mlsanityData to 7 Oct 2026

GS-Octree: Octree-based 3D Gaussian Splatting for Robust Object-level 3D Reconstruction Under Strong Lighting

arXiv 2406.18199 ↗First posted 26 Jun 2024cs.CVcited by 6

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Abstract (arXiv)

The 3D Gaussian Splatting technique has significantly advanced the construction of radiance fields from multi-view images, enabling real-time rendering. While point-based rasterization effectively reduces computational demands for rendering, it often struggles to accurately reconstruct the geometry of the target object, especially under strong lighting. To address this challenge, we introduce a novel approach that combines octree-based implicit surface representations with Gaussian splatting. Our method consists of four stages. Initially, it reconstructs a signed distance field (SDF) and a radiance field through volume rendering, encoding them in a low-resolution octree. The initial SDF represents the coarse geometry of the target object. Subsequently, it introduces 3D Gaussians as additional degrees of freedom, which are guided by the SDF. In the third stage, the optimized Gaussians further improve the accuracy of the SDF, allowing it to recover finer geometric details compared to the initial SDF obtained in the first stage. Finally, it adopts the refined SDF to further optimize the 3D Gaussians via splatting, eliminating those that contribute little to visual appearance. Experimental results show that our method, which leverages the distribution of 3D Gaussians with SDFs, reconstructs more accurate geometry, particularly in images with specular highlights caused by strong lighting.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 35 of its 44 references that are in the map. First posted on arXiv 26 Jun 2024.

Builds on

35 of 44 references.

References · 35

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  5. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  7. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  8. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  9. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  10. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  11. 2020Neural Sparse Voxel Fieldscited by 959
  12. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
23 more
  1. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
  2. 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
  3. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
  4. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  5. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
  6. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
  7. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
  8. 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Modelscited by 255
  9. 2024A Survey on 3D Gaussian Splattingcited by 221
  10. 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
  11. 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 164
  12. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
  13. 2024Recent Advances in 3D Gaussian Splattingcited by 130
  14. 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 129
  15. 20243D Gaussian as a New Era: A Surveycited by 102
  16. 2022Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstructioncited by 92
  17. 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 78
  18. 2022PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Latticescited by 72
  19. 2022Improved Direct Voxel Grid Optimization for Radiance Fields Reconstructioncited by 61
  20. 2023Neural-Singular-Hessian: Implicit Neural Representation of Unoriented Point Clouds by Enforcing Singular Hessiancited by 34
  21. 2023Strivec: Sparse Tri-Vector Radiance Fieldscited by 28
  22. 2023VisCo Grids: Surface Reconstruction with Viscosity and Coarea Gridscited by 20
  23. 2024GauU-Scene: A Scene Reconstruction Benchmark on Large Scale 3D Reconstruction Dataset Using Gaussian Splattingcited by 15

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 2; 2025: 3; 2026: 1.

6 papers.