2021Real-time Pose and Shape Reconstruction of Two Interacting Hands With a Single Depth Cameracited by 70
  19. 2021SmoothNet: A Plug-and-Play Network for Refining Human Poses in Videoscited by 64
  20. 2021Towards unconstrained joint hand-object reconstruction from RGB videoscited by 58
  21. 2016Real-time Joint Tracking of a Hand Manipulating an Object from RGB-D Inputcited by 56
  22. 2022Human-Aware Object Placement for Visual Environment Reconstructioncited by 56
  23. 2018BiHMP-GAN: Bidirectional 3D Human Motion Prediction GANcited by 55
  24. 2020Joint Hand-object 3D Reconstruction from a Single Image with Cross-branch Feature Fusioncited by 39
  25. 2020Body2Hands: Learning to Infer 3D Hands from Conversational Gesture Body Dynamicscited by 34
  26. 2021Task-Generic Hierarchical Human Motion Prior using VAEscited by 33
  27. 2020HandVoxNet: Deep Voxel-Based Network for 3D Hand Shape and Pose Estimation from a Single Depth Mapcited by 23
  28. 2016Real-Time Hand Tracking Using a Sum of Anisotropic Gaussians Modelcited by 15
  29. 2020MVHM: A Large-Scale Multi-View Hand Mesh Benchmark for Accurate 3D Hand Pose Estimationcited by 15
  30. 2017Back to RGB: 3D tracking of hands and hand-object interactions based on short-baseline stereocited by 8

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 1; 2023: 14; 2024: 31; 2025: 13; 2026: 11.

70 papers.

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  1. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 182
  2. 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
  3. 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 88
  4. 2024Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interactioncited by 86
  5. 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
  6. 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
  7. 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 62
  8. 2024ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactionscited by 57
  9. 2023ContactGen: Generative Contact Modeling for Grasp Generationcited by 53
  10. 2024ReGenNet: Towards Human Action-Reaction Synthesiscited by 53
  11. 2023Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environmentscited by 51
  12. 2022FLEX: Full-Body Grasping Without Full-Body Graspscited by 46
38 more
  1. 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
  2. 2024HanDiffuser: Text-to-Image Generation With Realistic Hand Appearancescited by 42
  3. 2023Object pop-up: Can we infer 3D objects and their poses from human interactions alone?cited by 37
  4. 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationcited by 32
  5. 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objectscited by 30
  6. 2025A Survey on Human Interaction Motion Generationcited by 25
  7. 2023ROAM: Robust and Object-Aware Motion Generation Using Neural Pose Descriptorscited by 23
  8. 2024InterTrack: Tracking Human Object Interaction without Object Templatescited by 23
  9. 2023Deformer: Dynamic Fusion Transformer for Robust Hand Pose Estimationcited by 21
  10. 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusioncited by 21
  11. 2024GEARS: Local Geometry-aware Hand-object Interaction Synthesiscited by 20
  12. 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactionscited by 20
  13. 2024ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Graspingcited by 18
  14. 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clipscited by 17
  15. 2023Novel-view Synthesis and Pose Estimation for Hand-Object Interaction from Sparse Viewscited by 16
  16. 2023GAN-Avatar: Controllable Personalized GAN-based Human Head Avatarcited by 14
  17. 2024SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesiscited by 14
  18. 2023SynH2R: Synthesizing Hand-Object Motions for Learning Human-to-Robot Handoverscited by 13
  19. 2024Skinned Motion Retargeting with Dense Geometric Interaction Perceptioncited by 13
  20. 2025CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objectscited by 12
  21. 2023SimNP: Learning Self-Similarity Priors Between Neural Pointscited by 11
  22. 2023Get a Grip: Reconstructing Hand-Object Stable Grasps in Egocentric Videoscited by 10
  23. 2024NL2Contact: Natural Language Guided 3D Hand-Object Contact Modeling with Diffusion Modelcited by 10
  24. 2023Compositional 3D Human-Object Neural Animationcited by 9
  25. 2024MS-MANO: Enabling Hand Pose Tracking with Biomechanical Constraintscited by 9
  26. 2024Physics-aware Hand-object Interaction Denoisingcited by 8
  27. 2024GraspDiffusion: Synthesizing Realistic Whole-body Hand-Object Interactioncited by 8
  28. 2024Dynamic Reconstruction of Hand-Object Interaction with Distributed Force-aware Contact Representationcited by 8
  29. 2025TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactionscited by 8
  30. 2024FORCE: Physics-aware Human-object Interactioncited by 7
  31. 2024FastGrasp: Efficient Grasp Synthesis with Diffusioncited by 7
  32. 2025ARFlow: Human Action-Reaction Flow Matching with Physical Guidancecited by 7
  33. 2025Zero-Shot Human-Object Interaction Synthesis with Multimodal Priorscited by 7
  34. 2024Hand-Centric Motion Refinement for 3D Hand-Object Interaction via Hierarchical Spatial-Temporal Modelingcited by 6
  35. 20243D Whole-body Grasp Synthesis with Directional Controllabilitycited by 6
  36. 2026Unleashing Guidance Without Classifiers for Human-Object Interaction Animationcited by 6
  37. 2025Diffusion-based 3D Hand Motion Recovery with Intuitive Physicscited by 5
  38. 2025Text-Driven 3D Hand Motion Generation from Sign Language Datacited by 5

50 most cited of 70 All 70 (JSON)