mlsanityData to 7 Oct 2026

textit4DSurf: High-Fidelity Dynamic Scene Surface Reconstruction

arXiv 2603.28064 ↗First posted 30 Mar 2026cs.CVcited by 1

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Abstract (arXiv)

This paper addresses the problem of dynamic scene surface reconstruction using Gaussian Splatting (GS), aiming to recover temporally consistent geometry. While existing GS-based dynamic surface reconstruction methods can yield superior reconstruction, they are typically limited to either a single object or objects with only small deformations, struggling to maintain temporally consistent surface reconstruction of large deformations over time. We propose ``textit4DSurf'', a novel and unified framework for generic dynamic surface reconstruction that does not require specifying the number or types of objects in the scene, can handle large surface deformations and temporal inconsistency in reconstruction. The key innovation of our framework is the introduction of Gaussian deformations induced Signed Distance Function Flow Regularization that constrains the motion of Gaussians to align with the evolving surface. To handle large deformations, we introduce an Overlapping Segment Partitioning strategy that divides the sequence into overlapping segments with small deformations and incrementally passes geometric information across segments through the shared overlapping timestep. Experiments on two challenging dynamic scene datasets, Hi4D and CMU Panoptic, demonstrate that our method outperforms state-of-the-art surface reconstruction methods by 49% and 19% in Chamfer distance, respectively, and achieves superior temporal consistency under sparse-view settings.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 44 of its 56 references that are in the map. First posted on arXiv 30 Mar 2026.

Builds on

44 of 56 references.

References · 44

  1. 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,084
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  6. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  7. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  8. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
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  10. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  11. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
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32 more
  1. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
  2. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
  3. 2018Learning Category-Specific Mesh Reconstruction from Image Collectionscited by 317
  4. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  5. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 210
  6. 2021Shape As Points: A Differentiable Poisson Solvercited by 186
  7. 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
  8. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 156
  9. 2022Streaming Radiance Fields for 3D Video Synthesiscited by 118
  10. 2019Deep Mesh Reconstruction from Single RGB Images via Topology Modification Networkscited by 106
  11. 2023Hi4D: 4D Instance Segmentation of Close Human Interactioncited by 87
  12. 2021DOVE: Learning Deformable 3D Objects by Watching Videoscited by 61
  13. 2024GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splattingcited by 59
  14. 2022Neural Surface Reconstruction of Dynamic Scenes with Monocular RGB-D Cameracited by 57
  15. 2023Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenescited by 55
  16. 2025FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstructioncited by 53
  17. 2020Online Adaptation for Consistent Mesh Reconstruction in the Wildcited by 51
  18. 2024Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splattingcited by 49
  19. 2023Masked Space-Time Hash Encoding for Efficient Dynamic Scene Reconstructioncited by 43
  20. 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splattingcited by 35
  21. 2025Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Viewscited by 25
  22. 2023NSF: Neural Surface Fields for Human Modeling from Monocular Depthcited by 21
  23. 2024DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
  24. 2025MonoFusion: Sparse-View 4D Reconstruction via Monocular Fusioncited by 18
  25. 20257DGS: Unified Spatial-Temporal-Angular Gaussian Splattingcited by 16
  26. 2025GauSTAR: Gaussian Surface Tracking and Reconstructioncited by 13
  27. 2024MultiPly: Reconstruction of Multiple People from Monocular Video in the Wildcited by 12
  28. 2024Dynamic 2D Gaussians: Geometrically Accurate Radiance Fields for Dynamic Objectscited by 11
  29. 2024MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splattingcited by 8
  30. 2024DGNS: Deformable Gaussian Splatting and Dynamic Neural Surface for Monocular Dynamic 3D Reconstructioncited by 7
  31. 2024Space-time 2D Gaussian Splatting for Accurate Surface Reconstruction under Complex Dynamic Scenescited by 6
  32. 2024TFS-NeRF: Template-Free NeRF for Semantic 3D Reconstruction of Dynamic Scenecited by 2

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