VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotion
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Abstract (arXiv)
Recent success in legged robot locomotion is attributed to the integration of reinforcement learning and physical simulators. However, these policies often encounter challenges when deployed in real-world environments due to sim-to-real gaps, as simulators typically fail to replicate visual realism and complex real-world geometry. Moreover, the lack of realistic visual rendering limits the ability of these policies to support high-level tasks requiring RGB-based perception like ego-centric navigation. This paper presents a Real-to-Sim-to-Real framework that generates photorealistic and physically interactive "digital twin" simulation environments for visual navigation and locomotion learning. Our approach leverages 3D Gaussian Splatting (3DGS) based scene reconstruction from multi-view images and integrates these environments into simulations that support ego-centric visual perception and mesh-based physical interactions. To demonstrate its effectiveness, we train a reinforcement learning policy within the simulator to perform a visual goal-tracking task. Extensive experiments show that our framework achieves RGB-only sim-to-real policy transfer. Additionally, our framework facilitates the rapid adaptation of robot policies with effective exploration capability in complex new environments, highlighting its potential for applications in households and factories.
Key facts. Cited by 20 papers in the map (data through 7 Oct 2026). Builds on 35 of its 45 references that are in the map. First posted on arXiv 3 Feb 2025.
Builds on
35 of 45 references.
References · 35
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
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- 2024Depth Anything V2cited by 1,385
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
- 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 882
- 2017Sim-to-Real Transfer of Robotic Control with Dynamics Randomizationcited by 616
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- 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
- 2019Learning agile and dynamic motor skills for legged robotscited by 402
- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 280
23 more
- 2018Sim-to-Real: Learning Agile Locomotion For Quadruped Robotscited by 277
- 2024ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AIcited by 216
- 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 211
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- 2023Extreme Parkour with Legged Robotscited by 120
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- 2024Semantically Controllable Augmentations for Generalizable Robot Learningcited by 17
- 2024Learning Visual Parkour from Generated Imagescited by 17
- 2024Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networkscited by 12
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Citing papers per year: 2025: 12; 2026: 8.
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- 2025GaussGym: An open-source real-to-sim framework for learning locomotion from pixelscited by 22
- 2025Robot Learning from a Physical World Modelcited by 18
- 2025Towards Physically Executable 3D Gaussian for Embodied Navigationcited by 16
- 2025Robot Learning from Any Imagescited by 7
- 2025Dreamland: Controllable World Creation with Simulator and Generative Modelscited by 5
- 2026ReaDy-Go: Real-to-Sim Dynamic 3D Gaussian Splatting Simulation for Environment-Specific Visual Navigation with Moving Obstaclescited by 5
- 2025SLAP: Shortcut Learning for Abstract Planningcited by 3
- 2026TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkourcited by 3
- 2025IGFuse: Interactive 3D Gaussian Scene Reconstruction via Multi-Scans Fusioncited by 2
- 2025VLD: Visual Language Goal Distance for Reinforcement Learning Navigationcited by 2
- 2025UAVTwin: Neural Digital Twins for UAVs using Gaussian Splattingcited by 1
- 2025DSG-World: Learning a 3D Gaussian World Model from Dual State Videoscited by 1
8 more
- 2025Flexible Locomotion Learning with Diffusion Model Predictive Controlcited by 1
- 2026CoEnv: Driving Embodied Multi-Agent Collaboration via Compositional Environmentcited by 1
- 2026CARLA-GS: Decoupling Representation, Reasoning, and Physics Simulation for Autonomous Driving Corner-Case Synthesiscited by 1
- 2025NVSim: Novel View Synthesis Simulator for Large Scale Indoor Navigationcited by 0
- 2026Sparse View Distractor-Free Gaussian Splattingcited by 0
- 2026REAP: Reinforcement-Learning End-to-End Autonomous Parking with Gaussian Splatting Simulator for Real2Sim2Real Transfercited by 0
- 2026The Neverwhere Visual Parkour Benchmark Suitecited by 0
