mlsanityData to 14 Oct 2026

FreBIS: Frequency-Based Stratification for Neural Implicit Surface Representations

arXiv 2504.20222 ↗First posted 28 Apr 2025cs.CVcited by 1

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Abstract (arXiv)

Neural implicit surface representation techniques are in high demand for advancing technologies in augmented reality/virtual reality, digital twins, autonomous navigation, and many other fields. With their ability to model object surfaces in a scene as a continuous function, such techniques have made remarkable strides recently, especially over classical 3D surface reconstruction methods, such as those that use voxels or point clouds. However, these methods struggle with scenes that have varied and complex surfaces principally because they model any given scene with a single encoder network that is tasked to capture all of low through high-surface frequency information in the scene simultaneously. In this work, we propose a novel, neural implicit surface representation approach called FreBIS to overcome this challenge. FreBIS works by stratifying the scene based on the frequency of surfaces into multiple frequency levels, with each level (or a group of levels) encoded by a dedicated encoder. Moreover, FreBIS encourages these encoders to capture complementary information by promoting mutual dissimilarity of the encoded features via a novel, redundancy-aware weighting module. Empirical evaluations on the challenging BlendedMVS dataset indicate that replacing the standard encoder in an off-the-shelf neural surface reconstruction method with our frequency-stratified encoders yields significant improvements. These enhancements are evident both in the quality of the reconstructed 3D surfaces and in the fidelity of their renderings from any viewpoint.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 35 of its 56 references that are in the map. First posted on arXiv 28 Apr 2025.

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35 of 56 references.

References · 35

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
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  6. 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 700
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  8. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  9. 2019BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networkscited by 490
  10. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
  11. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 467
  12. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 314
23 more
  1. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
  2. 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 221
  3. 2020Quasi-Dense Similarity Learning for Multiple Object Trackingcited by 220
  4. 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 212
  5. 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 161
  6. 2021Improving neural implicit surfaces geometry with patch warpingcited by 137
  7. 2022NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priorscited by 125
  8. 2022HF-NeuS: Improved Surface Reconstruction Using High-Frequency Detailscited by 121
  9. 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
  10. 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 79
  11. 2022Object-Compositional Neural Implicit Surfacescited by 74
  12. 2022GO-Surf: Neural Feature Grid Optimization for Fast, High-Fidelity RGB-D Surface Reconstructioncited by 61
  13. 2023NeRFMeshing: Distilling Neural Radiance Fields into Geometrically-Accurate 3D Meshescited by 53
  14. 2022Vox-Surf: Voxel-based Implicit Surface Representationcited by 49
  15. 2023ObjectSDF++: Improved Object-Compositional Neural Implicit Surfacescited by 39
  16. 2023PET-NeuS: Positional Encoding Tri-Planes for Neural Surfacescited by 37
  17. 2023HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwined Regularizationcited by 20
  18. 2023RICO: Regularizing the Unobservable for Indoor Compositional Reconstructioncited by 20
  19. 2024H2O-SDF: Two-phase Learning for 3D Indoor Reconstruction using Object Surface Fieldscited by 9
  20. 2024Normal-guided Detail-Preserving Neural Implicit Function for High-Fidelity 3D Surface Reconstructioncited by 8
  21. 2024SplatSDF: Boosting SDF-NeRF via Architecture-Level Fusion with Gaussian Splatscited by 5
  22. 2023Neural 3D Scene Reconstruction from Multiple 2D Images without 3D Supervisioncited by 2
  23. 2024HIVE: HIerarchical Volume Encoding for Neural Implicit Surface Reconstructioncited by 1

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