mlsanityData to 14 Oct 2026

Forward Flow for Novel View Synthesis of Dynamic Scenes

arXiv 2309.17390 ↗First posted 29 Sep 2023cs.CVcited by 68

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Abstract (arXiv)

This paper proposes a neural radiance field (NeRF) approach for novel view synthesis of dynamic scenes using forward warping. Existing methods often adopt a static NeRF to represent the canonical space, and render dynamic images at other time steps by mapping the sampled 3D points back to the canonical space with the learned backward flow field. However, this backward flow field is non-smooth and discontinuous, which is difficult to be fitted by commonly used smooth motion models. To address this problem, we propose to estimate the forward flow field and directly warp the canonical radiance field to other time steps. Such forward flow field is smooth and continuous within the object region, which benefits the motion model learning. To achieve this goal, we represent the canonical radiance field with voxel grids to enable efficient forward warping, and propose a differentiable warping process, including an average splatting operation and an inpaint network, to resolve the many-to-one and one-to-many mapping issues. Thorough experiments show that our method outperforms existing methods in both novel view rendering and motion modeling, demonstrating the effectiveness of our forward flow motion modeling. Project page: https://npucvr.github.io/ForwardFlowDNeRF

Key facts. Cited by 68 papers in the map (data through 14 Oct 2026). Builds on 50 of its 67 references that are in the map. First posted on arXiv 29 Sep 2023.

Builds on

50 of 67 references.

References · 50

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  4. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  5. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
  6. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  7. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  8. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  9. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  10. 2020Neural Sparse Voxel Fieldscited by 959
  11. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  12. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
38 more
  1. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
  2. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
  3. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
  4. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
  5. 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 700
  6. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
  7. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
  8. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 496
  9. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
  10. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 449
  11. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  12. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  13. 2021Advances in Neural Renderingcited by 365
  14. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
  15. 2019Neural Point-Based Graphicscited by 327
  16. 2020Softmax Splatting for Video Frame Interpolationcited by 279
  17. 2020State of the Art on Neural Renderingcited by 278
  18. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  19. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  20. 2021Urban Radiance Fieldscited by 263
  21. 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
  22. 2020Free View Synthesiscited by 231
  23. 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 229
  24. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  25. 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
  26. 2015DeepStereo: Learning to Predict New Views from the World's Imagerycited by 185
  27. 2020GRF: Learning a General Radiance Field for 3D Representation and Renderingcited by 183
  28. 2020Novel View Synthesis of Dynamic Scenes with Globally Coherent Depths from a Monocular Cameracited by 166
  29. 2020Stable View Synthesiscited by 165
  30. 2020DeRF: Decomposed Radiance Fieldscited by 163
  31. 2016Learning-Based View Synthesis for Light Field Camerascited by 145
  32. 2022DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenescited by 103
  33. 2018Extreme View Synthesiscited by 94
  34. 2021Neural Trajectory Fields for Dynamic Novel View Synthesiscited by 86
  35. 2021TermiNeRF: Ray Termination Prediction for Efficient Neural Renderingcited by 70
  36. 2022V4d: voxel for 4d novel view synthesiscited by 43
  37. 2022Neural Deformable Voxel Grid for Fast Optimization of Dynamic View Synthesiscited by 43
  38. 2022S3-NeRF: Neural Reflectance Field from Shading and Shadow under a Single Viewpointcited by 30

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 7; 2024: 20; 2025: 28; 2026: 13.

68 papers.

