IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesis
Not on the map. Why?
Abstract (arXiv)
Existing inverse rendering combined with neural rendering methods can only perform editable novel view synthesis on object-specific scenes, while we present intrinsic neural radiance fields, dubbed IntrinsicNeRF, which introduce intrinsic decomposition into the NeRF-based neural rendering method and can extend its application to room-scale scenes. Since intrinsic decomposition is a fundamentally under-constrained inverse problem, we propose a novel distance-aware point sampling and adaptive reflectance iterative clustering optimization method, which enables IntrinsicNeRF with traditional intrinsic decomposition constraints to be trained in an unsupervised manner, resulting in multi-view consistent intrinsic decomposition results. To cope with the problem that different adjacent instances of similar reflectance in a scene are incorrectly clustered together, we further propose a hierarchical clustering method with coarse-to-fine optimization to obtain a fast hierarchical indexing representation. It supports compelling real-time augmented applications such as recoloring and illumination variation. Extensive experiments and editing samples on both object-specific/room-scale scenes and synthetic/real-word data demonstrate that we can obtain consistent intrinsic decomposition results and high-fidelity novel view synthesis even for challenging sequences.
Key facts. Cited by 50 papers in the map (data through 7 Oct 2026). Builds on 52 of its 84 references that are in the map. First posted on arXiv 2 Oct 2022.
Builds on
52 of 84 references.
References · 52
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
- 2020Neural Sparse Voxel Fieldscited by 959
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
38 more
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 688
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2020Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understandingcited by 593
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
- 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 411
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
- 2018Learning Blind Video Temporal Consistencycited by 247
- 2022Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representationcited by 243
- 2022Unsupervised Semantic Segmentation by Distilling Feature Correspondencescited by 241
- 2020GRF: Learning a General Radiance Field for 3D Representation and Renderingcited by 183
- 2022Modeling Indirect Illumination for Inverse Renderingcited by 167
- 2021Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Renderingcited by 158
- 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 141
- 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
- 2021NeRF for Outdoor Scene Relightingcited by 114
- 2018InverseRenderNet: Learning single image inverse renderingcited by 100
- 2018CGIntrinsics: Better Intrinsic Image Decomposition through Physically-Based Renderingcited by 85
- 2022Neural 3D Reconstruction in the Wildcited by 79
- 2018Learning Intrinsic Image Decomposition from Watching the Worldcited by 74
- 2022IRISformer: Dense Vision Transformers for Single-Image Inverse Rendering in Indoor Scenescited by 62
- 2019Unsupervised Learning for Intrinsic Image Decomposition from a Single Imagecited by 55
- 2017Self-Supervised Intrinsic Image Decompositioncited by 43
- 2021A Survey on Intrinsic Images: Delving Deep Into Lambert and Beyondcited by 37
- 2020Learning to Factorize and Relight a Citycited by 36
- 2020EDEN: Multimodal Synthetic Dataset of Enclosed GarDEN Scenescited by 29
- 2018Joint Learning of Intrinsic Images and Semantic Segmentationcited by 26
- 2022PVO: Panoptic Visual Odometrycited by 26
- 2022iDF-SLAM: End-to-End RGB-D SLAM with Neural Implicit Mapping and Deep Feature Trackingcited by 22
- 2019Real-Time Global Illumination Decomposition of Videoscited by 18
- 2022Factorized and Controllable Neural Re-Rendering of Outdoor Scene for Photo Extrapolationcited by 16
50 most cited of 52 All 52 (JSON)
Built on by
Citing papers per year: 2022: 2; 2023: 15; 2024: 23; 2025: 7; 2026: 3.
50 papers.
