MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densification
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Abstract (arXiv)
In the rapidly evolving field of 3D reconstruction, 3D Gaussian Splatting (3DGS) and 2D Gaussian Splatting (2DGS) represent significant advancements. Although 2DGS compresses 3D Gaussian primitives into 2D Gaussian surfels to effectively enhance mesh extraction quality, this compression can potentially lead to a decrease in rendering quality. Additionally, unreliable densification processes and the calculation of depth through the accumulation of opacity can compromise the detail of mesh extraction. To address this issue, we introduce MVG-Splatting, a solution guided by Multi-View considerations. Specifically, we integrate an optimized method for calculating normals, which, combined with image gradients, helps rectify inconsistencies in the original depth computations. Additionally, utilizing projection strategies akin to those in Multi-View Stereo (MVS), we propose an adaptive quantile-based method that dynamically determines the level of additional densification guided by depth maps, from coarse to fine detail. Experimental evidence demonstrates that our method not only resolves the issues of rendering quality degradation caused by depth discrepancies but also facilitates direct mesh extraction from dense Gaussian point clouds using the Marching Cubes algorithm. This approach significantly enhances the overall fidelity and accuracy of the 3D reconstruction process, ensuring that both the geometric details and visual quality.
Key facts. Cited by 16 papers in the map (data through 13 Oct 2026). Builds on 37 of its 59 references that are in the map. First posted on arXiv 16 Jul 2024.
Builds on
37 of 59 references.
References · 37
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,170
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,712
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,021
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,958
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,610
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,070
- 2021Volume Rendering of Neural Implicit Surfacescited by 992
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 858
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 782
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 721
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 690
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 663
25 more
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 644
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 613
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 557
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2019Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matchingcited by 414
- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 283
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
- 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
- 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 199
- 2020On the uncertainty of self-supervised monocular depth estimationcited by 182
- 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 173
- 2019Point-Based Multi-View Stereo Networkcited by 147
- 2023Multi-Scale 3D Gaussian Splatting for Anti-Aliased Renderingcited by 137
- 2024DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingcited by 136
- 2021TransMVSNet: Global Context-aware Multi-view Stereo Network with Transformerscited by 117
- 2017Learning non-maximum suppressioncited by 113
- 2024RaDe-GS: Rasterizing Depth in Gaussian Splattingcited by 110
- 2019Multi-Scale Geometric Consistency Guided Multi-View Stereocited by 105
- 2020Fast-MVSNet: Sparse-to-Dense Multi-View Stereo With Learned Propagation and Gauss-Newton Refinementcited by 105
- 2022Lite-Mono: A Lightweight CNN and Transformer Architecture for Self-Supervised Monocular Depth Estimationcited by 100
- 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 66
- 2024SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasingcited by 40
- 2024GoMVS: Geometrically Consistent Cost Aggregation for Multi-View Stereocited by 16
- 2023Unsupervised OmniMVS: Efficient Omnidirectional Depth Inference via Establishing Pseudo-Stereo Supervisioncited by 8
- 2024GAM-Depth: Self-Supervised Indoor Depth Estimation Leveraging a Gradient-Aware Mask and Semantic Constraintscited by 3
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Citing papers per year: 2024: 4; 2025: 6; 2026: 6.
