mlsanityData to 7 Oct 2026

DecoupledGaussian: Object-Scene Decoupling for Physics-Based Interaction

arXiv 2503.05484 ↗First posted 7 Mar 2025cs.GR cs.CVcited by 16

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Abstract (arXiv)

We present DecoupledGaussian, a novel system that decouples static objects from their contacted surfaces captured in-the-wild videos, a key prerequisite for realistic Newtonian-based physical simulations. Unlike prior methods focused on synthetic data or elastic jittering along the contact surface, which prevent objects from fully detaching or moving independently, DecoupledGaussian allows for significant positional changes without being constrained by the initial contacted surface. Recognizing the limitations of current 2D inpainting tools for restoring 3D locations, our approach proposes joint Poisson fields to repair and expand the Gaussians of both objects and contacted scenes after separation. This is complemented by a multi-carve strategy to refine the object's geometry. Our system enables realistic simulations of decoupling motions, collisions, and fractures driven by user-specified impulses, supporting complex interactions within and across multiple scenes. We validate DecoupledGaussian through a comprehensive user study and quantitative benchmarks. This system enhances digital interaction with objects and scenes in real-world environments, benefiting industries such as VR, robotics, and autonomous driving. Our project page is at: https://wangmiaowei.github.io/DecoupledGaussian.github.io/.

Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). Builds on 58 of its 108 references that are in the map. First posted on arXiv 7 Mar 2025.

Builds on

58 of 108 references.

References · 58

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 2023Segment Anythingcited by 8,158
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  4. 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,290
  5. 2024SAM 2: Segment Anything in Images and Videoscited by 2,784
  6. 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
  7. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  8. 2016A Point Set Generation Network for 3D Object Reconstruction from a Single Imagecited by 972
  9. 2020Learning Mesh-Based Simulation with Graph Networkscited by 840
  10. 2021Resolution-robust Large Mask Inpainting with Fourier Convolutionscited by 730
  11. 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
  12. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
38 more
  1. 2023LERF: Language Embedded Radiance Fieldscited by 538
  2. 2023VideoCrafter1: Open Diffusion Models for High-Quality Video Generationcited by 530
  3. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 482
  4. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 387
  5. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
  6. 2024SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusioncited by 364
  7. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
  8. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
  9. 2021PoinTr: Diverse Point Cloud Completion with Geometry-Aware Transformerscited by 284
  10. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 280
  11. 2023Orbit: A Unified Simulation Framework for Interactive Robot Learning Environmentscited by 239
  12. 2020Unsupervised Point Cloud Pre-Training via Occlusion Completioncited by 186
  13. 2021Shape As Points: A Differentiable Poisson Solvercited by 186
  14. 2023DreamVideo: Composing Your Dream Videos with Customized Subject and Motioncited by 186
  15. 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 175
  16. 2024PhysGen: Rigid-Body Physics-Grounded Image-to-Video Generationcited by 169
  17. 2023Segment Any 3D Gaussianscited by 158
  18. 2023PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identificationcited by 145
  19. 2020LGSVL Simulator: A High Fidelity Simulator for Autonomous Drivingcited by 119
  20. 2024SAMPart3D: Segment Any Part in 3D Objectscited by 95
  21. 2024Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusioncited by 76
  22. 2024GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splattingcited by 59
  23. 2024InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Priorcited by 55
  24. 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRFcited by 51
  25. 2024GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulationcited by 48
  26. 2024Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editingcited by 47
  27. 2024DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shadingcited by 40
  28. 2024GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removalcited by 39
  29. 2023Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Fieldcited by 37
  30. 2023Point-Cloud Completion with Pretrained Text-to-image Diffusion Modelscited by 37
  31. 2022NeuroFluid: Fluid Dynamics Grounding with Particle-Driven Neural Radiance Fieldscited by 36
  32. 2024Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Renderingcited by 34
  33. 2024Simplicits: Mesh-Free, Geometry-Agnostic, Elastic Simulationcited by 26
  34. 2023Neural Stress Fields for Reduced-order Elastoplasticity and Fracturecited by 24
  35. 2024GASP: Gaussian Splatting for Physic-Based Simulationscited by 24
  36. 2022NeRFInvertor: High Fidelity NeRF-GAN Inversion for Single-shot Real Image Animationcited by 23
  37. 2023Promptable Game Models: Text-Guided Game Simulation via Masked Diffusion Modelscited by 22
  38. 2024RefFusion: Reference Adapted Diffusion Models for 3D Scene Inpaintingcited by 21

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 5; 2026: 11.

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  1. 2025Duplex-GS: Proxy-Guided Weighted Blending for Real-Time Order-Independent Gaussian Splattingcited by 4
  2. 2025IGFuse: Interactive 3D Gaussian Scene Reconstruction via Multi-Scans Fusioncited by 2
  3. 2026MotionPhysics: Learnable Motion Distillation for Text-Guided Simulationcited by 2
  4. 2025DSG-World: Learning a 3D Gaussian World Model from Dual State Videoscited by 1
  5. 2025CoRe-GS: Coarse-to-Refined Gaussian Splatting with Semantic Object Focuscited by 1
  6. 2025RecurGS: Interactive Scene Modeling via Discrete-State Recurrent Gaussian Fusioncited by 1
  7. 2026CA-World: Multi-Object Counterfactual Alignment for Efficient Interactive-Ready Reconstructioncited by 1
  8. 2026Streaming Video Generation with Streaming Force Controlcited by 1
  9. 2026Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splatscited by 0
  10. 2026MeGAS: Thermomechanical Dynamic Gaussian Splatting for Thermophysical Scene Editingcited by 0
  11. 2026Occlusion-Robust Multi-Object Decoupling for Physics-Based Robotic Interactioncited by 0
  12. 2026FractureFields: Contact-Aware Binary Multi-Field Transfer for Fractured 3D Gaussian Simulationcited by 0
4 more
  1. 2026LightFuse: Relightable Interactive Gaussian Scene Reconstruction via Multi-Scan Fusion and 2D Gaussian Ray Tracingcited by 0
  2. 2026PhysMAS: Physics-Grounded Multi-Agent Synthesis of Compositional 4D Gaussianscited by 0
  3. 2026SAMV-DUSt3R: Instance-Centric 3D Scene Decoupling from Sparse Multi-Viewscited by 0
  4. 2026Robot-GST: geometry-aware spatial-temporal robot policy representation and evaluationcited by 0