Quark: Real-time, High-resolution, and General Neural View Synthesis
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Abstract (arXiv)
We present a novel neural algorithm for performing high-quality, high-resolution, real-time novel view synthesis. From a sparse set of input RGB images or videos streams, our network both reconstructs the 3D scene and renders novel views at 1080p resolution at 30fps on an NVIDIA A100. Our feed-forward network generalizes across a wide variety of datasets and scenes and produces state-of-the-art quality for a real-time method. Our quality approaches, and in some cases surpasses, the quality of some of the top offline methods. In order to achieve these results we use a novel combination of several key concepts, and tie them together into a cohesive and effective algorithm. We build on previous works that represent the scene using semi-transparent layers and use an iterative learned render-and-refine approach to improve those layers. Instead of flat layers, our method reconstructs layered depth maps (LDMs) that efficiently represent scenes with complex depth and occlusions. The iterative update steps are embedded in a multi-scale, UNet-style architecture to perform as much compute as possible at reduced resolution. Within each update step, to better aggregate the information from multiple input views, we use a specialized Transformer-based network component. This allows the majority of the per-input image processing to be performed in the input image space, as opposed to layer space, further increasing efficiency. Finally, due to the real-time nature of our reconstruction and rendering, we dynamically create and discard the internal 3D geometry for each frame, generating the LDM for each view. Taken together, this produces a novel and effective algorithm for view synthesis. Through extensive evaluation, we demonstrate that we achieve state-of-the-art quality at real-time rates. Project page: https://quark-3d.github.io/
Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). Builds on 64 of its 97 references that are in the map. First posted on arXiv 25 Nov 2024.
Builds on
64 of 97 references.
References · 64
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50 most cited of 64 All 64 (JSON)
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Citing papers per year: 2024: 1; 2025: 10; 2026: 5.
16 papers.
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- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 234
- 2025iLRM: An Iterative Large 3D Reconstruction Modelcited by 18
- 2026tttLRM: Test-Time Training for Long Context and Autoregressive 3D Reconstructioncited by 10
- 2025Multi-view Pyramid Transformer: Look Coarser to See Broadercited by 7
- 2025LVT: Large-Scale Scene Reconstruction via Local View Transformerscited by 6
- 2025Learning Efficient Fuse-and-Refine for Feed-Forward 3D Gaussian Splattingcited by 5
- 2025Scaling Transformer-Based Novel View Synthesis Models with Token Disentanglement and Synthetic Datacited by 4
- 2025SaLon3R: Structure-aware Long-term Generalizable 3D Reconstruction from Unposed Imagescited by 4
- 2025Selfi: Self Improving Reconstruction Engine via 3D Geometric Feature Alignmentcited by 4
- 2025Splatwizard: A Benchmark Toolkit for 3D Gaussian Splatting Compressioncited by 2
- 2025Hestia: Voxel-Face-Aware Hierarchical Next-Best-View Acquisition for Efficient 3D Reconstructioncited by 1
- 20262Xplat: Decoupling Geometry and Appearance Modeling for Feed-Forward 3D Gaussian Splattingcited by 1
4 more
- 2024Real-Time Position-Aware View Synthesis from Single-View Inputcited by 0
- 2026LiveStre4m: Feed-Forward Live Streaming of Novel Views from Unposed Multi-View Videocited by 0
- 2026EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Renderingcited by 0
