LightSwitch: Multi-view Relighting with Material-guided Diffusion
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Recent approaches for 3D relighting have shown promise in integrating 2D image relighting generative priors to alter the appearance of a 3D representation while preserving the underlying structure. Nevertheless, generative priors used for 2D relighting that directly relight from an input image do not take advantage of intrinsic properties of the subject that can be inferred or cannot consider multi-view data at scale, leading to subpar relighting. In this paper, we propose Lightswitch, a novel finetuned material-relighting diffusion framework that efficiently relights an arbitrary number of input images to a target lighting condition while incorporating cues from inferred intrinsic properties. By using multi-view and material information cues together with a scalable denoising scheme, our method consistently and efficiently relights dense multi-view data of objects with diverse material compositions. We show that our 2D relighting prediction quality exceeds previous state-of-the-art relighting priors that directly relight from images. We further demonstrate that LightSwitch matches or outperforms state-of-the-art diffusion inverse rendering methods in relighting synthetic and real objects in as little as 2 minutes.
Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 42 of its 47 references that are in the map. First posted on arXiv 8 Aug 2025.
Builds on
42 of 47 references.
Closest ancestors · 13
Same direction, newest first
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models30 Jan
- 2025RelightVid: Temporal-Consistent Diffusion Model for Video Relighting27 Jan
- 2024Material Anything: Generating Materials for Any 3D Object via Diffusion22 Nov
- 2024MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors23 Sep
- 2024Neural Gaffer: Relighting Any Object via Diffusion11 Jun
- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination17 Apr
- 2024SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusion18 Mar
- 2024DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generation19 Feb
- 2023ReconFusion: 3D Reconstruction with Diffusion Priors5 Dec
- 2023ImageDream: Image-Prompt Multi-view Diffusion for 3D Generation2 Dec
- 2023One-2-3-45++: Fast Single Image to 3D Objects with Consistent Multi-View Generation and 3D Diffusion14 Nov
- 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusion23 Oct
1 more
Other references · 29
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 496
- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 449
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 335
17 more
- 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 224
- 2022SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstructioncited by 216
- 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 205
- 2022Modeling Indirect Illumination for Inverse Renderingcited by 168
- 2023TensoIR: Tensorial Inverse Renderingcited by 168
- 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
- 2017Learning to Predict Indoor Illumination from a Single Imagecited by 161
- 2023Multi-Scale 3D Gaussian Splatting for Anti-Aliased Renderingcited by 138
- 2024MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Viewscited by 116
- 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 79
- 2023Intrinsic Image Diffusion for Indoor Single-view Material Estimationcited by 73
- 2024NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflectionscited by 33
- 2024IllumiNeRF: 3D Relighting Without Inverse Renderingcited by 29
- 2024RelitLRM: Generative Relightable Radiance for Large Reconstruction Modelscited by 23
- 2024Objects With Lighting: A Real-World Dataset for Evaluating Reconstruction and Rendering for Object Relightingcited by 18
- 2024Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variationcited by 13
- 2024BiGS: Bidirectional Gaussian Primitives for Relightable 3D Gaussian Splattingcited by 8
Built on by
Citing papers per year: 2025: 2; 2026: 13.
15 papers.
