mlsanityData to 14 Oct 2026

SmoothNet: A Plug-and-Play Network for Refining Human Poses in Videos

arXiv 2112.13715 ↗First posted 27 Dec 2021cs.CVcited by 64

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Abstract (arXiv)

When analyzing human motion videos, the output jitters from existing pose estimators are highly-unbalanced with varied estimation errors across frames. Most frames in a video are relatively easy to estimate and only suffer from slight jitters. In contrast, for rarely seen or occluded actions, the estimated positions of multiple joints largely deviate from the ground truth values for a consecutive sequence of frames, rendering significant jitters on them. To tackle this problem, we propose to attach a dedicated temporal-only refinement network to existing pose estimators for jitter mitigation, named SmoothNet. Unlike existing learning-based solutions that employ spatio-temporal models to co-optimize per-frame precision and temporal smoothness at all the joints, SmoothNet models the natural smoothness characteristics in body movements by learning the long-range temporal relations of every joint without considering the noisy correlations among joints. With a simple yet effective motion-aware fully-connected network, SmoothNet improves the temporal smoothness of existing pose estimators significantly and enhances the estimation accuracy of those challenging frames as a side-effect. Moreover, as a temporal-only model, a unique advantage of SmoothNet is its strong transferability across various types of estimators and datasets. Comprehensive experiments on five datasets with eleven popular backbone networks across 2D and 3D pose estimation and body recovery tasks demonstrate the efficacy of the proposed solution. Code is available at https://github.com/cure-lab/SmoothNet.

Key facts. Cited by 64 papers in the map (data through 14 Oct 2026). Builds on 52 of its 78 references that are in the map. First posted on arXiv 27 Dec 2021.

Builds on

52 of 78 references.

References · 52

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38 more
  1. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
  2. 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 686
  3. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
  4. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
  5. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 533
  6. 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 494
  7. 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 485
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  12. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
  13. 2018Learning 3D Human Dynamics from Videocited by 316
  14. 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 307
  15. 20213D Human Pose Estimation with Spatial and Temporal Transformerscited by 272
  16. 2019Semantic Graph Convolutional Networks for 3D Human Pose Regressioncited by 204
  17. 2017Single-Shot Multi-Person 3D Pose Estimation From Monocular RGBcited by 195
  18. 2019The Evolved Transformercited by 180
  19. 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 163
  20. 2020Monocular Expressive Body Regression through Body-Driven Attentioncited by 155
  21. 2021Human Pose Regression with Residual Log-likelihood Estimationcited by 131
  22. 2017VNect: Real-time 3D Human Pose Estimation with a Single RGB Cameracited by 129
  23. 2020Exemplar Fine-Tuning for 3D Human Model Fitting Towards In-the-Wild 3D Human Pose Estimationcited by 113
  24. 2019Skeleton-Based Action Recognition with Multi-Stream Adaptive Graph Convolutional Networkscited by 103
  25. 20203D Human Motion Estimation via Motion Compression and Refinementcited by 98
  26. 2021Learning Motion Priors for 4D Human Body Capture in 3D Scenescited by 98
  27. 2020SRNet: Improving Generalization in 3D Human Pose Estimation with a Split-and-Recombine Approachcited by 94
  28. 2021PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimationcited by 89
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  32. 2021Encoder-decoder with Multi-level Attention for 3D Human Shape and Pose Estimationcited by 62
  33. 2018PoseFix: Model-agnostic General Human Pose Refinement Networkcited by 47
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Citing papers per year: 2022: 6; 2023: 20; 2024: 13; 2025: 15; 2026: 10.

