DreamTexture: Shape from Virtual Texture with Analysis by Augmentation
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Abstract (arXiv)
DreamFusion established a new paradigm for unsupervised 3D reconstruction from virtual views by combining advances in generative models and differentiable rendering. However, the underlying multi-view rendering, along with supervision from large-scale generative models, is computationally expensive and under-constrained. We propose DreamTexture, a novel Shape-from-Virtual-Texture approach that leverages monocular depth cues to reconstruct 3D objects. Our method textures an input image by aligning a virtual texture with the real depth cues in the input, exploiting the inherent understanding of monocular geometry encoded in modern diffusion models. We then reconstruct depth from the virtual texture deformation with a new conformal map optimization, which alleviates memory-intensive volumetric representations. Our experiments reveal that generative models possess an understanding of monocular shape cues, which can be extracted by augmenting and aligning texture cues -- a novel monocular reconstruction paradigm that we call Analysis by Augmentation.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 49 of its 69 references that are in the map. First posted on arXiv 20 Mar 2025.
Builds on
49 of 69 references.
References · 49
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37 more
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Citing papers per year: 2025: 1.
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- 2023TEXTure: Text-Guided Texturing of 3D Shapes
- 2023DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior
- 2025Shape from Semantics: 3D Shape Generation from Multi-View Semantics
- 2025Textured 3D Regenerative Morphing with 3D Diffusion Prior
- 2025DreamArt: Generating Interactable Articulated Objects from a Single Image
- 2026DreamCharacter-1: From 3D Generative Foundation Models to Product-Ready Character Generation
- 2025Wonder3D++: Cross-domain Diffusion for High-fidelity 3D Generation from a Single Image
- 2024VI3DRM:Towards meticulous 3D Reconstruction from Sparse Views via Photo-Realistic Novel View Synthesis