Extrapolated Urban View Synthesis Benchmark
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Abstract (arXiv)
Photorealistic simulators are essential for the training and evaluation of vision-centric autonomous vehicles (AVs). At their core is Novel View Synthesis (NVS), a crucial capability that generates diverse unseen viewpoints to accommodate the broad and continuous pose distribution of AVs. Recent advances in radiance fields, such as 3D Gaussian Splatting, achieve photorealistic rendering at real-time speeds and have been widely used in modeling large-scale driving scenes. However, their performance is commonly evaluated using an interpolated setup with highly correlated training and test views. In contrast, extrapolation, where test views largely deviate from training views, remains underexplored, limiting progress in generalizable simulation technology. To address this gap, we leverage publicly available AV datasets with multiple traversals, multiple vehicles, and multiple cameras to build the first Extrapolated Urban View Synthesis (EUVS) benchmark. Meanwhile, we conduct both quantitative and qualitative evaluations of state-of-the-art NVS methods across different evaluation settings. Our results show that current NVS methods are prone to overfitting to training views. Besides, incorporating diffusion priors and improving geometry cannot fundamentally improve NVS under large view changes, highlighting the need for more robust approaches and large-scale training. We will release the data to help advance self-driving and urban robotics simulation technology.
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 57 of its 69 references that are in the map. First posted on arXiv 6 Dec 2024.
Builds on
57 of 69 references.
References · 57
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
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38 more
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 553
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- 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
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50 most cited of 57 All 57 (JSON)
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Citing papers per year: 2025: 7; 2026: 6.
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- 20253D and 4D World Modeling: A Surveycited by 64
- 2025ReconDreamer++: Harmonizing Generative and Reconstructive Models for Driving Scene Representationcited by 36
- 2026UniDrive-WM: Unified Understanding, Planning and Generation World Model for Autonomous Drivingcited by 20
- 2025MTGS: Multi-Traversal Gaussian Splattingcited by 17
- 2025Wanderland: Geometrically Grounded Simulation for Open-World Embodied AIcited by 3
- 2025Falcon: Fractional Alternating Cut with Overcoming Minima in Unsupervised Segmentationcited by 0
- 2025Privacy-Aware Sharing of Raw Spatial Sensor Data for Cooperative Perceptioncited by 0
- 2025DriveExplorer: Images-Only Decoupled 4D Reconstruction with Progressive Restoration for Driving View Extrapolationcited by 0
- 2026Enhancing Novel View Synthesis via Geometry Grounded Set Diffusioncited by 0
- 2026Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstructioncited by 0
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolationcited by 0
- 2026WildCity: A Real-World City-Scale Testbed for Rendering, Simulation, and Spatial Intelligencecited by 0
- 2026SPVC: Structured and Panoptic Video Fixing for Cross-Dataset Driving Scene Rendering18 Aug 2026
- 2026WildCity: A Real-World City-Scale Testbed for Rendering, Simulation, and Spatial Intelligence7 Jul 2026
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolation9 Apr 2026
- 2026Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstruction7 Apr 2026
- 2026Enhancing Novel View Synthesis via Geometry Grounded Set Diffusion12 Jan 2026
- 2026UniDrive-WM: Unified Understanding, Planning and Generation World Model for Autonomous Driving7 Jan 2026
- 2025DriveExplorer: Images-Only Decoupled 4D Reconstruction with Progressive Restoration for Driving View Extrapolation30 Dec 2025
- 2025Privacy-Aware Sharing of Raw Spatial Sensor Data for Cooperative Perception18 Dec 2025
- 2025Wanderland: Geometrically Grounded Simulation for Open-World Embodied AI25 Nov 2025
- 20253D and 4D World Modeling: A Survey4 Sep 2025
- 2025Falcon: Fractional Alternating Cut with Overcoming Minima in Unsupervised Segmentation8 Apr 2025
- 2025ReconDreamer++: Harmonizing Generative and Reconstructive Models for Driving Scene Representation24 Mar 2025
1 more
- 2025MTGS: Multi-Traversal Gaussian Splatting16 Mar 2025
- 2025MTGS: Multi-Traversal Gaussian Splattingcited by 17
- 2025Wanderland: Geometrically Grounded Simulation for Open-World Embodied AIcited by 3
- 2025Falcon: Fractional Alternating Cut with Overcoming Minima in Unsupervised Segmentationcited by 0
- 2025Privacy-Aware Sharing of Raw Spatial Sensor Data for Cooperative Perceptioncited by 0
- 2026Enhancing Novel View Synthesis via Geometry Grounded Set Diffusioncited by 0
- 2026Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstructioncited by 0
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolationcited by 0
- 2026WildCity: A Real-World City-Scale Testbed for Rendering, Simulation, and Spatial Intelligencecited by 0
- 2026SPVC: Structured and Panoptic Video Fixing for Cross-Dataset Driving Scene Renderingcited by 0
- 2026SPVC: Structured and Panoptic Video Fixing for Cross-Dataset Driving Scene Rendering18 Aug 2026
- 2026WildCity: A Real-World City-Scale Testbed for Rendering, Simulation, and Spatial Intelligence7 Jul 2026
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolation9 Apr 2026
- 2026Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstruction7 Apr 2026
- 2026Enhancing Novel View Synthesis via Geometry Grounded Set Diffusion12 Jan 2026
- 2025Privacy-Aware Sharing of Raw Spatial Sensor Data for Cooperative Perception18 Dec 2025
- 2025Wanderland: Geometrically Grounded Simulation for Open-World Embodied AI25 Nov 2025
- 2025Falcon: Fractional Alternating Cut with Overcoming Minima in Unsupervised Segmentation8 Apr 2025
- 2025MTGS: Multi-Traversal Gaussian Splatting16 Mar 2025
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- 2024XLD: A Cross-Lane Dataset for Benchmarking Novel Driving View Synthesis
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- 2025Hybrid Gaussian Splatting for Novel Urban View Synthesis
- 2026OrbitNVS: Harnessing Video Diffusion Priors for Novel View Synthesis
- 2024Drive-1-to-3: Enriching Diffusion Priors for Novel View Synthesis of Real Vehicles
- 2024MegaScenes: Scene-Level View Synthesis at Scale
- 2024Learning autonomous driving from aerial imagery
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