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  1. 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 227
  2. 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 193
  3. 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 130
  4. 2022HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modelingcited by 117
  5. 2023HumanSD: A Native Skeleton-Guided Diffusion Model for Human Image Generationcited by 105
  6. 2023HumanTOMATO: Text-aligned Whole-body Motion Generationcited by 104
  7. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  8. 20233D Human Pose Estimation via Intuitive Physicscited by 103
  9. 2022TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinementcited by 70
  10. 2023Human-Art: A Versatile Human-Centric Dataset Bridging Natural and Artificial Scenescited by 68
  11. 2023Visibility Aware Human-Object Interaction Tracking from Single RGB Cameracited by 58
  12. 2023SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modelingcited by 54
38 more
  1. 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactionscited by 44
  2. 2024AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimationcited by 42
  3. 2022D&D: Learning Human Dynamics from Dynamic Cameracited by 41
  4. 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstructioncited by 41
  5. 2024UniTalker: Scaling up Audio-Driven 3D Facial Animation through A Unified Modelcited by 30
  6. 2022DeciWatch: A Simple Baseline for 10x Efficient 2D and 3D Pose Estimationcited by 29
  7. 2024PhysPT: Physics-aware Pretrained Transformer for Estimating Human Dynamics from Monocular Videoscited by 28
  8. 2023Cyclic Test-Time Adaptation on Monocular Video for 3D Human Mesh Reconstructioncited by 18
  9. 2023Dance with You: The Diversity Controllable Dancer Generation via Diffusion Modelscited by 17
  10. 2025SocialGen: Modeling Multi-Human Social Interaction with Language Modelscited by 14
  11. 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interactioncited by 14
  12. 2023Neural Interactive Keypoint Detectioncited by 12
  13. 2023GaitRef: Gait Recognition with Refined Sequential Skeletonscited by 9
  14. 2023ProxyCap: Real-time Monocular Full-body Capture in World Space via Human-Centric Proxy-to-Motion Learningcited by 9
  15. 2024Motion-2-To-3: Leveraging 2D Motion Data for 3D Motion Generationscited by 9
  16. 2025Co3Gesture: Towards Coherent Concurrent Co-speech 3D Gesture Generation with Interactive Diffusioncited by 9
  17. 2023ActionPrompt: Action-Guided 3D Human Pose Estimation With Text and Pose Promptingcited by 8
  18. 2024HumMUSS: Human Motion Understanding using State Space Modelscited by 6
  19. 2025Mojito: LLM-Aided Motion Instructor with Jitter-Reduced Inertial Tokenscited by 4
  20. 2025Rethinking the Spatio-Temporal Alignment of End-to-End 3D Perceptioncited by 3
  21. 2023STRIDE: Single-video based Temporally Continuous Occlusion-Robust 3D Pose Estimationcited by 2
  22. 2024Learning to Score Sign Language with Two-stage Methodcited by 2
  23. 2024CoCoGesture: Toward Coherent Co-speech 3D Gesture Generation in the Wildcited by 2
  24. 2025AblationBench: Evaluating Automated Planning of Ablations in Empirical AI Researchcited by 2
  25. 2025milliMamba: Specular-Aware Human Pose Estimation via Dual mmWave Radar with Multi-Frame Mamba Fusioncited by 2
  26. 2024GaitSTR: Gait Recognition with Sequential Two-stream Refinementcited by 1
  27. 2024Enhancing Sign Language Teaching: A Mixed Reality Approach for Immersive Learning and Multi-Dimensional Feedbackcited by 1
  28. 2024MoManifold: Learning to Measure 3D Human Motion via Decoupled Joint Acceleration Manifoldscited by 1
  29. 2025Biomechanics-Guided Residual Approach to Generalizable Human Motion Generation and Estimationcited by 1
  30. 2025TwinOR: Photorealistic Digital Twins of Dynamic Operating Rooms for Embodied AI Researchcited by 1
  31. 2025High-Fidelity and Long-Duration Human Image Animation with Diffusion Transformercited by 1
  32. 2026Learning Context-Adaptive Motion Priors for Masked Motion Diffusion Models with Efficient Kinematic Attention Aggregationcited by 1
  33. 2026End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstructioncited by 1
  34. 2023ORTexME: Occlusion-Robust Human Shape and Pose via Temporal Average Texture and Mesh Encodingcited by 0
  35. 2023Temporal-Aware Refinement for Video-based Human Pose and Shape Recoverycited by 0
  36. 2023Enhanced Spatio-Temporal Context for Temporally Consistent Robust 3D Human Motion Recovery from Monocular Videoscited by 0
  37. 2024D3PRefiner: A Diffusion-based Denoise Method for 3D Human Pose Refinementcited by 0
  38. 2024RemoCap: Disentangled Representation Learning for Motion Capturecited by 0

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