- 2026Distilling Privileged Control Barrier Functions into RGB-Only Safety Filters for Dynamic Visual Navigationcited by 0
- 2026Distilling Privileged Control Barrier Functions into RGB-Only Safety Filters for Dynamic Visual Navigation29 Sep 2026
- 2026The Neverwhere Visual Parkour Benchmark Suite14 Sep 2026
- 2026CARLA-GS: Decoupling Representation, Reasoning, and Physics Simulation for Autonomous Driving Corner-Case Synthesis8 Jul 2026
- 2026REAP: Reinforcement-Learning End-to-End Autonomous Parking with Gaussian Splatting Simulator for Real2Sim2Real Transfer9 May 2026
- 2026CoEnv: Driving Embodied Multi-Agent Collaboration via Compositional Environment7 Apr 2026
- 2026Sparse View Distractor-Free Gaussian Splatting2 Mar 2026
- 2026ReaDy-Go: Real-to-Sim Dynamic 3D Gaussian Splatting Simulation for Environment-Specific Visual Navigation with Moving Obstacles12 Feb 2026
- 2026TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkour2 Feb 2026
- 2025VLD: Visual Language Goal Distance for Reinforcement Learning Navigation8 Dec 2025
- 2025Robot Learning from a Physical World Model10 Nov 2025
- 2025SLAP: Shortcut Learning for Abstract Planning2 Nov 2025
- 2025NVSim: Novel View Synthesis Simulator for Large Scale Indoor Navigation28 Oct 2025
8 more
- 2025Towards Physically Executable 3D Gaussian for Embodied Navigation24 Oct 2025
- 2025GaussGym: An open-source real-to-sim framework for learning locomotion from pixels17 Oct 2025
- 2025Flexible Locomotion Learning with Diffusion Model Predictive Control5 Oct 2025
- 2025Robot Learning from Any Images26 Sep 2025
- 2025IGFuse: Interactive 3D Gaussian Scene Reconstruction via Multi-Scans Fusion18 Aug 2025
- 2025Dreamland: Controllable World Creation with Simulator and Generative Models9 Jun 2025
- 2025DSG-World: Learning a 3D Gaussian World Model from Dual State Videos5 Jun 2025
- 2025UAVTwin: Neural Digital Twins for UAVs using Gaussian Splatting2 Apr 2025
- 2025Robot Learning from a Physical World Modelcited by 18
- 2025Dreamland: Controllable World Creation with Simulator and Generative Modelscited by 5
- 2025DSG-World: Learning a 3D Gaussian World Model from Dual State Videoscited by 1
- 2026CARLA-GS: Decoupling Representation, Reasoning, and Physics Simulation for Autonomous Driving Corner-Case Synthesiscited by 1
- 2026CARLA-GS: Decoupling Representation, Reasoning, and Physics Simulation for Autonomous Driving Corner-Case Synthesis8 Jul 2026
- 2025Robot Learning from a Physical World Model10 Nov 2025
- 2025Dreamland: Controllable World Creation with Simulator and Generative Models9 Jun 2025
- 2025DSG-World: Learning a 3D Gaussian World Model from Dual State Videos5 Jun 2025
- 2025GaussGym: An open-source real-to-sim framework for learning locomotion from pixelscited by 22
- 2025Towards Physically Executable 3D Gaussian for Embodied Navigationcited by 16
- 2025Robot Learning from Any Imagescited by 7
- 2026ReaDy-Go: Real-to-Sim Dynamic 3D Gaussian Splatting Simulation for Environment-Specific Visual Navigation with Moving Obstaclescited by 5
- 2025SLAP: Shortcut Learning for Abstract Planningcited by 3
- 2026TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkourcited by 3
- 2025IGFuse: Interactive 3D Gaussian Scene Reconstruction via Multi-Scans Fusioncited by 2
- 2025VLD: Visual Language Goal Distance for Reinforcement Learning Navigationcited by 2
- 2025UAVTwin: Neural Digital Twins for UAVs using Gaussian Splattingcited by 1
- 2025NVSim: Novel View Synthesis Simulator for Large Scale Indoor Navigationcited by 0
- 2026Sparse View Distractor-Free Gaussian Splattingcited by 0
- 2026REAP: Reinforcement-Learning End-to-End Autonomous Parking with Gaussian Splatting Simulator for Real2Sim2Real Transfercited by 0
12 most cited of 14 All 14 (JSON)
- 2026Distilling Privileged Control Barrier Functions into RGB-Only Safety Filters for Dynamic Visual Navigation29 Sep 2026
- 2026The Neverwhere Visual Parkour Benchmark Suite14 Sep 2026
- 2026REAP: Reinforcement-Learning End-to-End Autonomous Parking with Gaussian Splatting Simulator for Real2Sim2Real Transfer9 May 2026
- 2026Sparse View Distractor-Free Gaussian Splatting2 Mar 2026
- 2026ReaDy-Go: Real-to-Sim Dynamic 3D Gaussian Splatting Simulation for Environment-Specific Visual Navigation with Moving Obstacles12 Feb 2026
- 2026TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkour2 Feb 2026
- 2025VLD: Visual Language Goal Distance for Reinforcement Learning Navigation8 Dec 2025
- 2025SLAP: Shortcut Learning for Abstract Planning2 Nov 2025
- 2025NVSim: Novel View Synthesis Simulator for Large Scale Indoor Navigation28 Oct 2025
- 2025Towards Physically Executable 3D Gaussian for Embodied Navigation24 Oct 2025
- 2025GaussGym: An open-source real-to-sim framework for learning locomotion from pixels17 Oct 2025
- 2025Robot Learning from Any Images26 Sep 2025
12 newest of 14 All 14 (JSON)