mlsanityData to 7 Oct 2026

GADA: Geometry-Aware Deformable Aggregation for Image-Based Gaussian Splatting

arXiv 2607.00595 ↗First posted 1 Jul 2026cs.CVcited by 0

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Abstract (arXiv)

Gaussian Splatting has achieved significant improvements by incorporating warping-based techniques. However, such methods suffer from pixel-level inaccuracies due to uncertain geometry. This uncertainty leads to spatial misalignments in the warped images, which disrupt residual learning used in warping-based methods and fundamentally limit the gains of correction, particularly on thin structures and high-frequency details. Driven by our insight that useful visual cues are not lost but locally preserved under slight displacement, we propose Geometry-Aware Deformable Aggregation (GADA). This method introduces an iterative refinement module with deformable offsets to actively correct spatial misalignments and recover these displaced cues. Furthermore, to address the limitations of standard pipelines where visibility checks (i.e., thresholding) often discard valid pixels and multi-view warped image fusion relies on naive mean aggregation, our module is coupled with an implicit confidence weighting mechanism that selectively suppresses unreliable evidence. Consequently, our approach outperforms prior warping-based Gaussian Splatting, preserving high-frequency quality while achieving 2.13 times faster FPS.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 26 of its 35 references that are in the map. First posted on arXiv 1 Jul 2026.

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26 of 35 references.

References · 26

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,290
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  5. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
  6. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  7. 2025FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Spacecited by 960
  8. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
  9. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
  10. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
  11. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
  12. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
14 more
  1. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 280
  2. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 225
  3. 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
  4. 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 210
  5. 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 198
  6. 2022Is Attention All That NeRF Needs?cited by 113
  7. 2024AbsGS: Recovering Fine Details for 3D Gaussian Splattingcited by 80
  8. 2024Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splattingcited by 73
  9. 20243D-HGS: 3D Half-Gaussian Splattingcited by 43
  10. 2024FlexiEdit: Frequency-Aware Latent Refinement for Enhanced Non-Rigid Editingcited by 31
  11. 2024DNI: Dilutional Noise Initialization for Diffusion Video Editingcited by 12
  12. 2025AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Renderingcited by 11
  13. 2025FlowDrag: 3D-aware Drag-based Image Editing with Mesh-guided Deformation Vector Flow Fieldscited by 8
  14. 2025IBGS: Image-Based Gaussian Splattingcited by 1

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