mlsanityData to 7 Oct 2026

Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction

arXiv 2312.01196 ↗First posted 2 Dec 2023cs.CVcited by 60

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Abstract (arXiv)

Reconstructing dynamic objects from monocular videos is a severely underconstrained and challenging problem, and recent work has approached it in various directions. However, owing to the ill-posed nature of this problem, there has been no solution that can provide consistent, high-quality novel views from camera positions that are significantly different from the training views. In this work, we introduce Neural Parametric Gaussians (NPGs) to take on this challenge by imposing a two-stage approach: first, we fit a low-rank neural deformation model, which then is used as regularization for non-rigid reconstruction in the second stage. The first stage learns the object's deformations such that it preserves consistency in novel views. The second stage obtains high reconstruction quality by optimizing 3D Gaussians that are driven by the coarse model. To this end, we introduce a local 3D Gaussian representation, where temporally shared Gaussians are anchored in and deformed by local oriented volumes. The resulting combined model can be rendered as radiance fields, resulting in high-quality photo-realistic reconstructions of the non-rigidly deforming objects. We demonstrate that NPGs achieve superior results compared to previous works, especially in challenging scenarios with few multi-view cues.

Key facts. Cited by 60 papers in the map (data through 7 Oct 2026). Builds on 60 of its 76 references that are in the map. First posted on arXiv 2 Dec 2023.

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60 of 76 references.

References · 60

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 2023Segment Anythingcited by 8,158
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  4. 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
  5. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  6. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  7. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  8. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  9. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
  10. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
  11. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  12. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
38 more
  1. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  2. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
  3. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  4. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
  5. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  6. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  7. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
  8. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
  9. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  10. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  11. 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
  12. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  13. 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 199
  14. 2021BANMo: Building Animatable 3D Neural Models from Many Casual Videoscited by 195
  15. 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 173
  16. 2022TAVA: Template-free Animatable Volumetric Actorscited by 172
  17. 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 164
  18. 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
  19. 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 126
  20. 2022Streaming Radiance Fields for 3D Video Synthesiscited by 118
  21. 2021HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputscited by 112
  22. 2022DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenescited by 103
  23. 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
  24. 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 89
  25. 2022Differentiable Point-Based Radiance Fields for Efficient View Synthesiscited by 86
  26. 2023MonoHuman: Animatable Human Neural Field from Monocular Videocited by 85
  27. 2023Neural Residual Radiance Fields for Streamably Free-Viewpoint Videoscited by 77
  28. 2023Forward Flow for Novel View Synthesis of Dynamic Scenescited by 67
  29. 2022Unsupervised Learning of Efficient Geometry-Aware Neural Articulated Representationscited by 65
  30. 2023Temporal Interpolation Is All You Need for Dynamic Neural Radiance Fieldscited by 59
  31. 2022Neural Surface Reconstruction of Dynamic Scenes with Monocular RGB-D Cameracited by 57
  32. 2023Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenescited by 55
  33. 2020Neural Non-Rigid Trackingcited by 49
  34. 2023Flow supervision for Deformable NeRFcited by 42
  35. 2023Dynamic Point Fieldscited by 37
  36. 2023HOSNeRF: Dynamic Human-Object-Scene Neural Radiance Fields from a Single Videocited by 33
  37. 2022SPAMs: Structured Implicit Parametric Modelscited by 29
  38. 2022Common Pets in 3D: Dynamic New-View Synthesis of Real-Life Deformable Categoriescited by 29

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Citing papers per year: 2023: 2; 2024: 29; 2025: 18; 2026: 11.

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  1. 2024A Survey on 3D Gaussian Splattingcited by 221
  2. 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 177
  3. 2024latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstructioncited by 114
  4. 20243D Gaussian as a New Era: A Surveycited by 102
  5. 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videoscited by 96
  6. 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
  7. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
  8. 2024MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splattingcited by 62
  9. 2024SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfercited by 61
  10. 2024SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstructioncited by 52
  11. 2024MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenescited by 45
  12. 2024Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Reviewcited by 40
38 more
  1. 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
  2. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  3. 2024Make-It-Animatable: An Efficient Framework for Authoring Animation-Ready 3D Characterscited by 23
  4. 2023Fast View Synthesis of Casual Videos with Soup-of-Planescited by 22
  5. 2024InterTrack: Tracking Human Object Interaction without Object Templatescited by 22
  6. 2024Z-Splat: Z-Axis Gaussian Splatting for Camera-Sonar Fusioncited by 16
  7. 2024HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Imagescited by 15
  8. 2025NeRF Is a Valuable Assistant for 3D Gaussian Splattingcited by 15
  9. 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generationcited by 13
  10. 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
  11. 20251000+ FPS 4D Gaussian Splatting for Dynamic Scene Renderingcited by 12
  12. 2024Temporally Compressed 3D Gaussian Splatting for Dynamic Scenescited by 11
  13. 2024Modeling Ambient Scene Dynamics for Free-view Synthesiscited by 9
  14. 2025Common3D: Self-Supervised Learning of 3D Morphable Models for Common Objects in Neural Feature Spacecited by 9
  15. 2024Spurfies: Sparse Surface Reconstruction using Local Geometry Priorscited by 8
  16. 2024Gaussians-to-Life: Text-Driven Animation of 3D Gaussian Splatting Scenescited by 8
  17. 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 8
  18. 2024Sp2360: Sparse-view 360 Scene Reconstruction using Cascaded 2D Diffusion Priorscited by 7
  19. 2024Monocular Dynamic Gaussian Splatting: Fast, Brittle, and Scene Complexity Rulescited by 6
  20. 20254D-Animal: Freely Reconstructing Animatable 3D Animals from Videoscited by 6
  21. 2024Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstructioncited by 5
  22. 2025Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstructioncited by 5
  23. 2026Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splattingcited by 5
  24. 2026ReconPhys: Reconstruct Appearance and Physical Attributes from Single Videocited by 5
  25. 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Fieldcited by 4
  26. 2025PromptVFX: Text-Driven Fields for Open-World 3D Gaussian Animationcited by 4
  27. 2025Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fieldscited by 3
  28. 2025Gaussian Mapping for Evolving Scenescited by 3
  29. 2025Ev4DGS: Novel-view Rendering of Non-Rigid Objects from Monocular Event Streamscited by 3
  30. 2024AI-Driven Innovations in Volumetric Video Streaming: A Reviewcited by 2
  31. 2025BulletGen: Improving 4D Reconstruction with Bullet-Time Generationcited by 2
  32. 2025Rigidity-Aware 3D Gaussian Deformation from a Single Imagecited by 2
  33. 2026FLAG-4D: Flow-Guided Local-Global Dual-Deformation Model for 4D Reconstructioncited by 2
  34. 2026WorldTree: Towards 4D Dynamic Worlds from Monocular Video using Tree-Chainscited by 2
  35. 2026DOC-GS: Dual-Domain Observation and Calibration for Reliable Sparse-View Gaussian Splattingcited by 2
  36. 2025Kaleidoscopic Background Attack: Disrupting Pose Estimation with Multi-Fold Radial Symmetry Texturescited by 1
  37. 2025Tessellation GS: Neural Mesh Gaussians for Robust Monocular Reconstruction of Dynamic Objectscited by 1
  38. 2026VIRGi: View-dependent Instant Recoloring of 3D Gaussians Splatscited by 1

50 most cited of 60 All 60 (JSON)