mlsanityData to 14 Oct 2026

Streaming Radiance Fields for 3D Video Synthesis

arXiv 2210.14831 ↗First posted 26 Oct 2022cs.CVcited by 119

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Abstract (arXiv)

We present an explicit-grid based method for efficiently reconstructing streaming radiance fields for novel view synthesis of real world dynamic scenes. Instead of training a single model that combines all the frames, we formulate the dynamic modeling problem with an incremental learning paradigm in which per-frame model difference is trained to complement the adaption of a base model on the current frame. By exploiting the simple yet effective tuning strategy with narrow bands, the proposed method realizes a feasible framework for handling video sequences on-the-fly with high training efficiency. The storage overhead induced by using explicit grid representations can be significantly reduced through the use of model difference based compression. We also introduce an efficient strategy to further accelerate model optimization for each frame. Experiments on challenging video sequences demonstrate that our approach is capable of achieving a training speed of 15 seconds per-frame with competitive rendering quality, which attains 1000 × speedup over the state-of-the-art implicit methods. Code is available at https://github.com/AlgoHunt/StreamRF.

Key facts. Cited by 119 papers in the map (data through 14 Oct 2026). Builds on 26 of its 59 references that are in the map. First posted on arXiv 26 Oct 2022.

Builds on

26 of 59 references.

References · 26

  1. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  2. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  3. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  4. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  5. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  6. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  7. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  8. 2020Neural Sparse Voxel Fieldscited by 959
  9. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  10. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  11. 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 788
  12. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
14 more
  1. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
  2. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  3. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
  4. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 575
  5. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
  6. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
  7. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  8. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  9. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  10. 2020Single-View View Synthesis with Multiplane Imagescited by 263
  11. 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
  12. 20204D Visualization of Dynamic Events from Unconstrained Multi-View Videoscited by 66
  13. 2020MatryODShka: Real-time 6DoF Video View Synthesis using Multi-Sphere Imagescited by 64
  14. 2021VirtualCube: An Immersive 3D Video Communication Systemcited by 11

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Citing papers per year: 2022: 5; 2023: 21; 2024: 28; 2025: 31; 2026: 34.

119 papers.

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  1. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  2. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
  3. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  4. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 314
  5. 2023NeRSemble: Multi-view Radiance Field Reconstruction of Human Headscited by 194
  6. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
  7. 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 174
  8. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 160
  9. 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 152
  10. 2023CompGS: Smaller and Faster Gaussian Splatting with Vector Quantizationcited by 130
  11. 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 127
  12. 20243D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesiscited by 109
38 more
  1. 2023Neural Residual Radiance Fields for Streamably Free-Viewpoint Videoscited by 77
  2. 2024Fully Explicit Dynamic Gaussian Splattingcited by 76
  3. 2022Compressing Volumetric Radiance Fields to 1 MBcited by 68
  4. 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 61
  5. 2023Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenescited by 55
  6. 2024MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenescited by 47
  7. 2023SWinGS: Sliding Windows for Dynamic 3D Gaussian Splattingcited by 46
  8. 2024REACTO: Reconstructing Articulated Objects from a Single Videocited by 45
  9. 2023Masked Space-Time Hash Encoding for Efficient Dynamic Scene Reconstructioncited by 43
  10. 2025Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scenecited by 42
  11. 2024Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfelscited by 38
  12. 20244D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rendering of Temporally Complex Dynamic Scenescited by 37
  13. 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splattingcited by 36
  14. 2023CoGS: Controllable Gaussian Splattingcited by 32
  15. 2024V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussianscited by 29
  16. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  17. 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 27
  18. 2024Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fieldscited by 25
  19. 2023VideoRF: Rendering Dynamic Radiance Fields as 2D Feature Video Streamscited by 22
  20. 2023DiVa-360: The Dynamic Visual Dataset for Immersive Neural Fieldscited by 17
  21. 2023Sync-NeRF: Generalizing Dynamic NeRFs to Unsynchronized Videoscited by 16
  22. 20244Dynamic: Text-to-4D Generation with Hybrid Priorscited by 15
  23. 20244D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitivescited by 15
  24. 2024Dynamics-Aware Gaussian Splatting Streaming Towards Fast On-the-Fly 4D Reconstructioncited by 14
  25. 2024VRVVC: Variable-Rate NeRF-Based Volumetric Video Compressioncited by 14
  26. 2023MoDA: Modeling Deformable 3D Objects from Casual Videoscited by 13
  27. 2024JointRF: End-to-End Joint Optimization for Dynamic Neural Radiance Field Representation and Compressioncited by 13
  28. 2024HPC: Hierarchical Progressive Coding Framework for Volumetric Videocited by 13
  29. 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Renderingcited by 13
  30. 2025LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decouplingcited by 13
  31. 2025ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic Scenescited by 12
  32. 2024SwinGS: Sliding Window Gaussian Splatting for Volumetric Video Streaming with Arbitrary Lengthcited by 11
  33. 2024Learnable Infinite Taylor Gaussian for Dynamic View Renderingcited by 11
  34. 20254DGCPro: Efficient Hierarchical 4D Gaussian Compression for Progressive Volumetric Video Streamingcited by 11
  35. 2023Neural radiance fields in the industrial and robotics domain: applications, research opportunities and use casescited by 10
  36. 2024Modeling Ambient Scene Dynamics for Free-view Synthesiscited by 10
  37. 2024TimeFormer: Capturing Temporal Relationships of Deformable 3D Gaussians for Robust Reconstructioncited by 9
  38. 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 9

50 most cited of 119 All 119 (JSON)