mlsanityData to 7 Oct 2026

AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capture

arXiv 2207.02031 ↗First posted 5 Jul 2022cs.CVcited by 25

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Abstract (arXiv)

To address the ill-posed problem caused by partial observations in monocular human volumetric capture, we present AvatarCap, a novel framework that introduces animatable avatars into the capture pipeline for high-fidelity reconstruction in both visible and invisible regions. Our method firstly creates an animatable avatar for the subject from a small number (~20) of 3D scans as a prior. Then given a monocular RGB video of this subject, our method integrates information from both the image observation and the avatar prior, and accordingly recon-structs high-fidelity 3D textured models with dynamic details regardless of the visibility. To learn an effective avatar for volumetric capture from only few samples, we propose GeoTexAvatar, which leverages both geometry and texture supervisions to constrain the pose-dependent dynamics in a decomposed implicit manner. An avatar-conditioned volumetric capture method that involves a canonical normal fusion and a reconstruction network is further proposed to integrate both image observations and avatar dynamics for high-fidelity reconstruction in both observed and invisible regions. Overall, our method enables monocular human volumetric capture with detailed and pose-dependent dynamics, and the experiments show that our method outperforms state of the art. Code is available at https://github.com/lizhe00/AvatarCap.

Key facts. Cited by 25 papers in the map (data through 7 Oct 2026). Builds on 57 of its 90 references that are in the map. First posted on arXiv 5 Jul 2022.

Builds on

57 of 90 references.

References · 57

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  12. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
38 more
  1. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
  2. 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
  3. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  4. 2019DeepHuman: 3D Human Reconstruction from a Single Imagecited by 182
  5. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  6. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  7. 2019Tex2Shape: Detailed Full Human Body Geometry From a Single Imagecited by 166
  8. 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
  9. 2019NASA: Neural Articulated Shape Approximationcited by 149
  10. 2018BodyNet: Volumetric Inference of 3D Human Body Shapescited by 141
  11. 2020Combining Implicit Function Learning and Parametric Models for 3D Human Reconstructioncited by 133
  12. 2021Real-time Deep Dynamic Characterscited by 133
  13. 2020Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstructioncited by 112
  14. 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
  15. 2018DoubleFusion: Real-time Capture of Human Performances with Inner Body Shapes from a Single Depth Sensorcited by 95
  16. 2018LiveCap: Real-time Human Performance Capture from Monocular Videocited by 93
  17. 2021The Power of Points for Modeling Humans in Clothingcited by 90
  18. 2020Deep Implicit Templates for 3D Shape Representationcited by 86
  19. 2021Driving-Signal Aware Full-Body Avatarscited by 81
  20. 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
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  22. 2020Monocular Real-Time Volumetric Performance Capturecited by 74
  23. 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
  24. 2019Detailed Human Shape Estimation from a Single Image by Hierarchical Mesh Deformationcited by 71
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  26. 2019Moulding Humans: Non-parametric 3D Human Shape Estimation from Single Imagescited by 67
  27. 2021DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Camerascited by 67
  28. 2021Modeling Clothing as a Separate Layer for an Animatable Human Avatarcited by 66
  29. 2020MonoClothCap: Towards Temporally Coherent Clothing Capture from Monocular RGB Videocited by 62
  30. 2021DoubleField: Bridging the Neural Surface and Radiance Fields for High-fidelity Human Reconstruction and Renderingcited by 52
  31. 2022PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequencecited by 46
  32. 2021Dynamic Surface Function Networks for Clothed Human Bodiescited by 44
  33. 2019SimulCap : Single-View Human Performance Capture with Cloth Simulationcited by 41
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50 most cited of 57 All 57 (JSON)

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Cited by year

Citing papers per year: 2023: 15; 2024: 7; 2025: 3.

25 papers.

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  1. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
  2. 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 68
  3. 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50
  4. 2023High-Fidelity Clothed Avatar Reconstruction from a Single Imagecited by 38
  5. 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
  6. 2023SMPLitex: A Generative Model and Dataset for 3D Human Texture Estimation from Single Imagecited by 30
  7. 2023REC-MV: REconstructing 3D Dynamic Cloth from Monocular Videoscited by 29
  8. 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
  9. 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Inputcited by 22
  10. 2023CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decompositioncited by 21
  11. 2023CaPhy: Capturing Physical Properties for Animatable Human Avatarscited by 20
  12. 2024CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Imagescited by 12
13 more
  1. 2024MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Renderingcited by 11
  2. 2023Compositional 3D Human-Object Neural Animationcited by 9
  3. 2024Neural-ABC: Neural Parametric Models for Articulated Body with Clothescited by 9
  4. 2023MoRF: Mobile Realistic Fullbody Avatars from a Monocular Videocited by 7
  5. 2025RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussianscited by 7
  6. 2025EVA: Expressive Virtual Avatars from Multi-view Videoscited by 7
  7. 2023KBody: Towards general, robust, and aligned monocular whole-body estimationcited by 6
  8. 2023High-Quality Animatable Dynamic Garment Reconstruction from Monocular Videoscited by 5
  9. 2024AniDress: Animatable Loose-Dressed Avatar from Sparse Views Using Garment Rigging Modelcited by 3
  10. 2025EvolvingGS: High-Fidelity Streamable Volumetric Video via Evolving 3D Gaussian Representationcited by 3
  11. 2023Weakly-Supervised 3D Reconstruction of Clothed Humans via Normal Mapscited by 1
  12. 2024COSMU: Complete 3D human shape from monocular unconstrained imagescited by 1
  13. 2024InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Videocited by 0