Sort:
By area:
- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 280
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2024Fully Explicit Dynamic Gaussian Splattingcited by 75
- 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRFcited by 51
- 2022PaletteNeRF: Palette-based Appearance Editing of Neural Radiance Fieldscited by 43
- 2024DiffPano: Scalable and Consistent Text to Panorama Generation with Spherical Epipolar-Aware Diffusioncited by 38
- 2024PhysFlow: Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene Simulationcited by 36
- 2023OR-NeRF: Object Removing from 3D Scenes Guided by Multiview Segmentation with Neural Radiance Fieldscited by 34
- 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstructioncited by 26
- 2024IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminationscited by 21
- 2023LightSim: Neural Lighting Simulation for Urban Scenescited by 20
- 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
38 more
- 2023Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fieldscited by 18
- 2024SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wildcited by 18
- 2024NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstructioncited by 16
- 2024ZeroComp: Zero-shot Object Compositing from Image Intrinsics via Diffusioncited by 16
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Renderingcited by 16
- 2025TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priorscited by 14
- 2024Detail-Preserving Latent Diffusion for Stable Shadow Removalcited by 13
- 2024Neural Radiance Field-based Visual Rendering: A Comprehensive Reviewcited by 12
- 2024GeneAvatar: Generic Expression-Aware Volumetric Head Avatar Editing from a Single Imagecited by 12
- 2024PBR-NeRF: Inverse Rendering with Physics-Based Neural Fieldscited by 12
- 2024ND-SDF: Learning Normal Deflection Fields for High-Fidelity Indoor Reconstructioncited by 11
- 2025GaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo Collectionscited by 11
- 2024Semantically-aware Neural Radiance Fields for Visual Scene Understanding: A Comprehensive Reviewcited by 9
- 2023Few-shot Neural Radiance Fields Under Unconstrained Illuminationcited by 8
- 2023VQ-NeRF: Neural Reflectance Decomposition and Editing with Vector Quantizationcited by 8
- 2026Generative World Renderercited by 8
- 2024Retinex-Diffusion: On Controlling Illumination Conditions in Diffusion Models via Retinex Theorycited by 7
- 2023Clean-NeRF: Reformulating NeRF to account for View-Dependent Observationscited by 6
- 2023NeuBTF: Neural fields for BTF encoding and transfercited by 5
- 2023LAENeRF: Local Appearance Editing for Neural Radiance Fieldscited by 5
- 2024Relighting Scenes with Object Insertions in Neural Radiance Fieldscited by 5
- 2024NeRF-Det++: Incorporating Semantic Cues and Perspective-aware Depth Supervision for Indoor Multi-View 3D Detectioncited by 4
- 2026LightCity: An Urban Dataset for Outdoor Inverse Rendering and Reconstruction under Multi-illumination Conditionscited by 4
- 2023Generating Transferable Adversarial Simulation Scenarios for Self-Driving via Neural Renderingcited by 3
- 2023SplatMesh: Interactive 3D Segmentation and Editing Using Mesh-Based Gaussian Splattingcited by 3
- 2024Learning Novel View Synthesis from Heterogeneous Low-light Capturescited by 1
- 2024Spin-UP: Spin Light for Natural Light Uncalibrated Photometric Stereocited by 1
- 2024NeRFDeformer: NeRF Transformation from a Single View via 3D Scene Flowscited by 1
- 2024MLI-NeRF: Multi-Light Intrinsic-Aware Neural Radiance Fieldscited by 1
- 2025Structurally Disentangled Feature Fields Distillation for 3D Understanding and Editingcited by 1
- 2025High Dynamic Range 3D Gaussian Splatting via Luminance-Chromaticity Decompositioncited by 1
- 20223D Scene Creation and Rendering via Rough Meshes: A Lighting Transfer Avenuecited by 0
- 2023Survey on Controlable Image Synthesis with Deep Learningcited by 0
- 2023Intrinsic Image Decomposition Using Point Cloud Representationcited by 0
