mlsanityData to 7 Oct 2026

Clustered Error Correction with Grouped 4D Gaussian Splatting

arXiv 2511.16112 ↗First posted 20 Nov 2025cs.CV cs.GRcited by 4

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Abstract (arXiv)

Existing 4D Gaussian Splatting (4DGS) methods struggle to accurately reconstruct dynamic scenes, often failing to resolve ambiguous pixel correspondences and inadequate densification in dynamic regions. We address these issues by introducing a novel method composed of two key components: (1) Elliptical Error Clustering and Error Correcting Splat Addition that pinpoints dynamic areas to improve and initialize fitting splats, and (2) Grouped 4D Gaussian Splatting that improves consistency of mapping between splats and represented dynamic objects. Specifically, we classify rendering errors into missing-color and occlusion types, then apply targeted corrections via backprojection or foreground splitting guided by cross-view color consistency. Evaluations on Neural 3D Video and Technicolor datasets demonstrate that our approach significantly improves temporal consistency and achieves state-of-the-art perceptual rendering quality, improving 0.39dB of PSNR on the Technicolor Light Field dataset. Our visualization shows improved alignment between splats and dynamic objects, and the error correction method's capability to identify errors and properly initialize new splats. Our implementation details and source code are available at https://github.com/tho-kn/cem-4dgs.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 38 of its 56 references that are in the map. First posted on arXiv 20 Nov 2025.

Builds on

38 of 56 references.

References · 38

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  4. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  5. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  6. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  7. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  8. 2020Neural Sparse Voxel Fieldscited by 959
  9. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  10. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
  11. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
  12. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
26 more
  1. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
  2. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  3. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  4. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
  5. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
  6. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
  7. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
  8. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
  9. 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 301
  10. 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
  11. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  12. 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 210
  13. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 210
  14. 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 199
  15. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 185
  16. 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
  17. 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 173
  18. 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 147
  19. 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 126
  20. 20243D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesiscited by 109
  21. 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
  22. 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
  23. 2021TermiNeRF: Ray Termination Prediction for Efficient Neural Renderingcited by 70
  24. 2023Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenescited by 55
  25. 2025HiMoR: Monocular Deformable Gaussian Reconstruction with Hierarchical Motion Representationcited by 21
  26. 2024MonoPatchNeRF: Improving Neural Radiance Fields with Patch-based Monocular Guidancecited by 2

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 4.

4 papers.