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  1. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  2. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
  3. 2024A Survey on 3D Gaussian Splattingcited by 224
  4. 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generationcited by 191
  5. 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videoscited by 87
  6. 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 61
  7. 2024TalkingGaussian: Structure-Persistent 3D Talking Head Synthesis via Gaussian Splattingcited by 60
  8. 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRFcited by 51
  9. 2024MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priorscited by 51
  10. 2024Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splattingcited by 49
  11. 2023DeformGS: Scene Flow in Highly Deformable Scenes for Deformable Object Manipulationcited by 42
  12. 2024Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Renderingcited by 37
38 more
  1. 20244D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rendering of Temporally Complex Dynamic Scenescited by 37
  2. 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splattingcited by 36
  3. 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
  4. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  5. 2024DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Renderingcited by 28
  6. 2025CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Drivingcited by 25
  7. 2024SpectroMotion: Dynamic 3D Reconstruction of Specular Scenescited by 24
  8. 2024MVGS: Multi-view Regulated Gaussian Splatting for Novel View Synthesiscited by 20
  9. 2024D-MiSo: Editing Dynamic 3D Scenes using Multi-Gaussians Soupcited by 18
  10. 20257DGS: Unified Spatial-Temporal-Angular Gaussian Splattingcited by 18
  11. 2024Improving Physics-Augmented Continuum Neural Radiance Field-Based Geometry-Agnostic System Identification with Lagrangian Particle Optimizationcited by 16
  12. 2024DaReNeRF: Direction-aware Representation for Dynamic Scenescited by 15
  13. 2025Efficient Gaussian Splatting for Monocular Dynamic Scene Rendering via Sparse Time-Variant Attribute Modelingcited by 12
  14. 2025UniPhy: Learning a Unified Constitutive Model for Inverse Physics Simulationcited by 12
  15. 2024Factorized Motion Fields for Fast Sparse Input Dynamic View Synthesiscited by 11
  16. 2024KFD-NeRF: Rethinking Dynamic NeRF with Kalman Filtercited by 11
  17. 2025HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scenecited by 11
  18. 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Modelcited by 8
  19. 2025DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Renderingcited by 8
  20. 2025PanoSplatt3R: Leveraging Perspective Pretraining for Generalized Unposed Wide-Baseline Panorama Reconstructioncited by 8
  21. 2023Dynamic Appearance Particle Neural Radiance Fieldcited by 6
  22. 2024IE-NeRF: Inpainting Enhanced Neural Radiance Fields in the Wildcited by 6
  23. 2025Video4DGen: Enhancing Video and 4D Generation through Mutual Optimizationcited by 5
  24. 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Fieldcited by 5
  25. 2025Affine-Equivariant Kernel Space Encoding for NeRF Editingcited by 4
  26. 2025LOD-GS: Level-of-Detail-Sensitive 3D Gaussian Splatting for Detail Conserved Anti-Aliasingcited by 3
  27. 2025DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Streamcited by 3
  28. 2023TivNe-SLAM: Dynamic Mapping and Tracking via Time-Varying Neural Radiance Fieldscited by 2
  29. 2025Scale-GS: Efficient Scalable Gaussian Splatting via Redundancy-filtering Training on Streaming Contentcited by 2
  30. 2025Color3D: Controllable and Consistent 3D Colorization with Personalized Colorizercited by 2
  31. 2025Mono4DGS-HDR: High Dynamic Range 4D Gaussian Splatting from Alternating-exposure Monocular Videoscited by 2
  32. 2025StreamSTGS: Streaming Spatial and Temporal Gaussian Grids for Real-Time Free-Viewpoint Videocited by 2
  33. 2026SplatWeaver: Learning to Allocate Gaussian Primitives for Generalizable Novel View Synthesiscited by 2
  34. 2025From Tokens to Nodes: Semantic-Guided Motion Control for Dynamic 3D Gaussian Splattingcited by 1
  35. 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstructioncited by 1
  36. 2025AirGS: Real-Time 4D Gaussian Streaming for Free-Viewpoint Video Experiencescited by 1
  37. 2026SV-GS: Sparse View 4D Reconstruction with Skeleton-Driven Gaussian Splattingcited by 1
  38. 2026DySurface: Consistent 4D Surface Reconstruction via Bridging Explicit Gaussians and Implicit Functionscited by 1

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