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- 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitivescited by 20
- 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 14
- 2025GauSTAR: Gaussian Surface Tracking and Reconstructioncited by 13
- 2025Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splattingcited by 12
- 2024ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistencycited by 6
- 2024Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Renderingcited by 5
- 2025Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splattingcited by 5
- 2025SD-GS: Structured Deformable 3D Gaussians for Efficient Dynamic Scene Reconstructioncited by 4
- 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challengescited by 3
- 2025FeatureGS: Eigenvalue-Feature Optimization in 3D Gaussian Splatting for Geometrically Accurate and Artifact-Reduced Reconstructioncited by 1
- 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splattingcited by 1
- 2026RefGlass-GS: A UAV-Enabled Fusion Framework for Photorealistic, Semantic and Interactive Digitization of Reflective Glass Facades via Gaussian Splattingcited by 0
4 more
- 2026Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstructioncited by 0
- 2026SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequencescited by 0
- 2026Robust 3D Reconstruction from Multi-View Optical Satellite Imagery via Reliability-Aware Height-Evidence Fusion in Gaussian Splattingcited by 0
- 2026Fusion-Aware Direct 3D Gaussian Generation with Structured Patch Latent Flowscited by 0
- 2026Robust 3D Reconstruction from Multi-View Optical Satellite Imagery via Reliability-Aware Height-Evidence Fusion in Gaussian Splatting15 Sep 2026
- 2026SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequences12 Sep 2026
- 2026Fusion-Aware Direct 3D Gaussian Generation with Structured Patch Latent Flows18 Aug 2026
- 2026Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstruction6 Aug 2026
- 2026RefGlass-GS: A UAV-Enabled Fusion Framework for Photorealistic, Semantic and Interactive Digitization of Reflective Glass Facades via Gaussian Splatting27 Jun 2026
- 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting3 Jun 2026
- 2025Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splatting29 Sep 2025
- 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challenges22 Jul 2025
- 2025SD-GS: Structured Deformable 3D Gaussians for Efficient Dynamic Scene Reconstruction10 Jul 2025
- 2025Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splatting14 Jun 2025
- 2025FeatureGS: Eigenvalue-Feature Optimization in 3D Gaussian Splatting for Geometrically Accurate and Artifact-Reduced Reconstruction29 Jan 2025
- 2025GauSTAR: Gaussian Surface Tracking and Reconstruction17 Jan 2025
4 more
- 2024ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency2 Dec 2024
- 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives25 Nov 2024
- 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussians19 Nov 2024
- 2024Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Rendering6 Oct 2024
- 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitivescited by 20
- 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 14
- 2025GauSTAR: Gaussian Surface Tracking and Reconstructioncited by 13
- 2025Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splattingcited by 12
- 2024ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistencycited by 6
- 2024Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Renderingcited by 5
- 2025Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splattingcited by 5
- 2025SD-GS: Structured Deformable 3D Gaussians for Efficient Dynamic Scene Reconstructioncited by 4
- 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challengescited by 3
- 2025FeatureGS: Eigenvalue-Feature Optimization in 3D Gaussian Splatting for Geometrically Accurate and Artifact-Reduced Reconstructioncited by 1
- 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splattingcited by 1
- 2026RefGlass-GS: A UAV-Enabled Fusion Framework for Photorealistic, Semantic and Interactive Digitization of Reflective Glass Facades via Gaussian Splattingcited by 0
12 most cited of 15 All 15 (JSON)
- 2026Robust 3D Reconstruction from Multi-View Optical Satellite Imagery via Reliability-Aware Height-Evidence Fusion in Gaussian Splatting15 Sep 2026
- 2026SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequences12 Sep 2026
- 2026Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstruction6 Aug 2026
- 2026RefGlass-GS: A UAV-Enabled Fusion Framework for Photorealistic, Semantic and Interactive Digitization of Reflective Glass Facades via Gaussian Splatting27 Jun 2026
- 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting3 Jun 2026
- 2025Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splatting29 Sep 2025
- 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challenges22 Jul 2025
- 2025SD-GS: Structured Deformable 3D Gaussians for Efficient Dynamic Scene Reconstruction10 Jul 2025
- 2025Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splatting14 Jun 2025
- 2025FeatureGS: Eigenvalue-Feature Optimization in 3D Gaussian Splatting for Geometrically Accurate and Artifact-Reduced Reconstruction29 Jan 2025
- 2025GauSTAR: Gaussian Surface Tracking and Reconstruction17 Jan 2025
- 2024ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency2 Dec 2024
12 newest of 15 All 15 (JSON)