BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenes
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Abstract (arXiv)
While Neural Radiance Fields (NeRFs) have demonstrated exceptional quality, their protracted training duration remains a limitation. Generalizable and MVS-based NeRFs, although capable of mitigating training time, often incur tradeoffs in quality. This paper presents a novel approach called BoostMVSNeRFs to enhance the rendering quality of MVS-based NeRFs in large-scale scenes. We first identify limitations in MVS-based NeRF methods, such as restricted viewport coverage and artifacts due to limited input views. Then, we address these limitations by proposing a new method that selects and combines multiple cost volumes during volume rendering. Our method does not require training and can adapt to any MVS-based NeRF methods in a feed-forward fashion to improve rendering quality. Furthermore, our approach is also end-to-end trainable, allowing fine-tuning on specific scenes. We demonstrate the effectiveness of our method through experiments on large-scale datasets, showing significant rendering quality improvements in large-scale scenes and unbounded outdoor scenarios. We release the source code of BoostMVSNeRFs at https://su-terry.github.io/BoostMVSNeRFs/.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 64 of its 90 references that are in the map. First posted on arXiv 22 Jul 2024.
Builds on
64 of 90 references.
References · 64
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38 more
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50 most cited of 64 All 64 (JSON)
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Citing papers per year: 2024: 1; 2025: 7; 2026: 4.
12 papers.
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- 2026Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstruction3 Sep 2026
- 2026TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstruction25 May 2026
- 2026MU-GeNeRF: Multi-view Uncertainty-guided Generalizable Neural Radiance Fields for Distractor-aware Scene20 Apr 2026
- 20263AM: 3egment Anything with Geometric Consistency in Videos13 Jan 2026
- 2025GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstruction31 Dec 2025
- 2025Voxify3D: Pixel Art Meets Volumetric Rendering8 Dec 2025
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting4 Dec 2025
- 2025StealthAttack: Robust 3D Gaussian Splatting Poisoning via Density-Guided Illusions2 Oct 2025
- 2025Every Camera Effect, Every Time, All at Once: 4D Gaussian Ray Tracing for Physics-based Camera Effect Data Generation13 Sep 2025
- 2025LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videos19 Aug 2025
- 2025AuraFusion360: Augmented Unseen Region Alignment for Reference-based 360deg Unbounded Scene Inpainting7 Feb 2025
- 2024FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priors21 Oct 2024