mlsanityData to 7 Oct 2026

VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotion

arXiv 2502.01536 ↗First posted 3 Feb 2025cs.RO cs.CVcited by 20

Not on the map. Why?

Abstract (arXiv)

Recent success in legged robot locomotion is attributed to the integration of reinforcement learning and physical simulators. However, these policies often encounter challenges when deployed in real-world environments due to sim-to-real gaps, as simulators typically fail to replicate visual realism and complex real-world geometry. Moreover, the lack of realistic visual rendering limits the ability of these policies to support high-level tasks requiring RGB-based perception like ego-centric navigation. This paper presents a Real-to-Sim-to-Real framework that generates photorealistic and physically interactive "digital twin" simulation environments for visual navigation and locomotion learning. Our approach leverages 3D Gaussian Splatting (3DGS) based scene reconstruction from multi-view images and integrates these environments into simulations that support ego-centric visual perception and mesh-based physical interactions. To demonstrate its effectiveness, we train a reinforcement learning policy within the simulator to perform a visual goal-tracking task. Extensive experiments show that our framework achieves RGB-only sim-to-real policy transfer. Additionally, our framework facilitates the rapid adaptation of robot policies with effective exploration capability in complex new environments, highlighting its potential for applications in households and factories.

Key facts. Cited by 20 papers in the map (data through 7 Oct 2026). Builds on 35 of its 45 references that are in the map. First posted on arXiv 3 Feb 2025.

Builds on

35 of 45 references.

References · 35

  1. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2019Searching for MobileNetV3cited by 1,984
  4. 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,401
  5. 2024Depth Anything V2cited by 1,385
  6. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  7. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 882
  8. 2017Sim-to-Real Transfer of Robotic Control with Dynamics Randomizationcited by 616
  9. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  10. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
  11. 2019Learning agile and dynamic motor skills for legged robotscited by 402
  12. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 280
23 more
  1. 2018Sim-to-Real: Learning Agile Locomotion For Quadruped Robotscited by 277
  2. 2024ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AIcited by 216
  3. 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 211
  4. 2022Robot Operating System 2: Design, Architecture, and Uses In The Wildcited by 190
  5. 2024DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingcited by 136
  6. 2024Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulationcited by 135
  7. 2024Rethinking Inductive Biases for Surface Normal Estimationcited by 122
  8. 2023Extreme Parkour with Legged Robotscited by 120
  9. 2023GenSim: Generating Robotic Simulation Tasks via Large Language Modelscited by 120
  10. 2023Robot Parkour Learningcited by 115
  11. 2023ANYmal Parkour: Learning Agile Navigation for Quadrupedal Robotscited by 105
  12. 2023DrivingDiffusion: Layout-Guided multi-view driving scene video generation with latent diffusion modelcited by 75
  13. 2024Humanoid Parkour Learningcited by 66
  14. 2024RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulatorcited by 50
  15. 2024Robo-GS: A Physics Consistent Spatial-Temporal Model for Robotic Arm with Hybrid Representationcited by 44
  16. 2022NeRF2Real: Sim2real Transfer of Vision-guided Bipedal Motion Skills using Neural Radiance Fieldscited by 41
  17. 2025Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigationcited by 30
  18. 2024RL-GSBridge: 3D Gaussian Splatting Based Real2Sim2Real Method for Robotic Manipulation Learningcited by 21
  19. 2024Semantically Controllable Augmentations for Generalizable Robot Learningcited by 17
  20. 2024Learning Visual Parkour from Generated Imagescited by 17
  21. 2024Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networkscited by 12
  22. 2024Robust Robot Walker: Learning Agile Locomotion over Tiny Trapscited by 7
  23. 2024SARO: Space-Aware Robot System for Terrain Crossing via Vision-Language Modelcited by 4

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 12; 2026: 8.

20 papers.

Sort:

By area:

  1. 2025GaussGym: An open-source real-to-sim framework for learning locomotion from pixelscited by 22
  2. 2025Robot Learning from a Physical World Modelcited by 18
  3. 2025Towards Physically Executable 3D Gaussian for Embodied Navigationcited by 16
  4. 2025Robot Learning from Any Imagescited by 7
  5. 2025Dreamland: Controllable World Creation with Simulator and Generative Modelscited by 5
  6. 2026ReaDy-Go: Real-to-Sim Dynamic 3D Gaussian Splatting Simulation for Environment-Specific Visual Navigation with Moving Obstaclescited by 5
  7. 2025SLAP: Shortcut Learning for Abstract Planningcited by 3
  8. 2026TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkourcited by 3
  9. 2025IGFuse: Interactive 3D Gaussian Scene Reconstruction via Multi-Scans Fusioncited by 2
  10. 2025VLD: Visual Language Goal Distance for Reinforcement Learning Navigationcited by 2
  11. 2025UAVTwin: Neural Digital Twins for UAVs using Gaussian Splattingcited by 1
  12. 2025DSG-World: Learning a 3D Gaussian World Model from Dual State Videoscited by 1
8 more
  1. 2025Flexible Locomotion Learning with Diffusion Model Predictive Controlcited by 1
  2. 2026CoEnv: Driving Embodied Multi-Agent Collaboration via Compositional Environmentcited by 1
  3. 2026CARLA-GS: Decoupling Representation, Reasoning, and Physics Simulation for Autonomous Driving Corner-Case Synthesiscited by 1
  4. 2025NVSim: Novel View Synthesis Simulator for Large Scale Indoor Navigationcited by 0
  5. 2026Sparse View Distractor-Free Gaussian Splattingcited by 0
  6. 2026REAP: Reinforcement-Learning End-to-End Autonomous Parking with Gaussian Splatting Simulator for Real2Sim2Real Transfercited by 0
  7. 2026The Neverwhere Visual Parkour Benchmark Suitecited by 0
  8. 2026Distilling Privileged Control Barrier Functions into RGB-Only Safety Filters for Dynamic Visual Navigationcited by 0