GeoNeRF: Generalizing NeRF with Geometry Priors
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Abstract (arXiv)
We present GeoNeRF, a generalizable photorealistic novel view synthesis method based on neural radiance fields. Our approach consists of two main stages: a geometry reasoner and a renderer. To render a novel view, the geometry reasoner first constructs cascaded cost volumes for each nearby source view. Then, using a Transformer-based attention mechanism and the cascaded cost volumes, the renderer infers geometry and appearance, and renders detailed images via classical volume rendering techniques. This architecture, in particular, allows sophisticated occlusion reasoning, gathering information from consistent source views. Moreover, our method can easily be fine-tuned on a single scene, and renders competitive results with per-scene optimized neural rendering methods with a fraction of computational cost. Experiments show that GeoNeRF outperforms state-of-the-art generalizable neural rendering models on various synthetic and real datasets. Lastly, with a slight modification to the geometry reasoner, we also propose an alternative model that adapts to RGBD images. This model directly exploits the depth information often available thanks to depth sensors. The implementation code is available at https://www.idiap.ch/paper/geonerf.
Key facts. Cited by 196 papers in the map (data through 14 Oct 2026). Builds on 46 of its 64 references that are in the map. First posted on arXiv 26 Nov 2021.
Builds on
46 of 64 references.
References · 46
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- 2021Volume Rendering of Neural Implicit Surfacescited by 996
34 more
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 788
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
- 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 689
- 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 652
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 496
- 2019Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matchingcited by 417
- 2019Neural Point-Based Graphicscited by 327
- 2019Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inferencecited by 254
- 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
- 2018Stereo Magnification: Learning View Synthesis using Multiplane Imagescited by 211
- 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
- 2019Pushing the Boundaries of View Extrapolation with Multiplane Imagescited by 191
- 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
- 2015DeepStereo: Learning to Predict New Views from the World's Imagerycited by 185
- 2020GRF: Learning a General Radiance Field for 3D Representation and Renderingcited by 183
- 2019Cost Volume Pyramid Based Depth Inference for Multi-View Stereocited by 154
- 2019Deep Stereo using Adaptive Thin Volume Representation with Uncertainty Awarenesscited by 151
- 2016Learning-Based View Synthesis for Light Field Camerascited by 145
- 2021MINE: Towards Continuous Depth MPI with NeRF for Novel View Synthesiscited by 133
- 2021Unconstrained Scene Generation with Locally Conditioned Radiance Fieldscited by 130
- 2019Neural Rerendering in the Wildcited by 121
- 2021PixelSynth: Generating a 3D-Consistent Experience from a Single Imagecited by 82
- 2019Learning Inverse Depth Regression for Multi-View Stereo with Correlation Cost Volumecited by 59
- 2019Learning a Neural 3D Texture Space from 2D Exemplarscited by 53
- 2021NeRF in detail: Learning to sample for view synthesiscited by 35
- 2020Adversarial Texture Optimization from RGB-D Scanscited by 30
- 2021Neural Radiance Fields Approach to Deep Multi-View Photometric Stereocited by 25
- 2020RGBD-Net: Predicting color and depth images for novel views synthesiscited by 11
- 2021NeuralMVS: Bridging Multi-View Stereo and Novel View Synthesiscited by 7
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Citing papers per year: 2021: 2; 2022: 15; 2023: 67; 2024: 66; 2025: 31; 2026: 15.
196 papers.
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50 most cited of 196 All 196 (JSON)
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- 2026Less Gaussians, Texture More: 4K Feed-Forward Textured Splatting26 Mar 2026
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