Quality assessment of 3D human animation: Subjective and objective evaluation
Not on the map. Why?
Abstract (arXiv)
Virtual human animations have a wide range of applications in virtual and augmented reality. While automatic generation methods of animated virtual humans have been developed, assessing their quality remains challenging. Recently, approaches introducing task-oriented evaluation metrics have been proposed, leveraging neural network training. However, quality assessment measures for animated virtual humans that are not generated with parametric body models have yet to be developed. In this context, we introduce a first such quality assessment measure leveraging a novel data-driven framework. First, we generate a dataset of virtual human animations together with their corresponding subjective realism evaluation scores collected with a user study. Second, we use the resulting dataset to learn predicting perceptual evaluation scores. Results indicate that training a linear regressor on our dataset results in a correlation of 90%, which outperforms a state of the art deep learning baseline.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 41 of its 87 references that are in the map. First posted on arXiv 29 May 2025.
Builds on
41 of 87 references.
References · 41
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2020Image Quality Assessment: Unifying Structure and Texture Similaritycited by 811
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
- 2022EDGE: Editable Dance Generation From Musiccited by 287
- 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
- 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 206
- 2019MeteorNet: Deep Learning on Dynamic 3D Point Cloud Sequencescited by 117
- 2018Neural Kinematic Networks for Unsupervised Motion Retargettingcited by 88
- 2023HumanNorm: Learning Normal Diffusion Model for High-quality and Realistic 3D Human Generationcited by 88
- 2022PSTNet: Point Spatio-Temporal Convolution on Point Cloud Sequencescited by 68
29 more
- 2021Generating Smooth Pose Sequences for Diverse Human Motion Predictioncited by 66
- 2022COAP: Compositional Articulated Occupancy of Peoplecited by 59
- 2022AvatarGen: A 3D Generative Model for Animatable Human Avatarscited by 59
- 2022Shift-tolerant Perceptual Similarity Metriccited by 44
- 2024Perceptual Video Quality Assessment: A Surveycited by 43
- 2023QPGesture: Quantization-Based and Phase-Guided Motion Matching for Natural Speech-Driven Gesture Generationcited by 40
- 2020Neural Pose Transfer by Spatially Adaptive Instance Normalizationcited by 38
- 2023ACR: Attention Collaboration-based Regressor for Arbitrary Two-Hand Reconstructioncited by 37
- 2022Point Primitive Transformer for Long-Term 4D Point Cloud Video Understandingcited by 35
- 2023Skinned Motion Retargeting with Residual Perception of Motion Semantics & Geometrycited by 35
- 2021M3D-VTON: A Monocular-to-3D Virtual Try-On Networkcited by 31
- 2020An Unsupervised Information-Theoretic Perceptual Quality Metriccited by 28
- 2024A Simple Baseline for Efficient Hand Mesh Reconstructioncited by 27
- 2022Textured Mesh Quality Assessment: Large-Scale Dataset and Deep Learning-based Quality Metriccited by 26
- 2024FinePOSE: Fine-Grained Prompt-Driven 3D Human Pose Estimation via Diffusion Modelscited by 23
- 2023What is the Best Automated Metric for Text to Motion Generation?cited by 19
- 2024Aligning Human Motion Generation with Human Perceptionscited by 16
- 2022H4D: Human 4D Modeling by Learning Neural Compositional Representationcited by 15
- 2022A Perceptual Quality Metric for Video Frame Interpolationcited by 15
- 20234DHumanOutfit: a multi-subject 4D dataset of human motion sequences in varying outfits exhibiting large displacementscited by 12
- 2022DeepDC: Deep Distance Correlation as a Perceptual Image Quality Evaluatorcited by 11
- 2022Multi-View Reconstruction using Signed Ray Distance Functions (SRDF)cited by 9
- 2023Correspondence-free online human motion retargetingcited by 7
- 2024CLOAF: CoLlisiOn-Aware Human Flowcited by 4
- 2020Between Shapes, Using the Hausdorff Distancecited by 3
- 2021A Perceptually-Validated Metric for Crowd Trajectory Quality Evaluationcited by 3
- 2022Representing motion as a sequence of latent primitives, a flexible approach for human motion modellingcited by 3
- 2019A Novel Self-Intersection Penalty Term for Statistical Body Shape Models and Its Applications in 3D Pose Estimationcited by 1
- 2025Pose-independent 3D Anthropometry from Sparse Datacited by 1
Built on by
Citing papers per year: 2026: 1.
1 paper.