DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering
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Abstract (arXiv)
Dynamic scenes rendering is an intriguing yet challenging problem. Although current methods based on NeRF have achieved satisfactory performance, they still can not reach real-time levels. Recently, 3D Gaussian Splatting (3DGS) has garnered researchers attention due to their outstanding rendering quality and real-time speed. Therefore, a new paradigm has been proposed: defining a canonical 3D gaussians and deforming it to individual frames in deformable fields. However, since the coordinates of canonical 3D gaussians are filled with noise, which can transfer noise into the deformable fields, and there is currently no method that adequately considers the aggregation of 4D information. Therefore, we propose Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering (DN-4DGS). Specifically, a Noise Suppression Strategy is introduced to change the distribution of the coordinates of the canonical 3D gaussians and suppress noise. Additionally, a Decoupled Temporal-Spatial Aggregation Module is designed to aggregate information from adjacent points and frames. Extensive experiments on various real-world datasets demonstrate that our method achieves state-of-the-art rendering quality under a real-time level.
Key facts. Cited by 28 papers in the map (data through 14 Oct 2026). Builds on 41 of its 53 references that are in the map. First posted on arXiv 17 Oct 2024.
Builds on
41 of 53 references.
References · 41
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29 more
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
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Citing papers per year: 2024: 2; 2025: 17; 2026: 9.
28 papers.
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- 2024Align3R: Aligned Monocular Depth Estimation for Dynamic Videoscited by 79
- 2025CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Drivingcited by 25
- 2025ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splattingcited by 25
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 14
- 2025Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representationcited by 13
- 2025ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic Scenescited by 12
- 2025Relation3D: Enhancing Relation Modeling for Point Cloud Instance Segmentationcited by 11
- 2024TimeFormer: Capturing Temporal Relationships of Deformable 3D Gaussians for Robust Reconstructioncited by 9
- 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Modelcited by 8
- 2025DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Renderingcited by 8
- 2025ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstructioncited by 7
- 2025E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event Camerascited by 7
16 more
- 2025TrackingWorld: World-centric Monocular 3D Tracking of Almost All Pixelscited by 7
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
- 2025Beyond the Final Layer: Hierarchical Query Fusion Transformer with Agent-Interpolation Initialization for 3D Instance Segmentationcited by 3
- 2025MAPo : Motion-Aware Partitioning of Deformable 3D Gaussian Splatting for High-Fidelity Dynamic Scene Reconstructioncited by 3
- 2026MotionCrafter: Dense Geometry and Motion Reconstruction with a 4D VAEcited by 3
- 2025StreamSTGS: Streaming Spatial and Temporal Gaussian Grids for Real-Time Free-Viewpoint Videocited by 2
- 2025Alias-free 4D Gaussian Splattingcited by 2
- 2026MoRGS: Efficient Per-Gaussian Motion Reasoning for Streamable Dynamic 3D Scenescited by 2
- 2025Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platformcited by 1
- 2026Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splattingcited by 1
- 2026GeoGuide: Hierarchical Geometric Guidance for Open-Vocabulary 3D Semantic Segmentationcited by 1
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 1
- 2026SkeletonGaussian: Editable 4D Generation through Gaussian Skeletonizationcited by 0
- 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagationcited by 0
- 2026Fast and Robust Deformable 3D Gaussian Splattingcited by 0
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streamingcited by 0
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming27 Jun 2026
- 2026GeoGuide: Hierarchical Geometric Guidance for Open-Vocabulary 3D Semantic Segmentation27 Mar 2026
- 2026MoRGS: Efficient Per-Gaussian Motion Reasoning for Streamable Dynamic 3D Scenes26 Mar 2026
- 2026Fast and Robust Deformable 3D Gaussian Splatting21 Mar 2026
- 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagation13 Mar 2026
- 2026Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splatting12 Mar 2026
- 2026MotionCrafter: Dense Geometry and Motion Reconstruction with a 4D VAE9 Feb 2026
- 2026SkeletonGaussian: Editable 4D Generation through Gaussian Skeletonization4 Feb 2026
- 2025Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform9 Dec 2025
- 2025TrackingWorld: World-centric Monocular 3D Tracking of Almost All Pixels9 Dec 2025
- 2025Alias-free 4D Gaussian Splatting23 Nov 2025
16 more
- 2025StreamSTGS: Streaming Spatial and Temporal Gaussian Grids for Real-Time Free-Viewpoint Video8 Nov 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic Scenes29 Sep 2025
- 2025MAPo : Motion-Aware Partitioning of Deformable 3D Gaussian Splatting for High-Fidelity Dynamic Scene Reconstruction27 Aug 2025
- 2025E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event Cameras13 Aug 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Rendering25 Jul 2025
- 2025ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting21 Jul 2025
- 2025Relation3D: Enhancing Relation Modeling for Point Cloud Instance Segmentation22 Jun 2025
- 2025Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representation19 May 2025
- 2025ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstruction13 May 2025
- 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Model18 Mar 2025
- 2025CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Driving9 Mar 2025
- 2025Beyond the Final Layer: Hierarchical Query Fusion Transformer with Agent-Interpolation Initialization for 3D Instance Segmentation6 Feb 2025
- 2024Align3R: Aligned Monocular Depth Estimation for Dynamic Videos4 Dec 2024
- 2024TimeFormer: Capturing Temporal Relationships of Deformable 3D Gaussians for Robust Reconstruction18 Nov 2024
- 2024Align3R: Aligned Monocular Depth Estimation for Dynamic Videoscited by 79
- 2025ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splattingcited by 25
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 14
- 2025Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representationcited by 13
- 2025ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic Scenescited by 12
- 2025Relation3D: Enhancing Relation Modeling for Point Cloud Instance Segmentationcited by 11
- 2024TimeFormer: Capturing Temporal Relationships of Deformable 3D Gaussians for Robust Reconstructioncited by 9
- 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Modelcited by 8
- 2025DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Renderingcited by 8
- 2025ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstructioncited by 7
- 2025E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event Camerascited by 7
- 2025TrackingWorld: World-centric Monocular 3D Tracking of Almost All Pixelscited by 7
12 most cited of 26 All 26 (JSON)
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming27 Jun 2026
- 2026GeoGuide: Hierarchical Geometric Guidance for Open-Vocabulary 3D Semantic Segmentation27 Mar 2026
- 2026MoRGS: Efficient Per-Gaussian Motion Reasoning for Streamable Dynamic 3D Scenes26 Mar 2026
- 2026Fast and Robust Deformable 3D Gaussian Splatting21 Mar 2026
- 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagation13 Mar 2026
- 2026Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splatting12 Mar 2026
- 2026MotionCrafter: Dense Geometry and Motion Reconstruction with a 4D VAE9 Feb 2026
- 2026SkeletonGaussian: Editable 4D Generation through Gaussian Skeletonization4 Feb 2026
- 2025TrackingWorld: World-centric Monocular 3D Tracking of Almost All Pixels9 Dec 2025
- 2025Alias-free 4D Gaussian Splatting23 Nov 2025
- 2025StreamSTGS: Streaming Spatial and Temporal Gaussian Grids for Real-Time Free-Viewpoint Video8 Nov 2025
12 newest of 26 All 26 (JSON)