mlsanityData to 7 Oct 2026

Quark: Real-time, High-resolution, and General Neural View Synthesis

arXiv 2411.16680 ↗First posted 25 Nov 2024cs.CV cs.GR cs.LGcited by 16

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Abstract (arXiv)

We present a novel neural algorithm for performing high-quality, high-resolution, real-time novel view synthesis. From a sparse set of input RGB images or videos streams, our network both reconstructs the 3D scene and renders novel views at 1080p resolution at 30fps on an NVIDIA A100. Our feed-forward network generalizes across a wide variety of datasets and scenes and produces state-of-the-art quality for a real-time method. Our quality approaches, and in some cases surpasses, the quality of some of the top offline methods. In order to achieve these results we use a novel combination of several key concepts, and tie them together into a cohesive and effective algorithm. We build on previous works that represent the scene using semi-transparent layers and use an iterative learned render-and-refine approach to improve those layers. Instead of flat layers, our method reconstructs layered depth maps (LDMs) that efficiently represent scenes with complex depth and occlusions. The iterative update steps are embedded in a multi-scale, UNet-style architecture to perform as much compute as possible at reduced resolution. Within each update step, to better aggregate the information from multiple input views, we use a specialized Transformer-based network component. This allows the majority of the per-input image processing to be performed in the input image space, as opposed to layer space, further increasing efficiency. Finally, due to the real-time nature of our reconstruction and rendering, we dynamically create and discard the internal 3D geometry for each frame, generating the LDM for each view. Taken together, this produces a novel and effective algorithm for view synthesis. Through extensive evaluation, we demonstrate that we achieve state-of-the-art quality at real-time rates. Project page: https://quark-3d.github.io/

Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). Builds on 64 of its 97 references that are in the map. First posted on arXiv 25 Nov 2024.

Builds on

64 of 97 references.

References · 64

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38 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 10; 2026: 5.

16 papers.

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