mlsanityData to 7 Oct 2026

BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenes

arXiv 2407.15848 ↗First posted 22 Jul 2024cs.CVcited by 12

Not on the map. Why?

Abstract (arXiv)

While Neural Radiance Fields (NeRFs) have demonstrated exceptional quality, their protracted training duration remains a limitation. Generalizable and MVS-based NeRFs, although capable of mitigating training time, often incur tradeoffs in quality. This paper presents a novel approach called BoostMVSNeRFs to enhance the rendering quality of MVS-based NeRFs in large-scale scenes. We first identify limitations in MVS-based NeRF methods, such as restricted viewport coverage and artifacts due to limited input views. Then, we address these limitations by proposing a new method that selects and combines multiple cost volumes during volume rendering. Our method does not require training and can adapt to any MVS-based NeRF methods in a feed-forward fashion to improve rendering quality. Furthermore, our approach is also end-to-end trainable, allowing fine-tuning on specific scenes. We demonstrate the effectiveness of our method through experiments on large-scale datasets, showing significant rendering quality improvements in large-scale scenes and unbounded outdoor scenarios. We release the source code of BoostMVSNeRFs at https://su-terry.github.io/BoostMVSNeRFs/.

Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 64 of its 90 references that are in the map. First posted on arXiv 22 Jul 2024.

Builds on

64 of 90 references.

References · 64

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  4. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  5. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  6. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
  7. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  8. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  9. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  10. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  11. 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
  12. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
38 more
  1. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
  2. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
  3. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  4. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
  5. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
  6. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
  7. 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
  8. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
  9. 2019Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matchingcited by 414
  10. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  11. 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 401
  12. 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
  13. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
  14. 2019Neural Point-Based Graphicscited by 326
  15. 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 310
  16. 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 301
  17. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  18. 2020Single-View View Synthesis with Multiplane Imagescited by 263
  19. 2019Deferred Neural Rendering: Image Synthesis using Neural Texturescited by 253
  20. 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
  21. 2019Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inferencecited by 252
  22. 2020Free View Synthesiscited by 231
  23. 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
  24. 2018Stereo Magnification: Learning View Synthesis using Multiplane Imagescited by 206
  25. 20203D Photography using Context-aware Layered Depth Inpaintingcited by 206
  26. 2021GeoNeRF: Generalizing NeRF with Geometry Priorscited by 195
  27. 2019Pushing the Boundaries of View Extrapolation with Multiplane Imagescited by 191
  28. 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
  29. 2015DeepStereo: Learning to Predict New Views from the World's Imagerycited by 185
  30. 2020GRF: Learning a General Radiance Field for 3D Representation and Renderingcited by 183
  31. 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 180
  32. 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
  33. 2019SDFDiff: Differentiable Rendering of Signed Distance Fields for 3D Shape Optimizationcited by 159
  34. 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
  35. 2019Point-Based Multi-View Stereo Networkcited by 147
  36. 2016Learning-Based View Synthesis for Light Field Camerascited by 145
  37. 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illuminationcited by 135
  38. 2023DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Modelscited by 127

50 most cited of 64 All 64 (JSON)

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 7; 2026: 4.

12 papers.