mlsanityData to 14 Oct 2026

Controllable Shape Modeling with Neural Generalized Cylinder

arXiv 2410.03675 ↗First posted 18 Sep 2024cs.CV cs.GRcited by 2

Not on the map. Why?

Abstract (arXiv)

Neural shape representation, such as neural signed distance field (NSDF), becomes more and more popular in shape modeling as its ability to deal with complex topology and arbitrary resolution. Due to the implicit manner to use features for shape representation, manipulating the shapes faces inherent challenge of inconvenience, since the feature cannot be intuitively edited. In this work, we propose neural generalized cylinder (NGC) for explicit manipulation of NSDF, which is an extension of traditional generalized cylinder (GC). Specifically, we define a central curve first and assign neural features along the curve to represent the profiles. Then NSDF is defined on the relative coordinates of a specialized GC with oval-shaped profiles. By using the relative coordinates, NSDF can be explicitly controlled via manipulation of the GC. To this end, we apply NGC to many non-rigid deformation tasks like complex curved deformation, local scaling and twisting for shapes. The comparison on shape deformation with other methods proves the effectiveness and efficiency of NGC. Furthermore, NGC could utilize the neural feature for shape blending by a simple neural feature interpolation.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 17 of its 63 references that are in the map. First posted on arXiv 18 Sep 2024.

Builds on

17 of 63 references.

References · 17

  1. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
  2. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
  3. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
  4. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  5. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  6. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  7. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
  8. 20233DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Modelscited by 458
  9. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  10. 20193DN: 3D Deformation Networkcited by 60
  11. 2021KeypointDeformer: Unsupervised 3D Keypoint Discovery for Shape Controlcited by 51
  12. 2020RigNet: Neural Rigging for Articulated Characterscited by 32
5 more
  1. 2020COALESCE: Component Assembly by Learning to Synthesize Connectionscited by 30
  2. 2022SPAGHETTI: Editing Implicit Shapes Through Part Aware Generationcited by 28
  3. 2022Neural Jacobian Fields: Learning Intrinsic Mappings of Arbitrary Meshescited by 28
  4. 2021SP-GAN: Sphere-Guided 3D Shape Generation and Manipulationcited by 21
  5. 2023RaBit: Parametric Modeling of 3D Biped Cartoon Characters with a Topological-consistent Datasetcited by 18

Built on by

Cited by year

Citing papers per year: 2025: 2.

2 papers.