- 2026Online Neural Space Time Memory for Dynamic Novel View Synthesiscited by 0
- 2026Online Neural Space Time Memory for Dynamic Novel View Synthesis16 Jul 2026
- 2026EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Rendering27 May 2026
- 2026LiveStre4m: Feed-Forward Live Streaming of Novel Views from Unposed Multi-View Video8 Apr 2026
- 20262Xplat: Decoupling Geometry and Appearance Modeling for Feed-Forward 3D Gaussian Splatting22 Mar 2026
- 2026tttLRM: Test-Time Training for Long Context and Autoregressive 3D Reconstruction23 Feb 2026
- 2025Splatwizard: A Benchmark Toolkit for 3D Gaussian Splatting Compression31 Dec 2025
- 2025Selfi: Self Improving Reconstruction Engine via 3D Geometric Feature Alignment9 Dec 2025
- 2025Multi-view Pyramid Transformer: Look Coarser to See Broader8 Dec 2025
- 2025SaLon3R: Structure-aware Long-term Generalizable 3D Reconstruction from Unposed Images16 Oct 2025
- 2025LVT: Large-Scale Scene Reconstruction via Local View Transformers29 Sep 2025
- 2025Scaling Transformer-Based Novel View Synthesis Models with Token Disentanglement and Synthetic Data8 Sep 2025
- 2025Hestia: Voxel-Face-Aware Hierarchical Next-Best-View Acquisition for Efficient 3D Reconstruction1 Aug 2025
4 more
- 2025iLRM: An Iterative Large 3D Reconstruction Model31 Jul 2025
- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views29 May 2025
- 2025Learning Efficient Fuse-and-Refine for Feed-Forward 3D Gaussian Splatting18 Mar 2025
- 2024Real-Time Position-Aware View Synthesis from Single-View Input18 Dec 2024
- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 234
- 2025iLRM: An Iterative Large 3D Reconstruction Modelcited by 18
- 2026tttLRM: Test-Time Training for Long Context and Autoregressive 3D Reconstructioncited by 10
- 2025Multi-view Pyramid Transformer: Look Coarser to See Broadercited by 7
- 2025LVT: Large-Scale Scene Reconstruction via Local View Transformerscited by 6
- 2025Learning Efficient Fuse-and-Refine for Feed-Forward 3D Gaussian Splattingcited by 5
- 2025Scaling Transformer-Based Novel View Synthesis Models with Token Disentanglement and Synthetic Datacited by 4
- 2025SaLon3R: Structure-aware Long-term Generalizable 3D Reconstruction from Unposed Imagescited by 4
- 2025Selfi: Self Improving Reconstruction Engine via 3D Geometric Feature Alignmentcited by 4
- 2025Splatwizard: A Benchmark Toolkit for 3D Gaussian Splatting Compressioncited by 2
- 2025Hestia: Voxel-Face-Aware Hierarchical Next-Best-View Acquisition for Efficient 3D Reconstructioncited by 1
- 20262Xplat: Decoupling Geometry and Appearance Modeling for Feed-Forward 3D Gaussian Splattingcited by 1
12 most cited of 16 All 16 (JSON)
- 2026Online Neural Space Time Memory for Dynamic Novel View Synthesis16 Jul 2026
- 2026EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Rendering27 May 2026
- 2026LiveStre4m: Feed-Forward Live Streaming of Novel Views from Unposed Multi-View Video8 Apr 2026
- 20262Xplat: Decoupling Geometry and Appearance Modeling for Feed-Forward 3D Gaussian Splatting22 Mar 2026
- 2026tttLRM: Test-Time Training for Long Context and Autoregressive 3D Reconstruction23 Feb 2026
- 2025Splatwizard: A Benchmark Toolkit for 3D Gaussian Splatting Compression31 Dec 2025
- 2025Selfi: Self Improving Reconstruction Engine via 3D Geometric Feature Alignment9 Dec 2025
- 2025Multi-view Pyramid Transformer: Look Coarser to See Broader8 Dec 2025
- 2025SaLon3R: Structure-aware Long-term Generalizable 3D Reconstruction from Unposed Images16 Oct 2025
- 2025LVT: Large-Scale Scene Reconstruction via Local View Transformers29 Sep 2025
- 2025Scaling Transformer-Based Novel View Synthesis Models with Token Disentanglement and Synthetic Data8 Sep 2025
- 2025Hestia: Voxel-Face-Aware Hierarchical Next-Best-View Acquisition for Efficient 3D Reconstruction1 Aug 2025
12 newest of 16 All 16 (JSON)