- 2023Neural Implicit Field Editing Considering Object-environment Interactioncited by 0
- 2024M2DNeRF: Multi-Modal Decomposition NeRF with 3D Feature Fieldscited by 0
- 2025OpticFusion: Multi-Modal Neural Implicit 3D Reconstruction of Microstructures by Fusing White Light Interferometry and Optical Microscopycited by 0
- 2026RehearsalNeRF: Decoupling Intrinsic Neural Fields of Dynamic Illuminations for Scene Editingcited by 0
- 2026Generative World Renderer2 Apr 2026
- 2026RehearsalNeRF: Decoupling Intrinsic Neural Fields of Dynamic Illuminations for Scene Editing30 Mar 2026
- 2026LightCity: An Urban Dataset for Outdoor Inverse Rendering and Reconstruction under Multi-illumination Conditions1 Feb 2026
- 2025High Dynamic Range 3D Gaussian Splatting via Luminance-Chromaticity Decomposition17 Nov 2025
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Rendering20 Aug 2025
- 2025GaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo Collections28 Jul 2025
- 2025TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors17 Apr 2025
- 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction29 Mar 2025
- 2025Structurally Disentangled Feature Fields Distillation for 3D Understanding and Editing20 Feb 2025
- 2025OpticFusion: Multi-Modal Neural Implicit 3D Reconstruction of Microstructures by Fusing White Light Interferometry and Optical Microscopy16 Jan 2025
- 2024Detail-Preserving Latent Diffusion for Stable Shadow Removal23 Dec 2024
- 2024IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations16 Dec 2024
38 more
- 2024PBR-NeRF: Inverse Rendering with Physics-Based Neural Fields12 Dec 2024
- 2024MLI-NeRF: Multi-Light Intrinsic-Aware Neural Radiance Fields26 Nov 2024
- 2024PhysFlow: Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene Simulation21 Nov 2024
- 2024DiffPano: Scalable and Consistent Text to Panorama Generation with Spherical Epipolar-Aware Diffusion31 Oct 2024
- 2024Fully Explicit Dynamic Gaussian Splatting21 Oct 2024
- 2024ZeroComp: Zero-shot Object Compositing from Image Intrinsics via Diffusion10 Oct 2024
- 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splatting6 Oct 2024
- 2024ND-SDF: Learning Normal Deflection Fields for High-Fidelity Indoor Reconstruction22 Aug 2024
- 2024NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction19 Aug 2024
- 2024Retinex-Diffusion: On Controlling Illumination Conditions in Diffusion Models via Retinex Theory29 Jul 2024
- 2024Relighting Scenes with Object Insertions in Neural Radiance Fields21 Jun 2024
- 2024NeRFDeformer: NeRF Transformation from a Single View via 3D Scene Flows15 Jun 2024
- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction10 Jun 2024
- 2024M2DNeRF: Multi-Modal Decomposition NeRF with 3D Feature Fields8 May 2024
- 2024GeneAvatar: Generic Expression-Aware Volumetric Head Avatar Editing from a Single Image2 Apr 2024
- 2024Spin-UP: Spin Light for Natural Light Uncalibrated Photometric Stereo2 Apr 2024
- 2024Neural Radiance Field-based Visual Rendering: A Comprehensive Review31 Mar 2024
- 2024Learning Novel View Synthesis from Heterogeneous Low-light Captures20 Mar 2024
- 2024NeRF-Det++: Incorporating Semantic Cues and Perspective-aware Depth Supervision for Indoor Multi-View 3D Detection22 Feb 2024
- 2024Semantically-aware Neural Radiance Fields for Visual Scene Understanding: A Comprehensive Review17 Feb 2024
- 2024SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild18 Jan 2024
- 2023SplatMesh: Interactive 3D Segmentation and Editing Using Mesh-Based Gaussian Splatting26 Dec 2023
- 2023LAENeRF: Local Appearance Editing for Neural Radiance Fields15 Dec 2023
- 2023LightSim: Neural Lighting Simulation for Urban Scenes11 Dec 2023
- 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRF22 Nov 2023
- 2023Neural Implicit Field Editing Considering Object-environment Interaction1 Nov 2023
- 2023VQ-NeRF: Neural Reflectance Decomposition and Editing with Vector Quantization18 Oct 2023