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By area:
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenescited by 9
- 2026GR3EN: Generative Relighting for 3D Environmentscited by 5
- 2026EditCtrl: Disentangled Local and Global Control for Real-Time Generative Video Editingcited by 5
- 2025Coupled Diffusion Sampling for Training-Free Multi-View Image Editingcited by 4
- 2025MatSpray: Fusing 2D Material World Knowledge on 3D Geometrycited by 2
- 2026Realiz3D: 3D Generation Made Photorealistic via Domain-Aware Learningcited by 2
- 2026Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relightingcited by 1
- 2026SyncLight: Single-Edit Multi-View Relightingcited by 0
- 2026TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructionscited by 0
- 2026From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearancecited by 0
- 2026DANTE-W: Diffuse Albedo Neural Texturing in the Wildcited by 0
- 2026Diffusion-Based Material Regularization for Physics-Based Inverse Renderingcited by 0
- 2026RelightFormer: Feed-forward Generative Transformer for Multiview Object Relighting7 Sep 2026
- 2026LumiTokens: 3D Relighting via Token-Space Lighting Transformation18 Aug 2026
- 2026Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relighting9 Jul 2026
- 2026LightCrafter: PBR-Conditioned Video Diffusion Refinement for Controllable and Consistent Relighting9 Jul 2026
- 2026Diffusion-Based Material Regularization for Physics-Based Inverse Rendering30 Jun 2026
- 2026DANTE-W: Diffuse Albedo Neural Texturing in the Wild26 Jun 2026
- 2026From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance24 Jun 2026
- 2026TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions9 Jun 2026
- 2026Realiz3D: 3D Generation Made Photorealistic via Domain-Aware Learning25 Mar 2026
- 2026EditCtrl: Disentangled Local and Global Control for Real-Time Generative Video Editing16 Feb 2026
- 2026SyncLight: Single-Edit Multi-View Relighting23 Jan 2026
- 2026GR3EN: Generative Relighting for 3D Environments22 Jan 2026
3 more
- 2026GR3EN: Generative Relighting for 3D Environmentscited by 5
- 2025Coupled Diffusion Sampling for Training-Free Multi-View Image Editingcited by 4
- 2025MatSpray: Fusing 2D Material World Knowledge on 3D Geometrycited by 2
- 2026Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relightingcited by 1
- 2026Diffusion-Based Material Regularization for Physics-Based Inverse Renderingcited by 0
- 2026LightCrafter: PBR-Conditioned Video Diffusion Refinement for Controllable and Consistent Relightingcited by 0
- 2026Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relighting9 Jul 2026
- 2026LightCrafter: PBR-Conditioned Video Diffusion Refinement for Controllable and Consistent Relighting9 Jul 2026
- 2026Diffusion-Based Material Regularization for Physics-Based Inverse Rendering30 Jun 2026
- 2026GR3EN: Generative Relighting for 3D Environments22 Jan 2026
- 2025MatSpray: Fusing 2D Material World Knowledge on 3D Geometry20 Dec 2025
- 2025Coupled Diffusion Sampling for Training-Free Multi-View Image Editing16 Oct 2025
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenescited by 9
- 2026EditCtrl: Disentangled Local and Global Control for Real-Time Generative Video Editingcited by 5
- 2026Realiz3D: 3D Generation Made Photorealistic via Domain-Aware Learningcited by 2
- 2026SyncLight: Single-Edit Multi-View Relightingcited by 0
- 2026TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructionscited by 0
- 2026From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearancecited by 0
- 2026DANTE-W: Diffuse Albedo Neural Texturing in the Wildcited by 0
- 2026LumiTokens: 3D Relighting via Token-Space Lighting Transformationcited by 0
- 2026RelightFormer: Feed-forward Generative Transformer for Multiview Object Relightingcited by 0
- 2026RelightFormer: Feed-forward Generative Transformer for Multiview Object Relighting7 Sep 2026
- 2026LumiTokens: 3D Relighting via Token-Space Lighting Transformation18 Aug 2026
- 2026DANTE-W: Diffuse Albedo Neural Texturing in the Wild26 Jun 2026
- 2026From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance24 Jun 2026
- 2026TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions9 Jun 2026
- 2026Realiz3D: 3D Generation Made Photorealistic via Domain-Aware Learning25 Mar 2026
- 2026EditCtrl: Disentangled Local and Global Control for Real-Time Generative Video Editing16 Feb 2026
- 2026SyncLight: Single-Edit Multi-View Relighting23 Jan 2026
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes21 Jan 2026
Similar, not cited
Close in wording, no citation either way
- 2025UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting
- 2026Learning Latent Proxies for Controllable Single-Image Relighting
- 2024Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion
- 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis
- 2026PI-Light: Physics-Inspired Diffusion for Full-Image Relighting
- 2026LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap
- 2024GenLit: Reformulating Single-Image Relighting as Video Generation