mlsanityData to 14 Oct 2026

Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes

arXiv 2310.08585 ↗First posted 12 Oct 2023cs.CVcited by 55

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Abstract (arXiv)

This paper aims to tackle the challenge of dynamic view synthesis from multi-view videos. The key observation is that while previous grid-based methods offer consistent rendering, they fall short in capturing appearance details of a complex dynamic scene, a domain where multi-view image-based rendering methods demonstrate the opposite properties. To combine the best of two worlds, we introduce Im4D, a hybrid scene representation that consists of a grid-based geometry representation and a multi-view image-based appearance representation. Specifically, the dynamic geometry is encoded as a 4D density function composed of spatiotemporal feature planes and a small MLP network, which globally models the scene structure and facilitates the rendering consistency. We represent the scene appearance by the original multi-view videos and a network that learns to predict the color of a 3D point from image features, instead of memorizing detailed appearance totally with networks, thereby naturally making the learning of networks easier. Our method is evaluated on five dynamic view synthesis datasets including DyNeRF, ZJU-MoCap, NHR, DNA-Rendering and ENeRF-Outdoor datasets. The results show that Im4D exhibits state-of-the-art performance in rendering quality and can be trained efficiently, while realizing real-time rendering with a speed of 79.8 FPS for 512x512 images, on a single RTX 3090 GPU.

Key facts. Cited by 55 papers in the map (data through 14 Oct 2026). Builds on 60 of its 88 references that are in the map. First posted on arXiv 12 Oct 2023.

Builds on

60 of 88 references.

References · 60

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38 more
  1. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
  2. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  3. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  4. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
  5. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  6. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
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  8. 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 405
  9. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
  10. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
  11. 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 332
  12. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
  13. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  14. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  15. 2020Single-View View Synthesis with Multiplane Imagescited by 263
  16. 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
  17. 2020Free View Synthesiscited by 231
  18. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  19. 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 216
  20. 2018Stereo Magnification: Learning View Synthesis using Multiplane Imagescited by 211
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  24. 2019Pushing the Boundaries of View Extrapolation with Multiplane Imagescited by 191
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  30. 2020Stable View Synthesiscited by 165
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50 most cited of 60 All 60 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 6; 2024: 23; 2025: 16; 2026: 10.

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  1. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
  2. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  3. 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 221
  4. 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
  5. 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
  6. 2024Fully Explicit Dynamic Gaussian Splattingcited by 76
  7. 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 70
  8. 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 61
  9. 2024Representing Long Volumetric Video with Temporal Gaussian Hierarchycited by 58
  10. 2024GFlow: Recovering 4D World from Monocular Videocited by 46
  11. 2024Vivid-ZOO: Multi-View Video Generation with Diffusion Modelcited by 40
  12. 20244D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rendering of Temporally Complex Dynamic Scenescited by 37
38 more
  1. 2024GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splattingcited by 36
  2. 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splattingcited by 36
  3. 2024Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videoscited by 30
  4. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  5. 2024DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Renderingcited by 28
  6. 2025CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Drivingcited by 25
  7. 2023Fast View Synthesis of Casual Videos with Soup-of-Planescited by 22
  8. 2024Segment Any 4D Gaussianscited by 20
  9. 2024Quark: Real-time, High-resolution, and General Neural View Synthesiscited by 16
  10. 2024Fast High Dynamic Range Radiance Fields for Dynamic Scenescited by 13
  11. 2024BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenescited by 12
  12. 2025Efficient Gaussian Splatting for Monocular Dynamic Scene Rendering via Sparse Time-Variant Attribute Modelingcited by 12
  13. 2024DualPM: Dual Posed-Canonical Point Maps for 3D Shape and Pose Reconstructioncited by 11
  14. 2024SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatarscited by 11
  15. 2025HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scenecited by 11
  16. 2024Modeling Ambient Scene Dynamics for Free-view Synthesiscited by 10
  17. 2024ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatarscited by 10
  18. 2024Sequential Gaussian Avatars with Hierarchical Motion Contextcited by 9
  19. 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Modelcited by 8
  20. 2025DyTact: Capturing Dynamic Contacts in Hand-Object Manipulationcited by 8
  21. 2024Gear-NeRF: Free-Viewpoint Rendering and Tracking with Motion-aware Spatio-Temporal Samplingcited by 7
  22. 2025HoliGS: Holistic Gaussian Splatting for Embodied View Synthesiscited by 7
  23. 2024Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstructioncited by 5
  24. 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Fieldcited by 5
  25. 2025Clustered Error Correction with Grouped 4D Gaussian Splattingcited by 4
  26. 2025R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatarscited by 3
  27. 2024DENSER: 3D Gaussians Splatting for Scene Reconstruction of Dynamic Urban Environmentscited by 2
  28. 2025Scale-GS: Efficient Scalable Gaussian Splatting via Redundancy-filtering Training on Streaming Contentcited by 2
  29. 2026PackUV: Packed Gaussian UV Maps for 4D Volumetric Videocited by 2
  30. 2026High-Fidelity Mobile Avatars with Pruned Local Blendshapescited by 2
  31. 2025AniGaussian: Animatable Gaussian Avatar with Pose-guided Deformationcited by 1
  32. 2025S3R-GS: Streamlining the Pipeline for Large-Scale Street Scene Reconstructioncited by 1
  33. 2025From Tokens to Nodes: Semantic-Guided Motion Control for Dynamic 3D Gaussian Splattingcited by 1
  34. 2026Time-Archival Camera Virtualization for Sports and Visual Performancescited by 1
  35. 2026textit4DSurf: High-Fidelity Dynamic Scene Surface Reconstructioncited by 1
  36. 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splattingcited by 1
  37. 20264DAnyone: Create Anyone in 4D from a Casual Monocular Videocited by 1
  38. 2025Geometry-guided Online 3D Video Synthesis with Multi-View Temporal Consistencycited by 0

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