- 2023Generating Transferable Adversarial Simulation Scenarios for Self-Driving via Neural Rendering27 Sep 2023
- 2023Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields27 Jul 2023
- 2023Intrinsic Image Decomposition Using Point Cloud Representation20 Jul 2023
- 2023Survey on Controlable Image Synthesis with Deep Learning18 Jul 2023
- 2023NeuBTF: Neural fields for BTF encoding and transfer3 Jul 2023
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images27 May 2023
- 2023OR-NeRF: Object Removing from 3D Scenes Guided by Multiview Segmentation with Neural Radiance Fields17 May 2023
- 2023Clean-NeRF: Reformulating NeRF to account for View-Dependent Observations26 Mar 2023
- 2023Few-shot Neural Radiance Fields Under Unconstrained Illumination21 Mar 2023
- 2022PaletteNeRF: Palette-based Appearance Editing of Neural Radiance Fields21 Dec 2022
- 20223D Scene Creation and Rendering via Rough Meshes: A Lighting Transfer Avenue27 Nov 2022
- 2024DiffPano: Scalable and Consistent Text to Panorama Generation with Spherical Epipolar-Aware Diffusioncited by 38
- 2024PhysFlow: Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene Simulationcited by 36
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Renderingcited by 16
- 2024Detail-Preserving Latent Diffusion for Stable Shadow Removalcited by 13
- 2024Retinex-Diffusion: On Controlling Illumination Conditions in Diffusion Models via Retinex Theorycited by 7
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Rendering20 Aug 2025
- 2024Detail-Preserving Latent Diffusion for Stable Shadow Removal23 Dec 2024
- 2024PhysFlow: Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene Simulation21 Nov 2024
- 2024DiffPano: Scalable and Consistent Text to Panorama Generation with Spherical Epipolar-Aware Diffusion31 Oct 2024
- 2024Retinex-Diffusion: On Controlling Illumination Conditions in Diffusion Models via Retinex Theory29 Jul 2024
- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 280
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2024Fully Explicit Dynamic Gaussian Splattingcited by 75
- 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRFcited by 51
- 2022PaletteNeRF: Palette-based Appearance Editing of Neural Radiance Fieldscited by 43
- 2023OR-NeRF: Object Removing from 3D Scenes Guided by Multiview Segmentation with Neural Radiance Fieldscited by 34
- 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstructioncited by 26
- 2024IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminationscited by 21
- 2023LightSim: Neural Lighting Simulation for Urban Scenescited by 20
- 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
- 2023Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fieldscited by 18
- 2024SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wildcited by 18
12 most cited of 44 All 44 (JSON)
- 2026Generative World Renderer2 Apr 2026
- 2026RehearsalNeRF: Decoupling Intrinsic Neural Fields of Dynamic Illuminations for Scene Editing30 Mar 2026
- 2026LightCity: An Urban Dataset for Outdoor Inverse Rendering and Reconstruction under Multi-illumination Conditions1 Feb 2026
- 2025High Dynamic Range 3D Gaussian Splatting via Luminance-Chromaticity Decomposition17 Nov 2025
- 2025GaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo Collections28 Jul 2025
- 2025TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors17 Apr 2025
- 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction29 Mar 2025
- 2025Structurally Disentangled Feature Fields Distillation for 3D Understanding and Editing20 Feb 2025
- 2025OpticFusion: Multi-Modal Neural Implicit 3D Reconstruction of Microstructures by Fusing White Light Interferometry and Optical Microscopy16 Jan 2025
- 2024IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations16 Dec 2024
- 2024PBR-NeRF: Inverse Rendering with Physics-Based Neural Fields12 Dec 2024
- 2024MLI-NeRF: Multi-Light Intrinsic-Aware Neural Radiance Fields26 Nov 2024
12 newest of 44 All 44 (JSON)