CloseUpShot: Close-up Novel View Synthesis from Sparse-views via Point-conditioned Diffusion Model
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Reconstructing 3D scenes and synthesizing novel views from sparse input views is a highly challenging task. Recent advances in video diffusion models have demonstrated strong temporal reasoning capabilities, making them a promising tool for enhancing reconstruction quality under sparse-view settings. However, existing approaches are primarily designed for modest viewpoint variations, which struggle in capturing fine-grained details in close-up scenarios since input information is severely limited. In this paper, we present a diffusion-based framework, called CloseUpShot, for close-up novel view synthesis from sparse inputs via point-conditioned video diffusion. Specifically, we observe that pixel-warping conditioning suffers from severe sparsity and background leakage in close-up settings. To address this, we propose hierarchical warping and occlusion-aware noise suppression, enhancing the quality and completeness of the conditioning images for the video diffusion model. Furthermore, we introduce global structure guidance, which leverages a dense fused point cloud to provide consistent geometric context to the diffusion process, to compensate for the lack of globally consistent 3D constraints in sparse conditioning inputs. Extensive experiments on multiple datasets demonstrate that our method outperforms existing approaches, especially in close-up novel view synthesis, clearly validating the effectiveness of our design.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 77 of its 85 references that are in the map. First posted on arXiv 17 Nov 2025.
Builds on
77 of 85 references.
Closest ancestors · 18
Same direction, newest first
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- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors5 Sep
- 2024ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesis3 Sep
6 more
- 2024ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model29 Aug
- 2024NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizer24 May
- 2024Part-aware Shape Generation with Latent 3D Diffusion of Neural Voxel Fields2 May
- 2023ReconFusion: 3D Reconstruction with Diffusion Priors5 Dec
- 2023ZeroNVS: Zero-Shot 360-Degree View Synthesis from a Single Image27 Oct
- 2022RePaint: Inpainting using Denoising Diffusion Probabilistic Models24 Jan
Other references · 59
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- 2016Perceptual Losses for Real-Time Style Transfer and Super-Resolutioncited by 2,678
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- 2023Adversarial Diffusion Distillationcited by 741
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
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- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 553
- 2025Continuous 3D Perception Model with Persistent Statecited by 527
- 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 514
- 2023DynamiCrafter: Animating Open-domain Images with Video Diffusion Priorscited by 463
- 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 431
- 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 356
- 2025GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Controlcited by 325
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- 20243D Reconstruction with Spatial Memorycited by 269
- 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
- 2024No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagescited by 241
- 2020Infinite Nature: Perpetual View Generation of Natural Scenes from a Single Imagecited by 239
- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 234
- 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 176
- 2024Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairscited by 171
- 2019Deep Stereo using Adaptive Thin Volume Representation with Uncertainty Awarenesscited by 151
- 2025MUSt3R: Multi-view Network for Stereo 3D Reconstructioncited by 139
- 2025Video World Models with Long-term Spatial Memorycited by 124
- 2024CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularizationcited by 120
- 2024MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Viewscited by 111
- 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 100
- 2024ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restorationcited by 89
- 2024FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenescited by 86
- 2024Align3R: Aligned Monocular Depth Estimation for Dynamic Videoscited by 79
- 2024TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformerscited by 71
- 2025Pow3R: Empowering Unconstrained 3D Reconstruction with Camera and Scene Priorscited by 69
- 2024HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstructioncited by 55
- 2024SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splattingcited by 40
- 2025AerialMegaDepth: Learning Aerial-Ground Reconstruction and View Synthesiscited by 39
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- 2024PreF3R: Pose-Free Feed-Forward 3D Gaussian Splatting from Variable-length Image Sequencecited by 26
- 2025Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view Imagescited by 25
- 2025Test3R: Learning to Reconstruct 3D at Test Timecited by 19
- 2024PixelGaussian: Generalizable 3D Gaussian Reconstruction from Arbitrary Viewscited by 18
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Citing papers per year: 2026: 2.
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