TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors
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Abstract (arXiv)
Reconstructing transparent surfaces is essential for tasks such as robotic manipulation in labs, yet it poses a significant challenge for 3D reconstruction techniques like 3D Gaussian Splatting (3DGS). These methods often encounter a transparency-depth dilemma, where the pursuit of photorealistic rendering through standard α-blending undermines geometric precision, resulting in considerable depth estimation errors for transparent materials. To address this issue, we introduce Transparent Surface Gaussian Splatting (TSGS), a new framework that separates geometry learning from appearance refinement. In the geometry learning stage, TSGS focuses on geometry by using specular-suppressed inputs to accurately represent surfaces. In the second stage, TSGS improves visual fidelity through anisotropic specular modeling, crucially maintaining the established opacity to ensure geometric accuracy. To enhance depth inference, TSGS employs a first-surface depth extraction method. This technique uses a sliding window over α-blending weights to pinpoint the most likely surface location and calculates a robust weighted average depth. To evaluate the transparent surface reconstruction task under realistic conditions, we collect a TransLab dataset that includes complex transparent laboratory glassware. Extensive experiments on TransLab show that TSGS achieves accurate geometric reconstruction and realistic rendering of transparent objects simultaneously within the efficient 3DGS framework. Specifically, TSGS significantly surpasses current leading methods, achieving a 37.3% reduction in chamfer distance and an 8.0% improvement in F1 score compared to the top baseline. The code and dataset are available at https://longxiang-ai.github.io/TSGS/.
Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Builds on 47 of its 85 references that are in the map. First posted on arXiv 17 Apr 2025.
Builds on
47 of 85 references.
References · 47
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
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- 2021Volume Rendering of Neural Implicit Surfacescited by 996
35 more
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- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
- 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
- 2020PatchmatchNet: Learned Multi-View Patchmatch Stereocited by 207
- 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 200
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Citing papers per year: 2025: 5; 2026: 9.
14 papers.
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- 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstructioncited by 17
- 2025REArtGS++: Generalizable Articulation Reconstruction with Temporal Geometry Constraint via Planar Gaussian Splattingcited by 5
- 2026TransNormal: Dense Visual Semantics for Diffusion-based Transparent Object Normal Estimationcited by 2
- 2026RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splattingcited by 2
- 2025Fix False Transparency by Noise Guided Splattingcited by 1
- 2026TransmissiveGS: Residual-Guided Disentangled Gaussian Splatting for Transmissive Scene Reconstruction and Renderingcited by 1
- 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splattingcited by 1
- 2025A Mixed-Primitive-based Gaussian Splatting Method for Surface Reconstructioncited by 0
- 2025The Architecture of Trust: A Framework for AI-Augmented Real Estate Valuation in the Era of Structured Datacited by 0
- 2026GVGS: Gaussian Visibility-Aware Multi-View Geometry for Accurate Surface Reconstructioncited by 0
- 2026GLINT: Modeling Scene-Scale Transparency via Gaussian Radiance Transportcited by 0
- 2026Relightable Gaussian Splatting for Virtual Production Using Image-Based Illuminationcited by 0
- 2026TransNormal-2: Geometry-Grounded Rectified Flow with Edge-Aware Decoding for Precise Normal Estimation6 Sep 2026
- 2026Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstruction6 Aug 2026
- 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting3 Jun 2026
- 2026RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splatting18 May 2026
- 2026TransmissiveGS: Residual-Guided Disentangled Gaussian Splatting for Transmissive Scene Reconstruction and Rendering11 May 2026
- 2026Relightable Gaussian Splatting for Virtual Production Using Image-Based Illumination9 May 2026
- 2026GLINT: Modeling Scene-Scale Transparency via Gaussian Radiance Transport27 Mar 2026
- 2026TransNormal: Dense Visual Semantics for Diffusion-based Transparent Object Normal Estimation31 Jan 2026
- 2026GVGS: Gaussian Visibility-Aware Multi-View Geometry for Accurate Surface Reconstruction28 Jan 2026
- 2025REArtGS++: Generalizable Articulation Reconstruction with Temporal Geometry Constraint via Planar Gaussian Splatting21 Nov 2025
- 2025Fix False Transparency by Noise Guided Splatting17 Oct 2025
- 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction22 Sep 2025
- 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstructioncited by 17
- 2025REArtGS++: Generalizable Articulation Reconstruction with Temporal Geometry Constraint via Planar Gaussian Splattingcited by 5
- 2026TransNormal: Dense Visual Semantics for Diffusion-based Transparent Object Normal Estimationcited by 2
- 2026RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splattingcited by 2
- 2025Fix False Transparency by Noise Guided Splattingcited by 1
- 2026TransmissiveGS: Residual-Guided Disentangled Gaussian Splatting for Transmissive Scene Reconstruction and Renderingcited by 1
- 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splattingcited by 1
- 2025A Mixed-Primitive-based Gaussian Splatting Method for Surface Reconstructioncited by 0
- 2025The Architecture of Trust: A Framework for AI-Augmented Real Estate Valuation in the Era of Structured Datacited by 0
- 2026GVGS: Gaussian Visibility-Aware Multi-View Geometry for Accurate Surface Reconstructioncited by 0
- 2026GLINT: Modeling Scene-Scale Transparency via Gaussian Radiance Transportcited by 0
- 2026Relightable Gaussian Splatting for Virtual Production Using Image-Based Illuminationcited by 0
12 most cited of 13 All 13 (JSON)
- 2026Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstruction6 Aug 2026
- 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting3 Jun 2026
- 2026RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splatting18 May 2026
- 2026TransmissiveGS: Residual-Guided Disentangled Gaussian Splatting for Transmissive Scene Reconstruction and Rendering11 May 2026
- 2026Relightable Gaussian Splatting for Virtual Production Using Image-Based Illumination9 May 2026
- 2026GLINT: Modeling Scene-Scale Transparency via Gaussian Radiance Transport27 Mar 2026
- 2026TransNormal: Dense Visual Semantics for Diffusion-based Transparent Object Normal Estimation31 Jan 2026
- 2026GVGS: Gaussian Visibility-Aware Multi-View Geometry for Accurate Surface Reconstruction28 Jan 2026
- 2025REArtGS++: Generalizable Articulation Reconstruction with Temporal Geometry Constraint via Planar Gaussian Splatting21 Nov 2025
- 2025Fix False Transparency by Noise Guided Splatting17 Oct 2025
- 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction22 Sep 2025
- 2025The Architecture of Trust: A Framework for AI-Augmented Real Estate Valuation in the Era of Structured Data4 Aug 2025
12 newest of 13 All 13 (JSON)